open_toontown_panda3d/panda/src/pgraphnodes/callbackNode.cxx

263 lines
10 KiB
C++

// Filename: callbackNode.cxx
// Created by: drose (13Mar09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "pandabase.h"
#include "callbackNode.h"
#include "cullTraverser.h"
#include "nodeCullCallbackData.h"
#include "cullableObject.h"
#include "cullHandler.h"
#include "omniBoundingVolume.h"
TypeHandle CallbackNode::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
CallbackNode::
CallbackNode(const string &name) :
PandaNode(name)
{
PandaNode::set_cull_callback();
// Set up a default, infinite bounding volume, unless the user tells
// us otherwise. Not sure if this is a great idea, because it means
// a naive user will never set the bounding volume and always
// trigger the callback--but that's not altogether a bad default
// behavior.
set_internal_bounds(new OmniBoundingVolume);
}
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::Copy Constructor
// Access: Protected
// Description:
////////////////////////////////////////////////////////////////////
CallbackNode::
CallbackNode(const CallbackNode &copy) :
PandaNode(copy),
_cycler(copy._cycler)
{
}
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::make_copy
// Access: Public, Virtual
// Description: Returns a newly-allocated Node that is a shallow copy
// of this one. It will be a different Node pointer,
// but its internal data may or may not be shared with
// that of the original Node.
////////////////////////////////////////////////////////////////////
PandaNode *CallbackNode::
make_copy() const {
return new CallbackNode(*this);
}
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::safe_to_combine
// Access: Public, Virtual
// Description: Returns true if it is generally safe to combine this
// particular kind of PandaNode with other kinds of
// PandaNodes of compatible type, adding children or
// whatever. For instance, an LODNode should not be
// combined with any other PandaNode, because its set of
// children is meaningful.
////////////////////////////////////////////////////////////////////
bool CallbackNode::
safe_to_combine() const {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::cull_callback
// Access: Public, Virtual
// Description: This function will be called during the cull
// traversal to perform any additional operations that
// should be performed at cull time. This may include
// additional manipulation of render state or additional
// visible/invisible decisions, or any other arbitrary
// operation.
//
// Note that this function will *not* be called unless
// set_cull_callback() is called in the constructor of
// the derived class. It is necessary to call
// set_cull_callback() to indicated that we require
// cull_callback() to be called.
//
// By the time this function is called, the node has
// already passed the bounding-volume test for the
// viewing frustum, and the node's transform and state
// have already been applied to the indicated
// CullTraverserData object.
//
// The return value is true if this node should be
// visible, or false if it should be culled.
////////////////////////////////////////////////////////////////////
bool CallbackNode::
cull_callback(CullTraverser *trav, CullTraverserData &data) {
CallbackObject *cbobj = get_cull_callback();
if (cbobj != (CallbackObject *)NULL) {
NodeCullCallbackData cbdata(trav, data);
cbobj->do_callback(&cbdata);
// No further cull: the callback takes care of all of it.
return false;
}
// Recurse onto the node's children.
return true;
}
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::is_renderable
// Access: Public, Virtual
// Description: Returns true if there is some value to visiting this
// particular node during the cull traversal for any
// camera, false otherwise. This will be used to
// optimize the result of get_net_draw_show_mask(), so
// that any subtrees that contain only nodes for which
// is_renderable() is false need not be visited.
////////////////////////////////////////////////////////////////////
bool CallbackNode::
is_renderable() const {
return true;
}
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::add_for_draw
// Access: Public, Virtual
// Description: Adds the node's contents to the CullResult we are
// building up during the cull traversal, so that it
// will be drawn at render time. For most nodes other
// than GeomNodes, this is a do-nothing operation.
////////////////////////////////////////////////////////////////////
void CallbackNode::
add_for_draw(CullTraverser *trav, CullTraverserData &data) {
// OK, render this node. Rendering this node means creating a
// CullableObject for the draw_callback, if any. We don't need to
// pass any Geoms, however.
CallbackObject *cbobj = get_draw_callback();
if (cbobj != (CallbackObject *)NULL) {
CullableObject *object =
new CullableObject(NULL, data._state,
data.get_net_transform(trav),
data.get_modelview_transform(trav),
trav->get_gsg());
object->set_draw_callback(cbobj);
trav->get_cull_handler()->record_object(object, trav);
}
}
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::output
// Access: Public, Virtual
// Description: Writes a brief description of the node to the
// indicated output stream. This is invoked by the <<
// operator. It may be overridden in derived classes to
// include some information relevant to the class.
////////////////////////////////////////////////////////////////////
void CallbackNode::
output(ostream &out) const {
PandaNode::output(out);
}
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::register_with_read_factory
// Access: Public, Static
// Description: Tells the BamReader how to create objects of type
// CallbackNode.
////////////////////////////////////////////////////////////////////
void CallbackNode::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
}
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void CallbackNode::
write_datagram(BamWriter *manager, Datagram &dg) {
PandaNode::write_datagram(manager, dg);
manager->write_cdata(dg, _cycler);
}
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::make_from_bam
// Access: Protected, Static
// Description: This function is called by the BamReader's factory
// when a new object of type CallbackNode is encountered
// in the Bam file. It should create the CallbackNode
// and extract its information from the file.
////////////////////////////////////////////////////////////////////
TypedWritable *CallbackNode::
make_from_bam(const FactoryParams &params) {
CallbackNode *node = new CallbackNode("");
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
node->fillin(scan, manager);
return node;
}
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::fillin
// Access: Protected
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new CallbackNode.
////////////////////////////////////////////////////////////////////
void CallbackNode::
fillin(DatagramIterator &scan, BamReader *manager) {
PandaNode::fillin(scan, manager);
manager->read_cdata(scan, _cycler);
}
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::CData::make_copy
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
CycleData *CallbackNode::CData::
make_copy() const {
return new CData(*this);
}
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::CData::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void CallbackNode::CData::
write_datagram(BamWriter *manager, Datagram &dg) const {
}
////////////////////////////////////////////////////////////////////
// Function: CallbackNode::CData::fillin
// Access: Public, Virtual
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new CallbackNode.
////////////////////////////////////////////////////////////////////
void CallbackNode::CData::
fillin(DatagramIterator &scan, BamReader *manager) {
}