open_toontown_panda3d/panda/src/egg2pg/eggRenderState.I

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// Filename: eggRenderState.I
// Created by: drose (12Mar05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: EggRenderState::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
EggRenderState::
EggRenderState(EggLoader &loader) :
_state(RenderState::make_empty()),
_hidden(false),
_flat_shaded(false),
_primitive_type(Geom::PT_none),
_loader(loader)
{
}
////////////////////////////////////////////////////////////////////
// Function: EggRenderState::add_attrib
// Access: Public
// Description: A convenience function to add the indicated render
// attribute to the aggregate state.
////////////////////////////////////////////////////////////////////
INLINE void EggRenderState::
add_attrib(const RenderAttrib *attrib) {
_state = _state->add_attrib(attrib);
}