open_toontown_panda3d/panda/src/pgraph/occluderEffect.cxx

263 lines
9.4 KiB
C++
Executable File

// Filename: occluderEffect.cxx
// Created by: drose (17Mar11)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "occluderEffect.h"
#include "pandaNode.h"
#include "graphicsStateGuardianBase.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "datagram.h"
#include "datagramIterator.h"
#include "config_pgraph.h"
#include "attribNodeRegistry.h"
CPT(RenderEffect) OccluderEffect::_empty_effect;
TypeHandle OccluderEffect::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: OccluderEffect::make
// Access: Published, Static
// Description: Constructs a new OccluderEffect object that does
// nothing.
////////////////////////////////////////////////////////////////////
CPT(RenderEffect) OccluderEffect::
make() {
// We make it a special case and store a pointer to the empty effect
// forever once we find it the first time, as an optimization.
if (_empty_effect == (RenderEffect *)NULL) {
_empty_effect = return_new(new OccluderEffect);
}
return _empty_effect;
}
////////////////////////////////////////////////////////////////////
// Function: OccluderEffect::add_on_occluder
// Access: Published
// Description: Returns a new OccluderEffect, just like this one, but
// with the indicated occluder added to the list of occluders
// enabled by this effect.
////////////////////////////////////////////////////////////////////
CPT(RenderEffect) OccluderEffect::
add_on_occluder(const NodePath &occluder) const {
nassertr(!occluder.is_empty() && occluder.node()->is_of_type(OccluderNode::get_class_type()), this);
OccluderEffect *effect = new OccluderEffect(*this);
effect->_on_occluders.insert(occluder);
pair<Occluders::iterator, bool> insert_result =
effect->_on_occluders.insert(Occluders::value_type(occluder));
return return_new(effect);
}
////////////////////////////////////////////////////////////////////
// Function: OccluderEffect::remove_on_occluder
// Access: Published
// Description: Returns a new OccluderEffect, just like this one, but
// with the indicated occluder removed from the list of
// occluders enabled by this effect.
////////////////////////////////////////////////////////////////////
CPT(RenderEffect) OccluderEffect::
remove_on_occluder(const NodePath &occluder) const {
nassertr(!occluder.is_empty() && occluder.node()->is_of_type(OccluderNode::get_class_type()), this);
OccluderEffect *effect = new OccluderEffect(*this);
effect->_on_occluders.erase(occluder);
return return_new(effect);
}
////////////////////////////////////////////////////////////////////
// Function: OccluderEffect::output
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void OccluderEffect::
output(ostream &out) const {
out << get_type() << ":";
if (_on_occluders.empty()) {
out << "identity";
} else {
out << "on";
Occluders::const_iterator li;
for (li = _on_occluders.begin(); li != _on_occluders.end(); ++li) {
NodePath occluder = (*li);
out << " " << occluder;
}
}
}
////////////////////////////////////////////////////////////////////
// Function: OccluderEffect::compare_to_impl
// Access: Protected, Virtual
// Description: Intended to be overridden by derived OccluderEffect
// types to return a unique number indicating whether
// this OccluderEffect is equivalent to the other one.
//
// This should return 0 if the two OccluderEffect
// objects are equivalent, a number less than zero if
// this one should be sorted before the other one, and a
// number greater than zero otherwise.
//
// This will only be called with two OccluderEffect
// objects whose get_type() functions return the same.
////////////////////////////////////////////////////////////////////
int OccluderEffect::
compare_to_impl(const RenderEffect *other) const {
const OccluderEffect *ta;
DCAST_INTO_R(ta, other, 0);
Occluders::const_iterator li = _on_occluders.begin();
Occluders::const_iterator oli = ta->_on_occluders.begin();
while (li != _on_occluders.end() && oli != ta->_on_occluders.end()) {
NodePath occluder = (*li);
NodePath other_occluder = (*oli);
int compare = occluder.compare_to(other_occluder);
if (compare != 0) {
return compare;
}
++li;
++oli;
}
if (li != _on_occluders.end()) {
return 1;
}
if (oli != ta->_on_occluders.end()) {
return -1;
}
return 0;
}
////////////////////////////////////////////////////////////////////
// Function: OccluderEffect::register_with_read_factory
// Access: Public, Static
// Description: Tells the BamReader how to create objects of type
// OccluderEffect.
////////////////////////////////////////////////////////////////////
void OccluderEffect::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
}
////////////////////////////////////////////////////////////////////
// Function: OccluderEffect::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void OccluderEffect::
write_datagram(BamWriter *manager, Datagram &dg) {
RenderEffect::write_datagram(manager, dg);
// write the number of on occluders
dg.add_uint16(get_num_on_occluders());
// write the on occluders pointers if any
Occluders::const_iterator nti;
for (nti = _on_occluders.begin(); nti != _on_occluders.end(); ++nti) {
NodePath occluder = (*nti);
manager->write_pointer(dg, occluder.node());
}
}
////////////////////////////////////////////////////////////////////
// Function: OccluderEffect::complete_pointers
// Access: Public, Virtual
// Description: Receives an array of pointers, one for each time
// manager->read_pointer() was called in fillin().
// Returns the number of pointers processed.
////////////////////////////////////////////////////////////////////
int OccluderEffect::
complete_pointers(TypedWritable **p_list, BamReader *manager) {
int pi = RenderEffect::complete_pointers(p_list, manager);
AttribNodeRegistry *areg = AttribNodeRegistry::get_global_ptr();
Occluders::iterator ci;
ci = _on_occluders.begin();
while (ci != _on_occluders.end()) {
PandaNode *node;
DCAST_INTO_R(node, p_list[pi++], pi);
int ni = areg->find_node(node->get_type(), node->get_name());
if (ni != -1) {
(*ci) = areg->get_node(ni);
} else {
(*ci) = NodePath(node);
}
++ci;
}
_on_occluders.sort();
return pi;
}
////////////////////////////////////////////////////////////////////
// Function: OccluderEffect::require_fully_complete
// Access: Public, Virtual
// Description: Some objects require all of their nested pointers to
// have been completed before the objects themselves can
// be completed. If this is the case, override this
// method to return true, and be careful with circular
// references (which would make the object unreadable
// from a bam file).
////////////////////////////////////////////////////////////////////
bool OccluderEffect::
require_fully_complete() const {
return true;
}
////////////////////////////////////////////////////////////////////
// Function: OccluderEffect::make_from_bam
// Access: Protected, Static
// Description: This function is called by the BamReader's factory
// when a new object of type OccluderEffect is encountered
// in the Bam file. It should create the OccluderEffect
// and extract its information from the file.
////////////////////////////////////////////////////////////////////
TypedWritable *OccluderEffect::
make_from_bam(const FactoryParams &params) {
OccluderEffect *effect = new OccluderEffect;
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
effect->fillin(scan, manager);
return effect;
}
////////////////////////////////////////////////////////////////////
// Function: OccluderEffect::fillin
// Access: Protected
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new OccluderEffect.
////////////////////////////////////////////////////////////////////
void OccluderEffect::
fillin(DatagramIterator &scan, BamReader *manager) {
RenderEffect::fillin(scan, manager);
// Push back an empty NodePath for each Occluder for now, until we
// get the actual list of pointers later in complete_pointers().
int num_on_occluders = scan.get_uint16();
_on_occluders.reserve(num_on_occluders);
for (int i = 0; i < num_on_occluders; i++) {
manager->read_pointer(scan);
_on_occluders.push_back(NodePath());
}
}