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audio
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add dependency on movies
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2008-04-01 22:14:59 +00:00 |
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audiotraits
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Fixed several memory management bugs, and added streaming control
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2008-04-24 01:59:04 +00:00 |
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chan
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fix numeric roundoff error in animation
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2008-01-22 21:38:37 +00:00 |
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char
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added this so I can make a root character for ships
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2008-04-20 22:12:25 +00:00 |
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collide
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prevent infinite recursion
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2008-03-24 23:05:47 +00:00 |
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configfiles
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add floor and dupefloor
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2007-08-27 23:03:13 +00:00 |
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cull
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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device
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Improvements to mouse-trail tracking
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2007-10-01 19:47:19 +00:00 |
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dgraph
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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display
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load_dso now uses a plugin search path
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2008-03-18 22:25:59 +00:00 |
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distort
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add allow-incomplete-render
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2007-06-06 21:05:17 +00:00 |
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doc
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move from putil directory
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2007-06-26 23:43:58 +00:00 |
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downloader
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more precise detection of a closed connection
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2008-01-30 21:05:42 +00:00 |
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downloadertools
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still more meminfo fixes
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2007-06-29 15:53:27 +00:00 |
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dxgsg8
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Disable refresh rate checking. Fix for SLI video cards.
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2008-04-15 19:23:21 +00:00 |
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dxgsg9
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Remove hard coded 0 for render target index.
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2008-04-18 19:17:08 +00:00 |
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effects
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More Motion in osx Land
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2006-02-10 20:13:14 +00:00 |
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egg
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fix stack recursion issues
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2008-04-08 23:50:50 +00:00 |
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egg2pg
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Improvements to Shader Generator
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2008-01-28 17:28:09 +00:00 |
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event
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Fixed a bug in the 'encircles' routine
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2008-03-03 22:44:50 +00:00 |
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express
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don't decrement zero-length REG_*SZ strings passed back from the registry
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2008-04-08 23:37:22 +00:00 |
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framework
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egg loader and bam loader set a ColorAttrib on every Geom.
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2007-12-20 03:17:38 +00:00 |
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glgsg
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MIN_GL_VERSION, MIN_MESA_VERSION
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2008-02-27 21:20:09 +00:00 |
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glstuff
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Remove (comment out) hard coded tex->set_format(Texture::F_rgba); So that the texture format can be selected externally via Texture.set_format().
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2008-04-18 19:19:48 +00:00 |
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glxdisplay
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workaround problem when unable to get input context
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2008-03-24 18:19:57 +00:00 |
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gobj
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TextureAttrib::_implicit_sort
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2008-04-10 00:45:43 +00:00 |
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grutil
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fixed a minor bug
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2008-04-24 02:00:31 +00:00 |
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gsgbase
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Modifications to eliminate class ShaderExpansion
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2007-12-13 20:56:29 +00:00 |
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gsgmisc
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bam 5.0, new Geom implementation is now official
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2005-06-30 17:42:21 +00:00 |
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helix
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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lerp
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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linmath
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support explicit default constructors for linmath
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2008-03-26 00:04:45 +00:00 |
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mathutil
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fixes from ynjh_jo
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2008-01-08 03:08:56 +00:00 |
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mesadisplay
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TextureAttrib::_implicit_sort
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2008-04-10 00:45:43 +00:00 |
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movies
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added streaming audio support
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2008-04-24 01:58:13 +00:00 |
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nativenet
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fix build issues on osx from kaweh kazemi
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2008-01-17 20:27:43 +00:00 |
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net
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higher mtu
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2008-04-06 16:49:06 +00:00 |
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ode
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add randomizer seed get and set methods
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2008-04-12 01:05:40 +00:00 |
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osxdisplay
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Buffer fixes and bug fixes
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2008-03-04 07:00:23 +00:00 |
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pandabase
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Major refactoring of movie code.
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2007-08-20 22:34:58 +00:00 |
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parametrics
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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particlesystem
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name vdatas after type of particle
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2007-10-25 21:18:58 +00:00 |
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pgraph
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made combine_with published
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2008-04-29 18:59:47 +00:00 |
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pgui
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can't tell my left from my right
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2007-08-15 22:05:25 +00:00 |
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physics
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adding _transform_limit to modelNodes as well
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2007-10-12 19:26:21 +00:00 |
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pipeline
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fix mutex_spinlock
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2007-11-27 01:08:46 +00:00 |
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pnmimage
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pnmimagetypes
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pnmtext
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pstatclient
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time munge::geom
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2008-03-26 00:05:51 +00:00 |
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putil
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TextureAttrib::_implicit_sort
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2008-04-10 00:45:43 +00:00 |
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recorder
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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skel
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add TypedSkel
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2007-02-12 01:05:09 +00:00 |
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testbed
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fix old bit-rot
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2007-11-27 01:12:16 +00:00 |
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text
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fix more white text problems
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2008-01-31 03:13:55 +00:00 |
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tform
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Improvements to mouse-trail tracking
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2007-10-01 19:47:19 +00:00 |
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vrpn
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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wgldisplay
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Buffer fixes and bug fixes
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2008-03-04 07:00:23 +00:00 |
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windisplay
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Disable refresh rate checking. Fix for SLI video cards.
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2008-04-15 19:23:21 +00:00 |
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PACKAGE-DESC
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Sources.pp
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