open_toontown_panda3d/panda/src/dgraph/modifierButtonDataAttribute.h

69 lines
2.0 KiB
C++

// Filename: modifierButtonDataAttribute.h
// Created by: drose (27Mar00)
//
////////////////////////////////////////////////////////////////////
#ifndef MODIFIERBUTTONDATAATTRIBUTE_H
#define MODIFIERBUTTONDATAATTRIBUTE_H
#include <pandabase.h>
#include <nodeAttribute.h>
#include <modifierButtons.h>
class ModifierButtonDataTransition;
////////////////////////////////////////////////////////////////////
// Class : ModifierButtonDataAttribute
// Description : This data graph attribute stores the current state of
// some various modifier buttons (e.g. shift, control,
// alt, and the mouse buttons), as generated for
// instance by a GraphicsWindow.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA ModifierButtonDataAttribute : public NodeAttribute {
public:
INLINE ModifierButtonDataAttribute();
INLINE ModifierButtonDataAttribute(const ModifierButtonDataAttribute &copy);
INLINE void operator = (const ModifierButtonDataAttribute &copy);
public:
INLINE void set_mods(const ModifierButtons &mods);
INLINE const ModifierButtons &get_mods() const;
virtual NodeAttribute *make_copy() const;
virtual NodeAttribute *make_initial() const;
virtual TypeHandle get_handle() const;
virtual void output(ostream &out) const;
virtual void write(ostream &out, int indent_level = 0) const;
protected:
virtual int internal_compare_to(const NodeAttribute *other) const;
private:
ModifierButtons _mods;
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
NodeAttribute::init_type();
register_type(_type_handle, "ModifierButtonDataAttribute",
NodeAttribute::get_class_type());
}
private:
static TypeHandle _type_handle;
friend class ModifierButtonDataTransition;
};
#include "modifierButtonDataAttribute.I"
#endif