open_toontown_panda3d/panda/src/pgraph/stencilAttrib.cxx

413 lines
16 KiB
C++

// Filename: stencilAttrib.cxx
// Created by: aignacio (18May06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "stencilAttrib.h"
#include "graphicsStateGuardianBase.h"
#include "dcast.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "datagram.h"
#include "datagramIterator.h"
TypeHandle StencilAttrib::_type_handle;
int StencilAttrib::_attrib_slot;
const char *StencilAttrib::
stencil_render_state_name_array [StencilAttrib::SRS_total] =
{
"SRS_front_enable",
"SRS_back_enable",
"SRS_front_comparison_function",
"SRS_front_stencil_fail_operation",
"SRS_front_stencil_pass_z_fail_operation",
"SRS_front_stencil_pass_z_pass_operation",
"SRS_reference",
"SRS_read_mask",
"SRS_write_mask",
"SRS_back_comparison_function",
"SRS_back_stencil_fail_operation",
"SRS_back_stencil_pass_z_fail_operation",
"SRS_back_stencil_pass_z_pass_operation",
"SRS_clear",
"SRS_clear_value",
};
////////////////////////////////////////////////////////////////////
// Function: StencilAttrib::Constructor
// Access: Private
// Description: Use StencilAttrib::make() to construct a new
// StencilAttrib object.
////////////////////////////////////////////////////////////////////
StencilAttrib::
StencilAttrib() {
_stencil_render_states [SRS_front_enable] = 0;
_stencil_render_states [SRS_back_enable] = 0;
_stencil_render_states [SRS_front_comparison_function] = SCF_always;
_stencil_render_states [SRS_front_stencil_fail_operation] = SO_keep;
_stencil_render_states [SRS_front_stencil_pass_z_fail_operation] = SO_keep;
_stencil_render_states [SRS_front_stencil_pass_z_pass_operation] = SO_keep;
_stencil_render_states [SRS_reference] = 0;
_stencil_render_states [SRS_read_mask] = ~0;
_stencil_render_states [SRS_write_mask] = ~0;
_stencil_render_states [SRS_back_comparison_function] = SCF_always;
_stencil_render_states [SRS_back_stencil_fail_operation] = SO_keep;
_stencil_render_states [SRS_back_stencil_pass_z_fail_operation] = SO_keep;
_stencil_render_states [SRS_back_stencil_pass_z_pass_operation] = SO_keep;
_stencil_render_states [SRS_clear] = 0;
_stencil_render_states [SRS_clear_value] = 0;
}
////////////////////////////////////////////////////////////////////
// Function: StencilAttrib::make_off
// Access: Published, Static
// Description: Constructs a StencilAttrib that has stenciling
// turned off.
////////////////////////////////////////////////////////////////////
CPT(RenderAttrib) StencilAttrib::
make_off()
{
StencilAttrib *attrib = new StencilAttrib;
return return_new(attrib);
}
////////////////////////////////////////////////////////////////////
// Function: StencilAttrib::make_default
// Access: Published, Static
// Description: Returns a RenderAttrib that corresponds to whatever
// the standard default properties for render attributes
// of this type ought to be.
////////////////////////////////////////////////////////////////////
CPT(RenderAttrib) StencilAttrib::
make_default() {
return return_new(new StencilAttrib);
}
////////////////////////////////////////////////////////////////////
// Function: StencilAttrib::make
// Access: Published, Static
// Description: Constructs a front face StencilAttrib.
////////////////////////////////////////////////////////////////////
CPT(RenderAttrib) StencilAttrib::
make(
unsigned int front_enable,
unsigned int front_comparison_function,
unsigned int stencil_fail_operation,
unsigned int stencil_pass_z_fail_operation,
unsigned int front_stencil_pass_z_pass_operation,
unsigned int reference,
unsigned int read_mask,
unsigned int write_mask)
{
StencilAttrib *attrib = new StencilAttrib;
attrib->_stencil_render_states [SRS_front_enable] = front_enable;
attrib->_stencil_render_states [SRS_back_enable] = 0;
attrib->_stencil_render_states [SRS_front_comparison_function] = front_comparison_function;
attrib->_stencil_render_states [SRS_front_stencil_fail_operation] = stencil_fail_operation;
attrib->_stencil_render_states [SRS_front_stencil_pass_z_fail_operation] = stencil_pass_z_fail_operation;
attrib->_stencil_render_states [SRS_front_stencil_pass_z_pass_operation] = front_stencil_pass_z_pass_operation;
attrib->_stencil_render_states [SRS_reference] = reference;
attrib->_stencil_render_states [SRS_read_mask] = read_mask;
attrib->_stencil_render_states [SRS_write_mask] = write_mask;
attrib->_stencil_render_states [SRS_back_comparison_function] = SCF_always;
attrib->_stencil_render_states [SRS_back_stencil_fail_operation] = SO_keep;
attrib->_stencil_render_states [SRS_back_stencil_pass_z_fail_operation] = SO_keep;
attrib->_stencil_render_states [SRS_back_stencil_pass_z_pass_operation] = SO_keep;
return return_new(attrib);
}
////////////////////////////////////////////////////////////////////
// Function: StencilAttrib::make_2_sided
// Access: Published, Static
// Description: Constructs a two-sided StencilAttrib.
////////////////////////////////////////////////////////////////////
CPT(RenderAttrib) StencilAttrib::
make_2_sided(
unsigned int front_enable,
unsigned int back_enable,
unsigned int front_comparison_function,
unsigned int stencil_fail_operation,
unsigned int stencil_pass_z_fail_operation,
unsigned int front_stencil_pass_z_pass_operation,
unsigned int reference,
unsigned int read_mask,
unsigned int write_mask,
unsigned int back_comparison_function,
unsigned int back_stencil_fail_operation,
unsigned int back_stencil_pass_z_fail_operation,
unsigned int back_stencil_pass_z_pass_operation)
{
StencilAttrib *attrib = new StencilAttrib;
attrib->_stencil_render_states [SRS_front_enable] = front_enable;
attrib->_stencil_render_states [SRS_back_enable] = back_enable;
attrib->_stencil_render_states [SRS_front_comparison_function] = front_comparison_function;
attrib->_stencil_render_states [SRS_front_stencil_fail_operation] = stencil_fail_operation;
attrib->_stencil_render_states [SRS_front_stencil_pass_z_fail_operation] = stencil_pass_z_fail_operation;
attrib->_stencil_render_states [SRS_front_stencil_pass_z_pass_operation] = front_stencil_pass_z_pass_operation;
attrib->_stencil_render_states [SRS_reference] = reference;
attrib->_stencil_render_states [SRS_read_mask] = read_mask;
attrib->_stencil_render_states [SRS_write_mask] = write_mask;
attrib->_stencil_render_states [SRS_back_comparison_function] = back_comparison_function;
attrib->_stencil_render_states [SRS_back_stencil_fail_operation] = back_stencil_fail_operation;
attrib->_stencil_render_states [SRS_back_stencil_pass_z_fail_operation] = back_stencil_pass_z_fail_operation;
attrib->_stencil_render_states [SRS_back_stencil_pass_z_pass_operation] = back_stencil_pass_z_pass_operation;
return return_new(attrib);
}
////////////////////////////////////////////////////////////////////
// Function: StencilAttrib::make
// Access: Published, Static
// Description: Constructs a front face StencilAttrib.
////////////////////////////////////////////////////////////////////
CPT(RenderAttrib) StencilAttrib::
make_with_clear(
unsigned int front_enable,
unsigned int front_comparison_function,
unsigned int stencil_fail_operation,
unsigned int stencil_pass_z_fail_operation,
unsigned int front_stencil_pass_z_pass_operation,
unsigned int reference,
unsigned int read_mask,
unsigned int write_mask,
unsigned int clear,
unsigned int clear_value)
{
StencilAttrib *attrib = new StencilAttrib;
attrib->_stencil_render_states [SRS_front_enable] = front_enable;
attrib->_stencil_render_states [SRS_back_enable] = 0;
attrib->_stencil_render_states [SRS_front_comparison_function] = front_comparison_function;
attrib->_stencil_render_states [SRS_front_stencil_fail_operation] = stencil_fail_operation;
attrib->_stencil_render_states [SRS_front_stencil_pass_z_fail_operation] = stencil_pass_z_fail_operation;
attrib->_stencil_render_states [SRS_front_stencil_pass_z_pass_operation] = front_stencil_pass_z_pass_operation;
attrib->_stencil_render_states [SRS_reference] = reference;
attrib->_stencil_render_states [SRS_read_mask] = read_mask;
attrib->_stencil_render_states [SRS_write_mask] = write_mask;
attrib->_stencil_render_states [SRS_back_comparison_function] = SCF_always;
attrib->_stencil_render_states [SRS_back_stencil_fail_operation] = SO_keep;
attrib->_stencil_render_states [SRS_back_stencil_pass_z_fail_operation] = SO_keep;
attrib->_stencil_render_states [SRS_back_stencil_pass_z_pass_operation] = SO_keep;
attrib->_stencil_render_states [SRS_clear] = clear;
attrib->_stencil_render_states [SRS_clear_value] = clear_value;
return return_new(attrib);
}
////////////////////////////////////////////////////////////////////
// Function: StencilAttrib::make_2_sided
// Access: Published, Static
// Description: Constructs a two-sided StencilAttrib.
////////////////////////////////////////////////////////////////////
CPT(RenderAttrib) StencilAttrib::
make_2_sided_with_clear(
unsigned int front_enable,
unsigned int back_enable,
unsigned int front_comparison_function,
unsigned int stencil_fail_operation,
unsigned int stencil_pass_z_fail_operation,
unsigned int front_stencil_pass_z_pass_operation,
unsigned int reference,
unsigned int read_mask,
unsigned int write_mask,
unsigned int back_comparison_function,
unsigned int back_stencil_fail_operation,
unsigned int back_stencil_pass_z_fail_operation,
unsigned int back_stencil_pass_z_pass_operation,
unsigned int clear,
unsigned int clear_value)
{
StencilAttrib *attrib = new StencilAttrib;
attrib->_stencil_render_states [SRS_front_enable] = front_enable;
attrib->_stencil_render_states [SRS_back_enable] = back_enable;
attrib->_stencil_render_states [SRS_front_comparison_function] = front_comparison_function;
attrib->_stencil_render_states [SRS_front_stencil_fail_operation] = stencil_fail_operation;
attrib->_stencil_render_states [SRS_front_stencil_pass_z_fail_operation] = stencil_pass_z_fail_operation;
attrib->_stencil_render_states [SRS_front_stencil_pass_z_pass_operation] = front_stencil_pass_z_pass_operation;
attrib->_stencil_render_states [SRS_reference] = reference;
attrib->_stencil_render_states [SRS_read_mask] = read_mask;
attrib->_stencil_render_states [SRS_write_mask] = write_mask;
attrib->_stencil_render_states [SRS_back_comparison_function] = back_comparison_function;
attrib->_stencil_render_states [SRS_back_stencil_fail_operation] = back_stencil_fail_operation;
attrib->_stencil_render_states [SRS_back_stencil_pass_z_fail_operation] = back_stencil_pass_z_fail_operation;
attrib->_stencil_render_states [SRS_back_stencil_pass_z_pass_operation] = back_stencil_pass_z_pass_operation;
attrib->_stencil_render_states [SRS_clear] = clear;
attrib->_stencil_render_states [SRS_clear_value] = clear_value;
return return_new(attrib);
}
////////////////////////////////////////////////////////////////////
// Function: StencilAttrib::output
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void StencilAttrib::
output(ostream &out) const {
int index;
for (index = 0; index < SRS_total; index++) {
out
<< "(" << stencil_render_state_name_array [index]
<< ", " << _stencil_render_states [index] << ")";
}
}
////////////////////////////////////////////////////////////////////
// Function: StencilAttrib::compare_to_impl
// Access: Protected, Virtual
// Description: Intended to be overridden by derived StencilAttrib
// types to return a unique number indicating whether
// this StencilAttrib is equivalent to the other one.
//
// This should return 0 if the two StencilAttrib objects
// are equivalent, a number less than zero if this one
// should be sorted before the other one, and a number
// greater than zero otherwise.
//
// This will only be called with two StencilAttrib
// objects whose get_type() functions return the same.
////////////////////////////////////////////////////////////////////
int StencilAttrib::
compare_to_impl(const RenderAttrib *other) const {
const StencilAttrib *sa;
DCAST_INTO_R(sa, other, 0);
int a;
int b;
int index;
int compare_result = 0;
for (index = 0; index < SRS_total; index++) {
a = (int) sa -> _stencil_render_states [index];
b = (int) _stencil_render_states [index];
compare_result = (a - b);
if (compare_result) {
break;
}
}
return compare_result;
}
////////////////////////////////////////////////////////////////////
// Function: StencilAttrib::get_hash_impl
// Access: Protected, Virtual
// Description: Intended to be overridden by derived RenderAttrib
// types to return a unique hash for these particular
// properties. RenderAttribs that compare the same with
// compare_to_impl(), above, should return the same
// hash; RenderAttribs that compare differently should
// return a different hash.
////////////////////////////////////////////////////////////////////
size_t StencilAttrib::
get_hash_impl() const {
size_t hash = 0;
for (int index = 0; index < SRS_total; index++) {
hash = int_hash::add_hash(hash, (int)_stencil_render_states[index]);
}
return hash;
}
////////////////////////////////////////////////////////////////////
// Function: StencilAttrib::register_with_read_factory
// Access: Public, Static
// Description: Tells the BamReader how to create objects of type
// StencilAttrib.
////////////////////////////////////////////////////////////////////
void StencilAttrib::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
}
////////////////////////////////////////////////////////////////////
// Function: StencilAttrib::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void StencilAttrib::
write_datagram(BamWriter *manager, Datagram &dg) {
RenderAttrib::write_datagram(manager, dg);
int index;
for (index = 0; index < SRS_total; index++) {
dg.add_int32(_stencil_render_states [index]);
}
}
////////////////////////////////////////////////////////////////////
// Function: StencilAttrib::make_from_bam
// Access: Protected, Static
// Description: This function is called by the BamReader's factory
// when a new object of type StencilAttrib is encountered
// in the Bam file. It should create the StencilAttrib
// and extract its information from the file.
////////////////////////////////////////////////////////////////////
TypedWritable *StencilAttrib::
make_from_bam(const FactoryParams &params) {
StencilAttrib *attrib = new StencilAttrib;
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
attrib->fillin(scan, manager);
return attrib;
}
////////////////////////////////////////////////////////////////////
// Function: StencilAttrib::fillin
// Access: Protected
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new StencilAttrib.
////////////////////////////////////////////////////////////////////
void StencilAttrib::
fillin(DatagramIterator &scan, BamReader *manager) {
RenderAttrib::fillin(scan, manager);
int index;
for (index = 0; index < SRS_total; index++) {
_stencil_render_states [index] = scan.get_int32();
}
}