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Sources.pp
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Remove unused lru implementation
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2015-03-31 12:51:05 +02:00 |
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callbackGraphicsWindow.I
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WxPandaWindow
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2012-01-08 16:10:18 +00:00 |
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callbackGraphicsWindow.cxx
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Reset the state and transform before the end_frame callback (needed for Blender integration)
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2014-05-22 13:44:36 +00:00 |
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callbackGraphicsWindow.h
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Move all Python bindings out of core DLLs into the .pyd files.
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2015-02-10 14:30:51 +01:00 |
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config_display.cxx
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Change default window size to 800x600 across the board (incl runtime)
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2015-03-30 17:57:37 +02:00 |
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config_display.h
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Robustify GL FBO framebuffer properties handling
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2015-03-09 15:27:38 +01:00 |
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displayInformation.cxx
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Preventive fixes for some unlikely memory issues
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2010-06-04 08:05:49 +00:00 |
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displayInformation.h
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report cpu info
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2009-10-05 18:10:18 +00:00 |
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displayRegion.I
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Fix error in get_region_pixels_i that causes crash in tinydisplay
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2014-10-08 11:27:40 +00:00 |
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displayRegion.cxx
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Fix 32-bit Windows compilation issues with Eigen
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2015-02-09 16:51:59 +01:00 |
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displayRegion.h
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Explicit template instantiation on gcc/clang, implement cfsworks' suggestion of moving compiler-specific stuff out of pandasymbols.h et al
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2015-06-03 13:36:04 +02:00 |
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displayRegionCullCallbackData.I
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new callback system
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2009-03-14 19:31:37 +00:00 |
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displayRegionCullCallbackData.cxx
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more easily extendable DisplayRegion
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2012-01-07 18:52:20 +00:00 |
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displayRegionCullCallbackData.h
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new callback system
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2009-03-14 19:31:37 +00:00 |
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displayRegionDrawCallbackData.I
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new callback system
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2009-03-14 19:31:37 +00:00 |
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displayRegionDrawCallbackData.cxx
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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displayRegionDrawCallbackData.h
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new callback system
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2009-03-14 19:31:37 +00:00 |
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displaySearchParameters.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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displaySearchParameters.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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drawableRegion.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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drawableRegion.cxx
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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drawableRegion.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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frameBufferProperties.I
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Robustify GL FBO framebuffer properties handling
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2015-03-09 15:27:38 +01:00 |
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frameBufferProperties.cxx
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Robustify GL FBO framebuffer properties handling
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2015-03-09 15:27:38 +01:00 |
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frameBufferProperties.h
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Robustify GL FBO framebuffer properties handling
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2015-03-09 15:27:38 +01:00 |
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get_x11.h
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Switch from deprecated xf86dga.h header to Xxf86dga.h
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2015-05-07 22:39:12 +02:00 |
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graphicsBuffer.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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graphicsBuffer.cxx
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Fix issues resizing OpenGL FBOs. Use LVecBase2i for storing buffer size.
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2014-09-16 14:51:13 +00:00 |
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graphicsBuffer.h
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Fix issues resizing OpenGL FBOs. Use LVecBase2i for storing buffer size.
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2014-09-16 14:51:13 +00:00 |
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graphicsDevice.I
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Remove executable permissions from files that don't need them
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2015-04-05 15:41:49 +02:00 |
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graphicsDevice.cxx
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Remove executable permissions from files that don't need them
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2015-04-05 15:41:49 +02:00 |
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graphicsDevice.h
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Remove executable permissions from files that don't need them
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2015-04-05 15:41:49 +02:00 |
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graphicsEngine.I
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GraphicsEngine::get_render_lock()
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2012-01-03 03:05:54 +00:00 |
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graphicsEngine.cxx
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Compile out things irrelevant for target build, like ShaderGenerator when !HAVE_CG
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2015-04-06 13:24:45 +02:00 |
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graphicsEngine.h
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Changes to support a custom GraphicsWindow derivation
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2015-01-21 20:32:00 +01:00 |
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graphicsOutput.I
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Unexpose BoundingVolume::around, add GraphicsOutput::get_fb_size
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2015-04-25 17:13:35 +02:00 |
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graphicsOutput.cxx
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Add ConfigVariableColor
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2015-02-05 13:34:52 +01:00 |
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graphicsOutput.h
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Unexpose BoundingVolume::around, add GraphicsOutput::get_fb_size
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2015-04-25 17:13:35 +02:00 |
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graphicsPipe.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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graphicsPipe.cxx
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Changes to support a custom GraphicsWindow derivation
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2015-01-21 20:32:00 +01:00 |
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graphicsPipe.h
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Changes to support a custom GraphicsWindow derivation
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2015-01-21 20:32:00 +01:00 |
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graphicsPipeSelection.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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graphicsPipeSelection.cxx
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protect against static init issues
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2013-08-26 20:16:08 +00:00 |
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graphicsPipeSelection.h
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better management of display modules
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2009-01-31 21:28:55 +00:00 |
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graphicsStateGuardian.I
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Add support for buffer textures
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2015-04-16 16:55:29 +02:00 |
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graphicsStateGuardian.cxx
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Merge branch 'release/1.9.x'
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2015-05-11 18:07:53 +02:00 |
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graphicsStateGuardian.h
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Add support for buffer textures
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2015-04-16 16:55:29 +02:00 |
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graphicsStateGuardian_ext.cxx
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Move all Python bindings out of core DLLs into the .pyd files.
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2015-02-10 14:30:51 +01:00 |
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graphicsStateGuardian_ext.h
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Add files that belonged to the previous commit
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2014-02-20 13:58:23 +00:00 |
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graphicsThreadingModel.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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graphicsThreadingModel.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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graphicsThreadingModel.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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graphicsWindow.I
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GraphicsWindow::_unexposed_draw
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2012-01-15 20:13:16 +00:00 |
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graphicsWindow.cxx
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Implement an M_confined mouse mode to ensure mouse stays in window.
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2015-04-17 15:12:29 -05:00 |
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graphicsWindow.h
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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graphicsWindowInputDevice.I
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Various substantial changes to Interrogate:
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2015-02-15 13:48:13 +01:00 |
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graphicsWindowInputDevice.cxx
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Various substantial changes to Interrogate:
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2015-02-15 13:48:13 +01:00 |
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graphicsWindowInputDevice.h
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Various substantial changes to Interrogate:
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2015-02-15 13:48:13 +01:00 |
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graphicsWindowProc.cxx
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untabify
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2011-06-29 22:09:10 +00:00 |
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graphicsWindowProc.h
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Move all Python bindings out of core DLLs into the .pyd files.
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2015-02-10 14:30:51 +01:00 |
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graphicsWindowProcCallbackData.I
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Fixed the following issues with the multitouch and python eventing code comitted earlier this week:
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2010-06-25 21:46:53 +00:00 |
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graphicsWindowProcCallbackData.cxx
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Commit patches by cfsworks:
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2014-10-19 22:41:47 +00:00 |
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graphicsWindowProcCallbackData.h
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Fix circular include
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2010-06-27 07:25:32 +00:00 |
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graphicsWindow_ext.cxx
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Oops, forgot these two files. Part of cfsworks' patch
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2014-10-20 11:02:42 +00:00 |
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graphicsWindow_ext.h
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Oops, forgot these two files. Part of cfsworks' patch
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2014-10-20 11:02:42 +00:00 |
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nativeWindowHandle.I
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protect x11 namespace better; support building with x11 support on osx too
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2011-08-28 23:31:28 +00:00 |
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nativeWindowHandle.cxx
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protect x11 namespace better; support building with x11 support on osx too
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2011-08-28 23:31:28 +00:00 |
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nativeWindowHandle.h
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protect x11 namespace better; support building with x11 support on osx too
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2011-08-28 23:31:28 +00:00 |
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p3display_composite1.cxx
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WxPandaWindow
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2012-01-08 16:10:18 +00:00 |
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p3display_composite2.cxx
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Remove unused lru implementation
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2015-03-31 12:51:05 +02:00 |
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pStatGPUTimer.I
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Allow deactivating GPU timers, disable Draw:Primitive:Draw collectors
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2015-05-03 20:47:29 +02:00 |
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pStatGPUTimer.h
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Fix compile error when compiling with optimize level 4
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2014-10-09 14:24:03 +00:00 |
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parasiteBuffer.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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parasiteBuffer.cxx
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Fix issues resizing OpenGL FBOs. Use LVecBase2i for storing buffer size.
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2014-09-16 14:51:13 +00:00 |
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parasiteBuffer.h
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fix parasite buffer clear problem
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2011-10-06 21:39:19 +00:00 |
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post_x11_include.h
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protect x11 namespace better; support building with x11 support on osx too
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2011-08-28 23:31:28 +00:00 |
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pre_x11_include.h
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protect x11 namespace better; support building with x11 support on osx too
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2011-08-28 23:31:28 +00:00 |
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pythonGraphicsWindowProc.cxx
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Fix assortment of compilation issues and annoyances
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2015-02-08 23:25:11 +01:00 |
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pythonGraphicsWindowProc.h
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Fix assortment of compilation issues and annoyances
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2015-02-08 23:25:11 +01:00 |
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renderBuffer.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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standardMunger.I
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Support wireframe and point rendering modes in OpenGL ES
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2015-04-04 16:00:19 +02:00 |
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standardMunger.cxx
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Compile out things irrelevant for target build, like ShaderGenerator when !HAVE_CG
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2015-04-06 13:24:45 +02:00 |
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standardMunger.h
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Support wireframe and point rendering modes in OpenGL ES
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2015-04-04 16:00:19 +02:00 |
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stereoDisplayRegion.I
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StereoDisplayRegion
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2009-02-20 20:55:15 +00:00 |
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stereoDisplayRegion.cxx
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Viewport array support on DisplayRegion. Not 100% sure if I want to end up sticking to this design, but it works. (I may revert this later.)
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2014-07-07 19:10:15 +00:00 |
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stereoDisplayRegion.h
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Viewport array support on DisplayRegion. Not 100% sure if I want to end up sticking to this design, but it works. (I may revert this later.)
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2014-07-07 19:10:15 +00:00 |
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subprocessWindow.I
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subprocess window
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2009-07-13 07:14:01 +00:00 |
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subprocessWindow.cxx
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Fix issues with OS X 10.9 compilation, fix issues uncovered by clang
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2014-10-12 18:45:37 +00:00 |
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subprocessWindow.h
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remove dependency on HAVE_P3D_PLUGIN
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2009-11-27 18:25:14 +00:00 |
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subprocessWindowBuffer.I
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subprocess window
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2009-07-13 07:14:01 +00:00 |
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subprocessWindowBuffer.cxx
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Fixes for 64-bit OS X build on newer OS X versions
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2015-03-29 22:06:32 +02:00 |
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subprocessWindowBuffer.h
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subprocess mouse movement
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2009-07-17 21:30:51 +00:00 |
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test_display.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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touchInfo.cxx
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fix some more build issues
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2010-06-22 21:51:13 +00:00 |
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touchInfo.h
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Fixed the following issues with the multitouch and python eventing code comitted earlier this week:
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2010-06-25 21:46:53 +00:00 |
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windowHandle.I
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better WindowHandle stuff
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2009-10-01 00:23:12 +00:00 |
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windowHandle.cxx
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receive_windows_message
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2009-10-02 20:22:47 +00:00 |
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windowHandle.h
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receive_windows_message
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2009-10-02 20:22:47 +00:00 |
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windowProperties.I
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Implement an M_confined mouse mode to ensure mouse stays in window.
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2015-04-17 15:12:29 -05:00 |
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windowProperties.cxx
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Implement an M_confined mouse mode to ensure mouse stays in window.
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2015-04-17 15:12:29 -05:00 |
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windowProperties.h
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Implement an M_confined mouse mode to ensure mouse stays in window.
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2015-04-17 15:12:29 -05:00 |