open_toontown_panda3d/panda/src/bullet/bulletSoftBodyConfig.h

116 lines
5.0 KiB
C++

// Filename: bulletSoftBodyConfig.h
// Created by: enn0x (12Apr10)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef __BULLET_SOFT_BODY_CONFIG_H__
#define __BULLET_SOFT_BODY_CONFIG_H__
#include "pandabase.h"
#include "bullet_includes.h"
////////////////////////////////////////////////////////////////////
// Class : BulletSoftBodyConfig
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDABULLET BulletSoftBodyConfig {
PUBLISHED:
INLINE ~BulletSoftBodyConfig();
enum CollisionFlag {
CF_rigid__vs_soft_mask = 0x000f, // RVSmask: Rigid versus soft mask
CF_sdf_rigid_soft = 0x0001, // SDF_RS: SDF based rigid vs soft
CF_cluster_rigid_soft = 0x0002, // CL_RS: Cluster vs convex rigid vs soft
CF_soft_vs_soft_mask = 0x0030, // SVSmask: Soft versus soft mask
CF_vertex_face_soft_soft = 0x0010, // VF_SS: Vertex vs face soft vs soft handling
CF_cluster_soft_soft = 0x0020, // CL_SS: Cluster vs cluster soft vs soft handling
CF_cluster_self = 0x0040, // CL_SELF: Cluster soft body self collision
};
enum AeroModel {
AM_vertex_point, // V_Point: Vertex normals are oriented toward velocity
AM_vertex_two_sided, // V_TwoSided: Vertex normals are fliped to match velocity
AM_vertex_one_sided, // V_OneSided: Vertex normals are taken as it is
AM_face_two_sided, // F_TwoSided: Face normals are fliped to match velocity
AM_face_one_sided, // F_OneSided: Face normals are taken as it is
};
void clear_all_collision_flags();
void set_collision_flag(CollisionFlag flag, bool value);
bool get_collision_flag(CollisionFlag flag) const;
void set_aero_model(AeroModel value);
AeroModel get_aero_model() const;
INLINE void set_velocities_correction_factor(PN_stdfloat value);
INLINE void set_damping_coefficient(PN_stdfloat value);
INLINE void set_drag_coefficient(PN_stdfloat value);
INLINE void set_lift_coefficient(PN_stdfloat value);
INLINE void set_pressure_coefficient(PN_stdfloat value);
INLINE void set_volume_conversation_coefficient(PN_stdfloat value);
INLINE void set_dynamic_friction_coefficient(PN_stdfloat value);
INLINE void set_pose_matching_coefficient(PN_stdfloat value);
INLINE void set_rigid_contacts_hardness(PN_stdfloat value);
INLINE void set_kinetic_contacts_hardness(PN_stdfloat value);
INLINE void set_soft_contacts_hardness(PN_stdfloat value);
INLINE void set_anchors_hardness(PN_stdfloat value);
INLINE void set_soft_vs_rigid_hardness(PN_stdfloat value);
INLINE void set_soft_vs_kinetic_hardness(PN_stdfloat value);
INLINE void set_soft_vs_soft_hardness(PN_stdfloat value);
INLINE void set_soft_vs_rigid_impulse_split(PN_stdfloat value);
INLINE void set_soft_vs_kinetic_impulse_split(PN_stdfloat value);
INLINE void set_soft_vs_soft_impulse_split(PN_stdfloat value);
INLINE void set_maxvolume(PN_stdfloat value);
INLINE void set_timescale(PN_stdfloat value);
INLINE void set_positions_solver_iterations(int value);
INLINE void set_velocities_solver_iterations(int value);
INLINE void set_drift_solver_iterations( int value);
INLINE void set_cluster_solver_iterations(int value);
INLINE PN_stdfloat get_velocities_correction_factor() const;
INLINE PN_stdfloat get_damping_coefficient() const;
INLINE PN_stdfloat get_drag_coefficient() const;
INLINE PN_stdfloat get_lift_coefficient() const;
INLINE PN_stdfloat get_pressure_coefficient() const;
INLINE PN_stdfloat get_volume_conversation_coefficient() const;
INLINE PN_stdfloat get_dynamic_friction_coefficient() const;
INLINE PN_stdfloat get_pose_matching_coefficient() const;
INLINE PN_stdfloat get_rigid_contacts_hardness() const;
INLINE PN_stdfloat get_kinetic_contacts_hardness() const;
INLINE PN_stdfloat get_soft_contacts_hardness() const;
INLINE PN_stdfloat get_anchors_hardness() const;
INLINE PN_stdfloat get_soft_vs_rigid_hardness() const;
INLINE PN_stdfloat get_soft_vs_kinetic_hardness() const;
INLINE PN_stdfloat get_soft_vs_soft_hardness() const;
INLINE PN_stdfloat get_soft_vs_rigid_impulse_split() const;
INLINE PN_stdfloat get_soft_vs_kinetic_impulse_split() const;
INLINE PN_stdfloat get_soft_vs_soft_impulse_split() const;
INLINE PN_stdfloat get_maxvolume() const;
INLINE PN_stdfloat get_timescale() const;
INLINE int get_positions_solver_iterations() const;
INLINE int get_velocities_solver_iterations() const;
INLINE int get_drift_solver_iterations() const;
INLINE int get_cluster_solver_iterations() const;
public:
BulletSoftBodyConfig(btSoftBody::Config &cfg);
private:
btSoftBody::Config &_cfg;
};
#include "bulletSoftBodyConfig.I"
#endif // __BULLET_SOFT_BODY_CONFIG_H__