open_toontown_panda3d/panda/src
Zachary Pavlov 5ea3c0c47c made combine_with published 2008-04-29 18:59:47 +00:00
..
audio add dependency on movies 2008-04-01 22:14:59 +00:00
audiotraits Fixed several memory management bugs, and added streaming control 2008-04-24 01:59:04 +00:00
chan fix numeric roundoff error in animation 2008-01-22 21:38:37 +00:00
char added this so I can make a root character for ships 2008-04-20 22:12:25 +00:00
collide prevent infinite recursion 2008-03-24 23:05:47 +00:00
configfiles add floor and dupefloor 2007-08-27 23:03:13 +00:00
cull okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
device Improvements to mouse-trail tracking 2007-10-01 19:47:19 +00:00
dgraph okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
display load_dso now uses a plugin search path 2008-03-18 22:25:59 +00:00
distort add allow-incomplete-render 2007-06-06 21:05:17 +00:00
doc move from putil directory 2007-06-26 23:43:58 +00:00
downloader more precise detection of a closed connection 2008-01-30 21:05:42 +00:00
downloadertools still more meminfo fixes 2007-06-29 15:53:27 +00:00
dxgsg8 Disable refresh rate checking. Fix for SLI video cards. 2008-04-15 19:23:21 +00:00
dxgsg9 Remove hard coded 0 for render target index. 2008-04-18 19:17:08 +00:00
effects More Motion in osx Land 2006-02-10 20:13:14 +00:00
egg fix stack recursion issues 2008-04-08 23:50:50 +00:00
egg2pg Improvements to Shader Generator 2008-01-28 17:28:09 +00:00
event Fixed a bug in the 'encircles' routine 2008-03-03 22:44:50 +00:00
express don't decrement zero-length REG_*SZ strings passed back from the registry 2008-04-08 23:37:22 +00:00
framework egg loader and bam loader set a ColorAttrib on every Geom. 2007-12-20 03:17:38 +00:00
glgsg MIN_GL_VERSION, MIN_MESA_VERSION 2008-02-27 21:20:09 +00:00
glstuff Remove (comment out) hard coded tex->set_format(Texture::F_rgba); So that the texture format can be selected externally via Texture.set_format(). 2008-04-18 19:19:48 +00:00
glxdisplay workaround problem when unable to get input context 2008-03-24 18:19:57 +00:00
gobj TextureAttrib::_implicit_sort 2008-04-10 00:45:43 +00:00
grutil fixed a minor bug 2008-04-24 02:00:31 +00:00
gsgbase Modifications to eliminate class ShaderExpansion 2007-12-13 20:56:29 +00:00
gsgmisc bam 5.0, new Geom implementation is now official 2005-06-30 17:42:21 +00:00
helix okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
lerp okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
linmath support explicit default constructors for linmath 2008-03-26 00:04:45 +00:00
mathutil fixes from ynjh_jo 2008-01-08 03:08:56 +00:00
mesadisplay TextureAttrib::_implicit_sort 2008-04-10 00:45:43 +00:00
movies added streaming audio support 2008-04-24 01:58:13 +00:00
nativenet fix build issues on osx from kaweh kazemi 2008-01-17 20:27:43 +00:00
net higher mtu 2008-04-06 16:49:06 +00:00
ode add randomizer seed get and set methods 2008-04-12 01:05:40 +00:00
osxdisplay Buffer fixes and bug fixes 2008-03-04 07:00:23 +00:00
pandabase Major refactoring of movie code. 2007-08-20 22:34:58 +00:00
parametrics okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
particlesystem name vdatas after type of particle 2007-10-25 21:18:58 +00:00
pgraph made combine_with published 2008-04-29 18:59:47 +00:00
pgui can't tell my left from my right 2007-08-15 22:05:25 +00:00
physics adding _transform_limit to modelNodes as well 2007-10-12 19:26:21 +00:00
pipeline fix mutex_spinlock 2007-11-27 01:08:46 +00:00
pnmimage okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pnmimagetypes okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pnmtext okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
pstatclient time munge::geom 2008-03-26 00:05:51 +00:00
putil TextureAttrib::_implicit_sort 2008-04-10 00:45:43 +00:00
recorder okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
skel add TypedSkel 2007-02-12 01:05:09 +00:00
testbed fix old bit-rot 2007-11-27 01:12:16 +00:00
text fix more white text problems 2008-01-31 03:13:55 +00:00
tform Improvements to mouse-trail tracking 2007-10-01 19:47:19 +00:00
vrpn okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg 2007-07-20 23:02:51 +00:00
wgldisplay Buffer fixes and bug fixes 2008-03-04 07:00:23 +00:00
windisplay Disable refresh rate checking. Fix for SLI video cards. 2008-04-15 19:23:21 +00:00
PACKAGE-DESC
Sources.pp