open_toontown_panda3d/panda/src/display
rdb a70878c4ef Merge branch 'release/1.9.x' 2015-06-03 20:26:22 +02:00
..
Sources.pp Remove unused lru implementation 2015-03-31 12:51:05 +02:00
callbackGraphicsWindow.I WxPandaWindow 2012-01-08 16:10:18 +00:00
callbackGraphicsWindow.cxx Reset the state and transform before the end_frame callback (needed for Blender integration) 2014-05-22 13:44:36 +00:00
callbackGraphicsWindow.h Move all Python bindings out of core DLLs into the .pyd files. 2015-02-10 14:30:51 +01:00
config_display.cxx Change default window size to 800x600 across the board (incl runtime) 2015-03-30 17:57:37 +02:00
config_display.h Robustify GL FBO framebuffer properties handling 2015-03-09 15:27:38 +01:00
displayInformation.cxx Preventive fixes for some unlikely memory issues 2010-06-04 08:05:49 +00:00
displayInformation.h report cpu info 2009-10-05 18:10:18 +00:00
displayRegion.I Fix error in get_region_pixels_i that causes crash in tinydisplay 2014-10-08 11:27:40 +00:00
displayRegion.cxx Fix 32-bit Windows compilation issues with Eigen 2015-02-09 16:51:59 +01:00
displayRegion.h Explicit template instantiation on gcc/clang, implement cfsworks' suggestion of moving compiler-specific stuff out of pandasymbols.h et al 2015-06-03 13:36:04 +02:00
displayRegionCullCallbackData.I new callback system 2009-03-14 19:31:37 +00:00
displayRegionCullCallbackData.cxx more easily extendable DisplayRegion 2012-01-07 18:52:20 +00:00
displayRegionCullCallbackData.h new callback system 2009-03-14 19:31:37 +00:00
displayRegionDrawCallbackData.I new callback system 2009-03-14 19:31:37 +00:00
displayRegionDrawCallbackData.cxx Commit patches by cfsworks: 2014-10-19 22:41:47 +00:00
displayRegionDrawCallbackData.h new callback system 2009-03-14 19:31:37 +00:00
displaySearchParameters.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
displaySearchParameters.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
drawableRegion.I stdfloat_double 2011-10-10 05:25:10 +00:00
drawableRegion.cxx Commit patches by cfsworks: 2014-10-19 22:41:47 +00:00
drawableRegion.h stdfloat_double 2011-10-10 05:25:10 +00:00
frameBufferProperties.I Robustify GL FBO framebuffer properties handling 2015-03-09 15:27:38 +01:00
frameBufferProperties.cxx Robustify GL FBO framebuffer properties handling 2015-03-09 15:27:38 +01:00
frameBufferProperties.h Robustify GL FBO framebuffer properties handling 2015-03-09 15:27:38 +01:00
get_x11.h Switch from deprecated xf86dga.h header to Xxf86dga.h 2015-05-07 22:39:12 +02:00
graphicsBuffer.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
graphicsBuffer.cxx Fix issues resizing OpenGL FBOs. Use LVecBase2i for storing buffer size. 2014-09-16 14:51:13 +00:00
graphicsBuffer.h Fix issues resizing OpenGL FBOs. Use LVecBase2i for storing buffer size. 2014-09-16 14:51:13 +00:00
graphicsDevice.I Remove executable permissions from files that don't need them 2015-04-05 15:41:49 +02:00
graphicsDevice.cxx Remove executable permissions from files that don't need them 2015-04-05 15:41:49 +02:00
graphicsDevice.h Remove executable permissions from files that don't need them 2015-04-05 15:41:49 +02:00
graphicsEngine.I GraphicsEngine::get_render_lock() 2012-01-03 03:05:54 +00:00
graphicsEngine.cxx Compile out things irrelevant for target build, like ShaderGenerator when !HAVE_CG 2015-04-06 13:24:45 +02:00
graphicsEngine.h Changes to support a custom GraphicsWindow derivation 2015-01-21 20:32:00 +01:00
graphicsOutput.I Unexpose BoundingVolume::around, add GraphicsOutput::get_fb_size 2015-04-25 17:13:35 +02:00
graphicsOutput.cxx Add ConfigVariableColor 2015-02-05 13:34:52 +01:00
graphicsOutput.h Unexpose BoundingVolume::around, add GraphicsOutput::get_fb_size 2015-04-25 17:13:35 +02:00
graphicsPipe.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
graphicsPipe.cxx Changes to support a custom GraphicsWindow derivation 2015-01-21 20:32:00 +01:00
graphicsPipe.h Changes to support a custom GraphicsWindow derivation 2015-01-21 20:32:00 +01:00
graphicsPipeSelection.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
graphicsPipeSelection.cxx protect against static init issues 2013-08-26 20:16:08 +00:00
graphicsPipeSelection.h better management of display modules 2009-01-31 21:28:55 +00:00
graphicsStateGuardian.I Add support for buffer textures 2015-04-16 16:55:29 +02:00
graphicsStateGuardian.cxx Merge branch 'release/1.9.x' 2015-05-11 18:07:53 +02:00
graphicsStateGuardian.h Add support for buffer textures 2015-04-16 16:55:29 +02:00
graphicsStateGuardian_ext.cxx Move all Python bindings out of core DLLs into the .pyd files. 2015-02-10 14:30:51 +01:00
graphicsStateGuardian_ext.h Add files that belonged to the previous commit 2014-02-20 13:58:23 +00:00
graphicsThreadingModel.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
graphicsThreadingModel.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
graphicsThreadingModel.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
graphicsWindow.I GraphicsWindow::_unexposed_draw 2012-01-15 20:13:16 +00:00
graphicsWindow.cxx Implement an M_confined mouse mode to ensure mouse stays in window. 2015-04-17 15:12:29 -05:00
graphicsWindow.h Commit patches by cfsworks: 2014-10-19 22:41:47 +00:00
graphicsWindowInputDevice.I Various substantial changes to Interrogate: 2015-02-15 13:48:13 +01:00
graphicsWindowInputDevice.cxx Various substantial changes to Interrogate: 2015-02-15 13:48:13 +01:00
graphicsWindowInputDevice.h Various substantial changes to Interrogate: 2015-02-15 13:48:13 +01:00
graphicsWindowProc.cxx untabify 2011-06-29 22:09:10 +00:00
graphicsWindowProc.h Move all Python bindings out of core DLLs into the .pyd files. 2015-02-10 14:30:51 +01:00
graphicsWindowProcCallbackData.I Fixed the following issues with the multitouch and python eventing code comitted earlier this week: 2010-06-25 21:46:53 +00:00
graphicsWindowProcCallbackData.cxx Commit patches by cfsworks: 2014-10-19 22:41:47 +00:00
graphicsWindowProcCallbackData.h Fix circular include 2010-06-27 07:25:32 +00:00
graphicsWindow_ext.cxx Oops, forgot these two files. Part of cfsworks' patch 2014-10-20 11:02:42 +00:00
graphicsWindow_ext.h Oops, forgot these two files. Part of cfsworks' patch 2014-10-20 11:02:42 +00:00
nativeWindowHandle.I protect x11 namespace better; support building with x11 support on osx too 2011-08-28 23:31:28 +00:00
nativeWindowHandle.cxx protect x11 namespace better; support building with x11 support on osx too 2011-08-28 23:31:28 +00:00
nativeWindowHandle.h protect x11 namespace better; support building with x11 support on osx too 2011-08-28 23:31:28 +00:00
p3display_composite1.cxx WxPandaWindow 2012-01-08 16:10:18 +00:00
p3display_composite2.cxx Remove unused lru implementation 2015-03-31 12:51:05 +02:00
pStatGPUTimer.I Allow deactivating GPU timers, disable Draw:Primitive:Draw collectors 2015-05-03 20:47:29 +02:00
pStatGPUTimer.h Fix compile error when compiling with optimize level 4 2014-10-09 14:24:03 +00:00
parasiteBuffer.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
parasiteBuffer.cxx Fix issues resizing OpenGL FBOs. Use LVecBase2i for storing buffer size. 2014-09-16 14:51:13 +00:00
parasiteBuffer.h fix parasite buffer clear problem 2011-10-06 21:39:19 +00:00
post_x11_include.h protect x11 namespace better; support building with x11 support on osx too 2011-08-28 23:31:28 +00:00
pre_x11_include.h protect x11 namespace better; support building with x11 support on osx too 2011-08-28 23:31:28 +00:00
pythonGraphicsWindowProc.cxx Fix assortment of compilation issues and annoyances 2015-02-08 23:25:11 +01:00
pythonGraphicsWindowProc.h Fix assortment of compilation issues and annoyances 2015-02-08 23:25:11 +01:00
renderBuffer.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
standardMunger.I Support wireframe and point rendering modes in OpenGL ES 2015-04-04 16:00:19 +02:00
standardMunger.cxx Compile out things irrelevant for target build, like ShaderGenerator when !HAVE_CG 2015-04-06 13:24:45 +02:00
standardMunger.h Support wireframe and point rendering modes in OpenGL ES 2015-04-04 16:00:19 +02:00
stereoDisplayRegion.I StereoDisplayRegion 2009-02-20 20:55:15 +00:00
stereoDisplayRegion.cxx Viewport array support on DisplayRegion. Not 100% sure if I want to end up sticking to this design, but it works. (I may revert this later.) 2014-07-07 19:10:15 +00:00
stereoDisplayRegion.h Viewport array support on DisplayRegion. Not 100% sure if I want to end up sticking to this design, but it works. (I may revert this later.) 2014-07-07 19:10:15 +00:00
subprocessWindow.I subprocess window 2009-07-13 07:14:01 +00:00
subprocessWindow.cxx Fix issues with OS X 10.9 compilation, fix issues uncovered by clang 2014-10-12 18:45:37 +00:00
subprocessWindow.h remove dependency on HAVE_P3D_PLUGIN 2009-11-27 18:25:14 +00:00
subprocessWindowBuffer.I subprocess window 2009-07-13 07:14:01 +00:00
subprocessWindowBuffer.cxx Fixes for 64-bit OS X build on newer OS X versions 2015-03-29 22:06:32 +02:00
subprocessWindowBuffer.h subprocess mouse movement 2009-07-17 21:30:51 +00:00
test_display.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
touchInfo.cxx fix some more build issues 2010-06-22 21:51:13 +00:00
touchInfo.h Fixed the following issues with the multitouch and python eventing code comitted earlier this week: 2010-06-25 21:46:53 +00:00
windowHandle.I better WindowHandle stuff 2009-10-01 00:23:12 +00:00
windowHandle.cxx receive_windows_message 2009-10-02 20:22:47 +00:00
windowHandle.h receive_windows_message 2009-10-02 20:22:47 +00:00
windowProperties.I Implement an M_confined mouse mode to ensure mouse stays in window. 2015-04-17 15:12:29 -05:00
windowProperties.cxx Implement an M_confined mouse mode to ensure mouse stays in window. 2015-04-17 15:12:29 -05:00
windowProperties.h Implement an M_confined mouse mode to ensure mouse stays in window. 2015-04-17 15:12:29 -05:00