54 lines
1.8 KiB
C++
54 lines
1.8 KiB
C++
// Filename: angularIntegrator.cxx
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// Created by: charles (09Aug00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#include "angularIntegrator.h"
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////////////////////////////////////////////////////////////////////
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// Function : AngularIntegrator
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// Access : protected
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// Description : constructor
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////////////////////////////////////////////////////////////////////
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AngularIntegrator::
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AngularIntegrator(void) {
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}
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////////////////////////////////////////////////////////////////////
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// Function : ~AngularIntegrator
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// Access : public, virtual
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// Description : destructor
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////////////////////////////////////////////////////////////////////
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AngularIntegrator::
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~AngularIntegrator(void) {
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}
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////////////////////////////////////////////////////////////////////
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// Function : Integrate
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// Access : public
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// Description : high-level integration. API.
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////////////////////////////////////////////////////////////////////
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void AngularIntegrator::
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integrate(Physical *physical, pvector< PT(AngularForce) >& forces,
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float dt) {
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// intercept in case we want to censor/adjust values
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if (dt > _max_angular_dt)
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dt = _max_angular_dt;
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// this actually does the integration.
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child_integrate(physical, forces, dt);
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}
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