| .. |
|
Sources.pp
|
fix some build issues on windows/ppremake
|
2014-07-01 17:42:24 +00:00 |
|
accumulatedAttribs.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
accumulatedAttribs.cxx
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fix TransformState leak
|
2009-03-11 00:21:01 +00:00 |
|
accumulatedAttribs.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
alphaTestAttrib.I
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stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
alphaTestAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
alphaTestAttrib.h
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Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
antialiasAttrib.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
antialiasAttrib.cxx
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
antialiasAttrib.h
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Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
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attribNodeRegistry.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
attribNodeRegistry.cxx
|
SIMPLE_THREADS_NO_MUTEX -> LightMutex
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2008-10-08 23:23:40 +00:00 |
|
attribNodeRegistry.h
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
audioVolumeAttrib.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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audioVolumeAttrib.cxx
|
stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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audioVolumeAttrib.h
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stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
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auxBitplaneAttrib.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
auxBitplaneAttrib.cxx
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
|
auxBitplaneAttrib.h
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Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
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auxSceneData.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
auxSceneData.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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auxSceneData.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
bamFile.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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bamFile.cxx
|
work-in-progress: cache-check-timestamps
|
2012-02-25 02:28:41 +00:00 |
|
bamFile.h
|
support cross-compatibility of 32-bit and 64-bit bam files
|
2011-10-31 22:24:35 +00:00 |
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billboardEffect.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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billboardEffect.cxx
|
stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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billboardEffect.h
|
stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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cacheStats.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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cacheStats.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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cacheStats.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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camera.I
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Commit Camera::set_lod_scale patch by Josh Enes
|
2012-10-19 15:25:48 +00:00 |
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camera.N
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*** empty log message ***
|
2005-05-27 01:52:22 +00:00 |
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camera.cxx
|
Commit Camera::set_lod_scale patch by Josh Enes
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2012-10-19 15:25:48 +00:00 |
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camera.h
|
Commit Camera::set_lod_scale patch by Josh Enes
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2012-10-19 15:25:48 +00:00 |
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clipPlaneAttrib.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
clipPlaneAttrib.cxx
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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clipPlaneAttrib.h
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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colorAttrib.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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colorAttrib.cxx
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Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
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colorAttrib.h
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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colorBlendAttrib.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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colorBlendAttrib.cxx
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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colorBlendAttrib.h
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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colorScaleAttrib.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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colorScaleAttrib.cxx
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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colorScaleAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorWriteAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
colorWriteAttrib.cxx
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Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
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colorWriteAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
compassEffect.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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compassEffect.cxx
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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compassEffect.h
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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config_pgraph.cxx
|
Change max vertices to 65534 to avoid conflict with strip cut index
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2014-10-27 13:25:38 +00:00 |
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config_pgraph.h
|
lod config vars should be defined in pgraphnodes, not pgraph
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2013-08-27 21:37:10 +00:00 |
|
cullBin.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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cullBin.cxx
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new callback system
|
2009-03-14 19:31:37 +00:00 |
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cullBin.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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cullBinAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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cullBinAttrib.cxx
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Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
cullBinAttrib.h
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Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
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2011-09-04 15:47:45 +00:00 |
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cullBinEnums.h
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cullBinManager.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cullBinManager.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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cullBinManager.h
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
cullFaceAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cullFaceAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
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2011-09-04 15:47:45 +00:00 |
|
cullFaceAttrib.h
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Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
cullHandler.I
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
cullHandler.cxx
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
cullHandler.h
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
cullPlanes.I
|
explicit occlusion culling support from community member teedee, with additional enhancements by drwr
|
2011-03-18 01:56:09 +00:00 |
|
cullPlanes.cxx
|
patch by Josh Enes (bug 1074173)
|
2013-10-22 12:32:15 +00:00 |
|
cullPlanes.h
|
stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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cullResult.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cullResult.cxx
|
stdfloat_double
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2011-10-10 05:25:10 +00:00 |
|
cullResult.h
|
stdfloat_double
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2011-10-10 05:25:10 +00:00 |
|
cullTraverser.I
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new callback system
|
2009-03-14 19:31:37 +00:00 |
|
cullTraverser.cxx
|
properly support a different coordinate system per camera (or lens)
|
2012-03-14 20:51:58 +00:00 |
|
cullTraverser.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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cullTraverserData.I
|
explicit occlusion culling support from community member teedee, with additional enhancements by drwr
|
2011-03-18 01:56:09 +00:00 |
|
cullTraverserData.cxx
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
cullTraverserData.h
|
explicit occlusion culling support from community member teedee, with additional enhancements by drwr
|
2011-03-18 01:56:09 +00:00 |
|
cullableObject.I
|
properly support a different coordinate system per camera (or lens)
|
2012-03-14 20:51:58 +00:00 |
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cullableObject.cxx
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
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cullableObject.h
|
properly support a different coordinate system per camera (or lens)
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2012-03-14 20:51:58 +00:00 |
|
decalEffect.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
decalEffect.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
decalEffect.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
depthOffsetAttrib.I
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DepthOffsetAttrib::min_value, max_value
|
2012-02-17 19:11:22 +00:00 |
|
depthOffsetAttrib.cxx
|
DepthOffsetAttrib::min_value, max_value
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2012-02-17 19:11:22 +00:00 |
|
depthOffsetAttrib.h
|
DepthOffsetAttrib::min_value, max_value
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2012-02-17 19:11:22 +00:00 |
|
depthTestAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
depthTestAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
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2011-09-04 15:47:45 +00:00 |
|
depthTestAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
depthWriteAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
depthWriteAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
depthWriteAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
eventStorePandaNode.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
eventStorePandaNode.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
eventStorePandaNode.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxLevelEntry.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxLevelEntry.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxLevelEntry.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxPath.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxPath.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxPath.h
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
fog.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
fog.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
fog.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
fogAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
fogAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
fogAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
geomDrawCallbackData.I
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
geomDrawCallbackData.cxx
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
geomDrawCallbackData.h
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
geomNode.I
|
fix comment
|
2009-11-29 16:09:39 +00:00 |
|
geomNode.cxx
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
geomNode.h
|
fix prepare_scene() to prepare vertex buffers as well as textures
|
2011-11-05 17:58:28 +00:00 |
|
geomTransformer.I
|
apply_texture_colors()
|
2008-08-28 00:46:30 +00:00 |
|
geomTransformer.cxx
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
geomTransformer.h
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
internalNameCollection.I
|
collection operator +
|
2008-11-10 23:54:45 +00:00 |
|
internalNameCollection.cxx
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
internalNameCollection.h
|
collection operator +
|
2008-11-10 23:54:45 +00:00 |
|
lensNode.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
lensNode.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
lensNode.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
light.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
light.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
light.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
lightAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
lightAttrib.cxx
|
Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
|
lightAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
lightRampAttrib.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
lightRampAttrib.cxx
|
Commit patch by Technologicat (closes LP #1214782)
|
2014-09-26 15:17:14 +00:00 |
|
lightRampAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
loader.I
|
loader.saveModel(), EggToObjConverter, etc.
|
2012-12-20 00:09:14 +00:00 |
|
loader.cxx
|
Fix issues with OS X 10.9 compilation, fix issues uncovered by clang
|
2014-10-12 18:45:37 +00:00 |
|
loader.h
|
loader.saveModel(), EggToObjConverter, etc.
|
2012-12-20 00:09:14 +00:00 |
|
loaderFileType.cxx
|
Fix issues with OS X 10.9 compilation, fix issues uncovered by clang
|
2014-10-12 18:45:37 +00:00 |
|
loaderFileType.h
|
loader.saveModel(), EggToObjConverter, etc.
|
2012-12-20 00:09:14 +00:00 |
|
loaderFileTypeBam.cxx
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
loaderFileTypeBam.h
|
loader.saveModel(), EggToObjConverter, etc.
|
2012-12-20 00:09:14 +00:00 |
|
loaderFileTypeRegistry.cxx
|
minor debug aids
|
2013-03-27 16:51:09 +00:00 |
|
loaderFileTypeRegistry.h
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
materialAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
materialAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
materialAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
materialCollection.I
|
collection operator +
|
2008-11-10 23:54:45 +00:00 |
|
materialCollection.cxx
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
materialCollection.h
|
collection operator +
|
2008-11-10 23:54:45 +00:00 |
|
modelFlattenRequest.I
|
use global task manager
|
2008-09-29 17:29:49 +00:00 |
|
modelFlattenRequest.cxx
|
wip: starting experimental C-based task manager
|
2008-09-19 00:58:04 +00:00 |
|
modelFlattenRequest.h
|
wip: starting experimental C-based task manager
|
2008-09-19 00:58:04 +00:00 |
|
modelLoadRequest.I
|
asynchronous load priorities
|
2008-12-24 22:55:22 +00:00 |
|
modelLoadRequest.cxx
|
asynchronous load priorities
|
2008-12-24 22:55:22 +00:00 |
|
modelLoadRequest.h
|
asynchronous load priorities
|
2008-12-24 22:55:22 +00:00 |
|
modelNode.I
|
TextGraphic::set_instance_flag()
|
2008-10-28 21:36:26 +00:00 |
|
modelNode.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
modelNode.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
modelPool.I
|
implement cache-check-timestamps for models
|
2012-02-26 03:02:57 +00:00 |
|
modelPool.cxx
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
modelPool.h
|
tag some more methods BLOCKING
|
2012-03-27 14:31:11 +00:00 |
|
modelRoot.I
|
work-in-progress: cache-check-timestamps
|
2012-02-25 02:28:41 +00:00 |
|
modelRoot.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
modelRoot.h
|
work-in-progress: cache-check-timestamps
|
2012-02-25 02:28:41 +00:00 |
|
modelSaveRequest.I
|
Fix issues with OS X 10.9 compilation, fix issues uncovered by clang
|
2014-10-12 18:45:37 +00:00 |
|
modelSaveRequest.cxx
|
loader.saveModel(), EggToObjConverter, etc.
|
2012-12-20 00:09:14 +00:00 |
|
modelSaveRequest.h
|
loader.saveModel(), EggToObjConverter, etc.
|
2012-12-20 00:09:14 +00:00 |
|
nodePath.I
|
Big commit aiding in separation of Python bindings:
|
2014-02-20 13:33:26 +00:00 |
|
nodePath.cxx
|
Add more parameters for binding images to shaders.
|
2014-08-19 20:22:57 +00:00 |
|
nodePath.h
|
Add more parameters for binding images to shaders.
|
2014-08-19 20:22:57 +00:00 |
|
nodePathCollection.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
nodePathCollection.cxx
|
Big commit aiding in separation of Python bindings:
|
2014-02-20 13:33:26 +00:00 |
|
nodePathCollection.h
|
Big commit aiding in separation of Python bindings:
|
2014-02-20 13:33:26 +00:00 |
|
nodePathCollection_ext.I
|
Add files that belonged to the previous commit
|
2014-02-20 13:58:23 +00:00 |
|
nodePathCollection_ext.cxx
|
Add files that belonged to the previous commit
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2014-02-20 13:58:23 +00:00 |
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nodePathCollection_ext.h
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Add files that belonged to the previous commit
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2014-02-20 13:58:23 +00:00 |
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nodePathComponent.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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nodePathComponent.cxx
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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nodePathComponent.h
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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nodePath_ext.I
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Commit patch by cfsworks to move pgraph stuff to extensions
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2014-04-04 09:23:58 +00:00 |
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nodePath_ext.cxx
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Interrogate overhaul that dramatically increases performance for the simpler methods
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2014-07-18 13:54:38 +00:00 |
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nodePath_ext.h
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Add files that belonged to the previous commit
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2014-02-20 13:58:23 +00:00 |
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occluderEffect.I
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explicit occlusion culling support from community member teedee, with additional enhancements by drwr
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2011-03-18 01:56:09 +00:00 |
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occluderEffect.cxx
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explicit occlusion culling support from community member teedee, with additional enhancements by drwr
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2011-03-18 01:56:09 +00:00 |
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occluderEffect.h
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explicit occlusion culling support from community member teedee, with additional enhancements by drwr
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2011-03-18 01:56:09 +00:00 |
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occluderNode.I
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remove a few epvectors
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2011-12-19 18:16:30 +00:00 |
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occluderNode.cxx
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properly support a different coordinate system per camera (or lens)
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2012-03-14 20:51:58 +00:00 |
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occluderNode.h
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leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner
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2011-12-19 14:17:26 +00:00 |
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p3pgraph_composite1.cxx
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rename all Panda-built libraries to begin with libp3 or libpanda
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2011-12-06 02:39:21 +00:00 |
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p3pgraph_composite2.cxx
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rename all Panda-built libraries to begin with libp3 or libpanda
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2011-12-06 02:39:21 +00:00 |
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p3pgraph_composite3.cxx
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loader.saveModel(), EggToObjConverter, etc.
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2012-12-20 00:09:14 +00:00 |
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p3pgraph_composite4.cxx
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rename all Panda-built libraries to begin with libp3 or libpanda
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2011-12-06 02:39:21 +00:00 |
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p3pgraph_ext_composite.cxx
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Commit patch by cfsworks to move pgraph stuff to extensions
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2014-04-04 09:23:58 +00:00 |
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pandaNode.I
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Let's not name members "_object" since it confuses interrogate when parsing initialiser lists.
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2014-07-17 13:12:35 +00:00 |
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pandaNode.cxx
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Let's not name members "_object" since it confuses interrogate when parsing initialiser lists.
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2014-07-17 13:12:35 +00:00 |
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pandaNode.h
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Add get_children et al to PandaNode
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2014-07-29 13:22:26 +00:00 |
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pandaNodeChain.I
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fix deadlock with reset_prev_transform()
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2011-11-17 19:20:38 +00:00 |
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pandaNodeChain.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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pandaNodeChain.h
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fix deadlock with reset_prev_transform()
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2011-11-17 19:20:38 +00:00 |
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pandaNode_ext.cxx
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Commit patch by cfsworks to move pgraph stuff to extensions
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2014-04-04 09:23:58 +00:00 |
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pandaNode_ext.h
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Commit patch by cfsworks to move pgraph stuff to extensions
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2014-04-04 09:23:58 +00:00 |
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planeNode.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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planeNode.cxx
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properly support a different coordinate system per camera (or lens)
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2012-03-14 20:51:58 +00:00 |
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planeNode.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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polylightEffect.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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polylightEffect.cxx
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UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
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2011-12-18 16:30:31 +00:00 |
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polylightEffect.h
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UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
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2011-12-18 16:30:31 +00:00 |
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polylightNode.I
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UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
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2011-12-18 16:30:31 +00:00 |
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polylightNode.cxx
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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polylightNode.h
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UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
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2011-12-18 16:30:31 +00:00 |
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portalClipper.I
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UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
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2011-12-18 16:30:31 +00:00 |
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portalClipper.cxx
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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portalClipper.h
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remove a few epvectors
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2011-12-19 18:16:30 +00:00 |
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portalNode.I
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remove a few epvectors
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2011-12-19 18:16:30 +00:00 |
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portalNode.cxx
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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portalNode.h
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leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner
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2011-12-19 14:17:26 +00:00 |
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renderAttrib.I
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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renderAttrib.cxx
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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renderAttrib.h
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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renderAttribRegistry.I
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merge dev_slots_2008: slot-based RenderState implementation
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2008-11-19 01:21:44 +00:00 |
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renderAttribRegistry.cxx
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merge dev_slots_2008: slot-based RenderState implementation
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2008-11-19 01:21:44 +00:00 |
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renderAttribRegistry.h
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merge dev_slots_2008: slot-based RenderState implementation
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2008-11-19 01:21:44 +00:00 |
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renderEffect.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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renderEffect.cxx
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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renderEffect.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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renderEffects.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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renderEffects.cxx
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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renderEffects.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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renderModeAttrib.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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renderModeAttrib.cxx
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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renderModeAttrib.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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renderState.I
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try fix segfault (sorry!)
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2013-11-22 10:53:19 +00:00 |
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renderState.cxx
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Commit patch by cfsworks to move pgraph stuff to extensions
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2014-04-04 09:23:58 +00:00 |
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renderState.h
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Commit patch by cfsworks to move pgraph stuff to extensions
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2014-04-04 09:23:58 +00:00 |
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renderState_ext.cxx
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Commit patch by cfsworks to move pgraph stuff to extensions
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2014-04-04 09:23:58 +00:00 |
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renderState_ext.h
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Commit patch by cfsworks to move pgraph stuff to extensions
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2014-04-04 09:23:58 +00:00 |
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rescaleNormalAttrib.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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rescaleNormalAttrib.cxx
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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rescaleNormalAttrib.h
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Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
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2011-09-04 15:47:45 +00:00 |
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sceneGraphReducer.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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sceneGraphReducer.cxx
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minor refcounting issue
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2012-06-22 00:30:12 +00:00 |
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sceneGraphReducer.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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sceneSetup.I
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properly support a different coordinate system per camera (or lens)
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2012-03-14 20:51:58 +00:00 |
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sceneSetup.cxx
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tracking down memory leaks
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2011-09-08 02:28:14 +00:00 |
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sceneSetup.h
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properly support a different coordinate system per camera (or lens)
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2012-03-14 20:51:58 +00:00 |
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scissorAttrib.I
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Add an "off" ScissorAttrib, don't apply scissoring to overlay display region so that a full-window clear is truly a full-window clear
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2014-09-16 20:44:39 +00:00 |
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scissorAttrib.cxx
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Add an "off" ScissorAttrib, don't apply scissoring to overlay display region so that a full-window clear is truly a full-window clear
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2014-09-16 20:44:39 +00:00 |
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scissorAttrib.h
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Add an "off" ScissorAttrib, don't apply scissoring to overlay display region so that a full-window clear is truly a full-window clear
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2014-09-16 20:44:39 +00:00 |
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scissorEffect.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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scissorEffect.cxx
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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scissorEffect.h
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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shadeModelAttrib.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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shadeModelAttrib.cxx
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Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
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2011-09-04 15:47:45 +00:00 |
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shadeModelAttrib.h
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Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
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2011-09-04 15:47:45 +00:00 |
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shaderAttrib.I
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fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings
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2011-06-17 18:57:04 +00:00 |
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shaderAttrib.cxx
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Add support for passing int arrays and vectors to GLSL shaders.
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2014-07-03 21:54:45 +00:00 |
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shaderAttrib.h
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Add support for passing int arrays and vectors to GLSL shaders.
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2014-07-03 21:54:45 +00:00 |
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shaderInput.I
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Add more parameters for binding images to shaders.
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2014-08-19 20:22:57 +00:00 |
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shaderInput.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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shaderInput.h
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Add more parameters for binding images to shaders.
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2014-08-19 20:22:57 +00:00 |
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shaderPool.I
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better Filename usage
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2008-11-11 23:28:14 +00:00 |
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shaderPool.cxx
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better Filename usage
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2008-11-11 23:28:14 +00:00 |
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shaderPool.h
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tag some more methods BLOCKING
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2012-03-27 14:31:11 +00:00 |
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showBoundsEffect.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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showBoundsEffect.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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showBoundsEffect.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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stateMunger.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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stateMunger.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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stateMunger.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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stencilAttrib.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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stencilAttrib.cxx
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Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
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2011-09-04 15:47:45 +00:00 |
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stencilAttrib.h
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Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
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2011-09-04 15:47:45 +00:00 |
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test_pgraph.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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texGenAttrib.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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texGenAttrib.cxx
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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texGenAttrib.h
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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texMatrixAttrib.I
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apply per-attrib override to TexMatrixAttrib also
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2010-05-06 01:12:34 +00:00 |
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texMatrixAttrib.cxx
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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texMatrixAttrib.h
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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texProjectorEffect.I
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NodePath::set_tex_projector(..., lens_index)
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2012-02-14 02:40:51 +00:00 |
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texProjectorEffect.cxx
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NodePath::set_tex_projector(..., lens_index)
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2012-02-14 02:40:51 +00:00 |
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texProjectorEffect.h
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NodePath::set_tex_projector(..., lens_index)
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2012-02-14 02:40:51 +00:00 |
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textureAttrib.I
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apply per-attrib override to TexMatrixAttrib also
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2010-05-06 01:12:34 +00:00 |
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textureAttrib.cxx
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Add support for 2D texture arrays to ShaderGenerator and BufferViewer (actual render-to-texture-array functionality to come)
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2013-08-12 09:18:24 +00:00 |
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textureAttrib.h
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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textureStageCollection.I
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one override per TextureStage, instead of a global override per TextureAttrib
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2010-05-04 22:39:40 +00:00 |
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textureStageCollection.cxx
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one override per TextureStage, instead of a global override per TextureAttrib
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2010-05-04 22:39:40 +00:00 |
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textureStageCollection.h
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one override per TextureStage, instead of a global override per TextureAttrib
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2010-05-04 22:39:40 +00:00 |
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transformState.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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transformState.cxx
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Fix issues with point rendering, both software and hardware.
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2014-10-11 01:28:32 +00:00 |
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transformState.h
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Commit patch by cfsworks to move pgraph stuff to extensions
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2014-04-04 09:23:58 +00:00 |
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transformState_ext.cxx
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Commit patch by cfsworks to move pgraph stuff to extensions
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2014-04-04 09:23:58 +00:00 |
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transformState_ext.h
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Commit patch by cfsworks to move pgraph stuff to extensions
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2014-04-04 09:23:58 +00:00 |
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transparencyAttrib.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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transparencyAttrib.cxx
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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transparencyAttrib.h
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Add RenderState::get_auto_shader_state()
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2011-11-07 00:08:04 +00:00 |
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weakNodePath.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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weakNodePath.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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weakNodePath.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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workingNodePath.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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workingNodePath.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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workingNodePath.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |