open_toontown_panda3d/panda/src/pgraph/geomDrawCallbackData.I

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// Filename: geomDrawCallbackData.I
// Created by: drose (13Mar09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: GeomDrawCallbackData::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE GeomDrawCallbackData::
GeomDrawCallbackData(CullableObject *obj, GraphicsStateGuardianBase *gsg,
bool force) :
_obj(obj),
_gsg(gsg),
_force(force),
_lost_state(true)
{
}
////////////////////////////////////////////////////////////////////
// Function: GeomDrawCallbackData::get_object
// Access: Published
// Description: Returns a pointer to the particular object that is
// being drawn.
////////////////////////////////////////////////////////////////////
INLINE CullableObject *GeomDrawCallbackData::
get_object() const {
return _obj;
}
////////////////////////////////////////////////////////////////////
// Function: GeomDrawCallbackData::get_gsg
// Access: Published
// Description: Returns a pointer to the current GSG.
////////////////////////////////////////////////////////////////////
INLINE GraphicsStateGuardianBase *GeomDrawCallbackData::
get_gsg() const {
return _gsg;
}
////////////////////////////////////////////////////////////////////
// Function: GeomDrawCallbackData::get_force
// Access: Published
// Description: Returns true if any required data should be forced
// into memory if necessary to render the object, or
// false if the object should be omitted if some of the
// data is not available (at least until the data
// becomes available later).
////////////////////////////////////////////////////////////////////
INLINE bool GeomDrawCallbackData::
get_force() const {
return _force;
}
////////////////////////////////////////////////////////////////////
// Function: GeomDrawCallbackData::set_lost_state
// Access: Published
// Description: Sets the lost_state flag. If this is true, the
// callback does not have to be quite so careful to
// clean up after itself; Panda will assume that the
// graphics state is in an unknown state after the
// callback has finished, and will issue all the
// necessary calls to restore it. If this is false,
// Panda will assume the callback will leave the
// graphics state exactly as it came in, and won't
// bother to try to restore it. The default is true.
////////////////////////////////////////////////////////////////////
INLINE void GeomDrawCallbackData::
set_lost_state(bool lost_state) {
_lost_state = lost_state;
}
////////////////////////////////////////////////////////////////////
// Function: GeomDrawCallbackData::get_lost_state
// Access: Published
// Description: Returns the lost_state flag. See set_lost_state().
////////////////////////////////////////////////////////////////////
INLINE bool GeomDrawCallbackData::
get_lost_state() const {
return _lost_state;
}