45 lines
1.5 KiB
Plaintext
45 lines
1.5 KiB
Plaintext
// Filename: perspectiveProjection.I
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// Created by: drose (18Feb99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: PerspectiveProjection::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE PerspectiveProjection::
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PerspectiveProjection(const Frustumf &frustum) : _frustum(frustum) {
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}
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////////////////////////////////////////////////////////////////////
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// Function: PerspectiveProjection::get_frustum
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// Access: Public
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// Description: Returns the frustum that defines the perspective
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// projection.
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////////////////////////////////////////////////////////////////////
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INLINE const Frustumf &PerspectiveProjection::
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get_frustum() const {
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return _frustum;
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}
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INLINE void PerspectiveProjection::
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set_frustum(const Frustumf &frust) {
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_frustum = frust;
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}
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