open_toontown_panda3d/panda/src/chan
David Rose d2f531211a publish sort_descendants() 2011-05-03 16:52:13 +00:00
..
Sources.pp asynchronous animation binding 2008-08-07 17:26:39 +00:00
animBundle.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animBundle.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animBundle.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animBundleNode.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animBundleNode.cxx asynchronous animation binding 2008-08-07 17:26:39 +00:00
animBundleNode.h a few more publish fixes 2008-11-05 23:45:48 +00:00
animChannel.I win64 support 2010-06-02 19:13:31 +00:00
animChannel.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannel.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannelBase.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannelBase.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannelBase.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannelFixed.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannelFixed.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannelMatrixDynamic.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannelMatrixDynamic.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannelMatrixDynamic.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannelMatrixFixed.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannelMatrixFixed.cxx Add MovingPartBase::_forced_channel to bam stream 2009-04-21 20:35:04 +00:00
animChannelMatrixFixed.h Add MovingPartBase::_forced_channel to bam stream 2009-04-21 20:35:04 +00:00
animChannelMatrixXfmTable.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannelMatrixXfmTable.cxx expose interfaces for constructing Characters and associated joint hierarchies via Python 2008-11-05 19:33:04 +00:00
animChannelMatrixXfmTable.h expose interfaces for constructing Characters and associated joint hierarchies via Python 2008-11-05 19:33:04 +00:00
animChannelScalarDynamic.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannelScalarDynamic.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannelScalarDynamic.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animChannelScalarTable.I expose interfaces for constructing Characters and associated joint hierarchies via Python 2008-11-05 19:33:04 +00:00
animChannelScalarTable.cxx expose interfaces for constructing Characters and associated joint hierarchies via Python 2008-11-05 19:33:04 +00:00
animChannelScalarTable.h expose interfaces for constructing Characters and associated joint hierarchies via Python 2008-11-05 19:33:04 +00:00
animControl.I asynchronous animation binding 2008-08-07 17:26:39 +00:00
animControl.cxx make sync primitives more similar to python function names 2008-10-14 00:07:05 +00:00
animControl.h asynchronous load priorities 2008-12-24 22:55:22 +00:00
animControlCollection.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animControlCollection.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animControlCollection.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
animGroup.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
animGroup.cxx publish sort_descendants() 2011-05-03 16:52:13 +00:00
animGroup.h publish sort_descendants() 2011-05-03 16:52:13 +00:00
animPreloadTable.I asynchronous animation binding 2008-08-07 17:26:39 +00:00
animPreloadTable.cxx minor fixes 2008-08-07 18:39:25 +00:00
animPreloadTable.h asynchronous animation binding 2008-08-07 17:26:39 +00:00
auto_bind.cxx integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
auto_bind.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
bindAnimRequest.I asynchronous load priorities 2008-12-24 22:55:22 +00:00
bindAnimRequest.cxx asynchronous load priorities 2008-12-24 22:55:22 +00:00
bindAnimRequest.h asynchronous load priorities 2008-12-24 22:55:22 +00:00
chan_composite.cxx Added macrocomposites 2005-09-27 22:05:52 +00:00
chan_composite1.cxx half-body animations 2006-01-20 02:45:03 +00:00
chan_composite2.cxx asynchronous animation binding 2008-08-07 17:26:39 +00:00
config_chan.cxx Add MovingPartBase::_forced_channel to bam stream 2009-04-21 20:35:04 +00:00
config_chan.h asynchronous load priorities 2008-12-24 22:55:22 +00:00
movingPart.I egg-optchar -defpose 2008-12-23 20:41:31 +00:00
movingPart.h egg-optchar -defpose 2008-12-23 20:41:31 +00:00
movingPartBase.I shave a few more microseconds off animation time 2008-11-20 18:44:30 +00:00
movingPartBase.cxx fix crash with debug notify and NULL anim (untested, but trivial fix) 2011-03-28 18:03:51 +00:00
movingPartBase.h Add MovingPartBase::_forced_channel to bam stream 2009-04-21 20:35:04 +00:00
movingPartMatrix.I egg-optchar -defpose 2008-12-23 20:41:31 +00:00
movingPartMatrix.cxx egg-optchar -defpose 2008-12-23 20:41:31 +00:00
movingPartMatrix.h egg-optchar -defpose 2008-12-23 20:41:31 +00:00
movingPartScalar.I egg-optchar -defpose 2008-12-23 20:41:31 +00:00
movingPartScalar.cxx egg-optchar -defpose 2008-12-23 20:41:31 +00:00
movingPartScalar.h egg-optchar -defpose 2008-12-23 20:41:31 +00:00
partBundle.I setLODAnimation 2008-12-15 22:44:33 +00:00
partBundle.cxx fix bounds when flattening actors 2009-02-12 20:46:10 +00:00
partBundle.h applyFreezeMatrix 2008-12-17 02:28:27 +00:00
partBundleHandle.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
partBundleHandle.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
partBundleHandle.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
partBundleNode.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
partBundleNode.cxx fix bounds when flattening actors 2009-02-12 20:46:10 +00:00
partBundleNode.h add get_bundles, get_bundle_handles 2009-04-22 18:19:48 +00:00
partGroup.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
partGroup.cxx publish sort_descendants() 2011-05-03 16:52:13 +00:00
partGroup.h publish sort_descendants() 2011-05-03 16:52:13 +00:00
partSubset.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
partSubset.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
partSubset.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
vector_PartGroupStar.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
vector_PartGroupStar.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00