118 lines
3.1 KiB
C++
118 lines
3.1 KiB
C++
// Filename: animPreloadTable.h
|
|
// Created by: drose (05Aug08)
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
//
|
|
// PANDA 3D SOFTWARE
|
|
// Copyright (c) Carnegie Mellon University. All rights reserved.
|
|
//
|
|
// All use of this software is subject to the terms of the revised BSD
|
|
// license. You should have received a copy of this license along
|
|
// with this source code in a file named "LICENSE."
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef ANIMPRELOADTABLE_H
|
|
#define ANIMPRELOADTABLE_H
|
|
|
|
#include "pandabase.h"
|
|
#include "typedWritableReferenceCount.h"
|
|
#include "ordered_vector.h"
|
|
#include "copyOnWriteObject.h"
|
|
|
|
class BamWriter;
|
|
class BamReader;
|
|
class Datagram;
|
|
class DatagramIterator;
|
|
class FactoryParams;
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Class : AnimPreloadTable
|
|
// Description : This table records data about a list of animations
|
|
// for a particular model, such as number of frames and
|
|
// frame rate. It's used for implementating
|
|
// asynchronous binding.
|
|
//
|
|
// This table is normally built by an offline tool, such
|
|
// as egg-optchar.
|
|
////////////////////////////////////////////////////////////////////
|
|
class EXPCL_PANDA_CHAN AnimPreloadTable : public CopyOnWriteObject {
|
|
public:
|
|
class AnimRecord {
|
|
public:
|
|
INLINE AnimRecord();
|
|
INLINE bool operator < (const AnimRecord &other) const;
|
|
|
|
string _basename;
|
|
float _base_frame_rate;
|
|
int _num_frames;
|
|
};
|
|
|
|
protected:
|
|
virtual PT(CopyOnWriteObject) make_cow_copy();
|
|
|
|
PUBLISHED:
|
|
AnimPreloadTable();
|
|
virtual ~AnimPreloadTable();
|
|
|
|
int get_num_anims() const;
|
|
int find_anim(const string &basename) const;
|
|
|
|
INLINE string get_basename(int n) const;
|
|
INLINE float get_base_frame_rate(int n) const;
|
|
INLINE int get_num_frames(int n) const;
|
|
|
|
void clear_anims();
|
|
void remove_anim(int n);
|
|
void add_anim(const string &basename, float base_frame_rate, int num_frames);
|
|
void add_anims_from(const AnimPreloadTable *other);
|
|
|
|
virtual void output(ostream &out) const;
|
|
virtual void write(ostream &out, int indent_level) const;
|
|
|
|
private:
|
|
INLINE void consider_sort() const;
|
|
|
|
public:
|
|
static void register_with_read_factory();
|
|
virtual void write_datagram(BamWriter *manager, Datagram &dg);
|
|
static TypedWritable *make_from_bam(const FactoryParams ¶ms);
|
|
|
|
protected:
|
|
void fillin(DatagramIterator &scan, BamReader *manager);
|
|
|
|
private:
|
|
typedef ov_set<AnimRecord> Anims;
|
|
Anims _anims;
|
|
bool _needs_sort;
|
|
|
|
public:
|
|
virtual TypeHandle get_type() const {
|
|
return get_class_type();
|
|
}
|
|
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
|
|
|
|
static TypeHandle get_class_type() {
|
|
return _type_handle;
|
|
}
|
|
static void init_type() {
|
|
CopyOnWriteObject::init_type();
|
|
register_type(_type_handle, "AnimPreloadTable",
|
|
CopyOnWriteObject::get_class_type());
|
|
}
|
|
|
|
private:
|
|
static TypeHandle _type_handle;
|
|
};
|
|
|
|
inline ostream &operator << (ostream &out, const AnimPreloadTable &anim) {
|
|
anim.output(out);
|
|
return out;
|
|
}
|
|
|
|
#include "animPreloadTable.I"
|
|
|
|
#endif
|
|
|
|
|