68 lines
2.0 KiB
C++
68 lines
2.0 KiB
C++
// Filename: glxGraphicsStateGuardian.h
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// Created by: drose (27Jan03)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef GLXGRAPHICSSTATEGUARDIAN_H
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#define GLXGRAPHICSSTATEGUARDIAN_H
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#include "pandabase.h"
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#include "glgsg.h"
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#include "glxGraphicsPipe.h"
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////////////////////////////////////////////////////////////////////
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// Class : glxGraphicsStateGuardian
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// Description : A tiny specialization on GLGraphicsStateGuardian to
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// add some glx-specific information.
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////////////////////////////////////////////////////////////////////
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class glxGraphicsStateGuardian : public GLGraphicsStateGuardian {
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public:
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glxGraphicsStateGuardian(const FrameBufferProperties &properties,
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GLXContext context, GLXFBConfig fbconfig,
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Display *display, int screen);
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virtual ~glxGraphicsStateGuardian();
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GLXContext _context;
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GLXFBConfig _fbconfig;
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Display *_display;
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int _screen;
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protected:
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virtual void get_extra_extensions();
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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GLGraphicsStateGuardian::init_type();
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register_type(_type_handle, "glxGraphicsStateGuardian",
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GLGraphicsStateGuardian::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "glxGraphicsStateGuardian.I"
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#endif
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