| .. |
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audio
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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audiotraits
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added a play_rate debug info
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2007-07-10 21:46:00 +00:00 |
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chan
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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char
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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collide
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a minor optimization
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2007-07-24 22:32:46 +00:00 |
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configfiles
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Replaced HAVE_DX with HAVE_DX8 and HAVE_DX9
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2007-02-07 22:09:07 +00:00 |
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cull
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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device
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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dgraph
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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display
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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distort
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add allow-incomplete-render
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2007-06-06 21:05:17 +00:00 |
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doc
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move from putil directory
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2007-06-26 23:43:58 +00:00 |
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downloader
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still more meminfo fixes
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2007-06-29 15:53:27 +00:00 |
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downloadertools
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still more meminfo fixes
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2007-06-29 15:53:27 +00:00 |
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dxgsg8
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more aggressive dxgsg8/9 deferred loading
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2007-06-08 15:38:45 +00:00 |
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dxgsg9
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Remove extra curly brace.
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2007-07-02 20:16:05 +00:00 |
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effects
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More Motion in osx Land
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2006-02-10 20:13:14 +00:00 |
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egg
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floor mesh
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2007-07-08 06:03:31 +00:00 |
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egg2pg
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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event
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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express
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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framework
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remove undefined function
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2007-06-29 18:58:20 +00:00 |
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glgsg
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Fixes for gl.h inclusion
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2007-03-20 20:40:20 +00:00 |
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glstuff
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simpler do_issue_clip_plane() and do_issue_light(); more pstats calipers
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2007-07-19 16:16:41 +00:00 |
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glxdisplay
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Correctly check for render to texture support.
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2007-06-05 00:39:27 +00:00 |
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gobj
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report redundant dups in analyze()
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2007-07-23 22:02:42 +00:00 |
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grutil
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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gsgbase
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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gsgmisc
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bam 5.0, new Geom implementation is now official
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2005-06-30 17:42:21 +00:00 |
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helix
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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lerp
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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linmath
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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mathutil
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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mesadisplay
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Fixes for gl.h inclusion
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2007-03-20 20:40:20 +00:00 |
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movies
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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nativenet
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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net
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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ode
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Negative collision ids create collision reporting data without attaching a collision joint. Useful for event collisions.
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2007-06-29 20:56:41 +00:00 |
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osxdisplay
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Mouse look handling change
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2007-07-17 20:16:16 +00:00 |
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pandabase
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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parametrics
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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particlesystem
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still more meminfo fixes
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2007-06-29 15:53:27 +00:00 |
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pgraph
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better performance analysis
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2007-07-24 19:04:33 +00:00 |
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pgui
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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physics
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assert that mass is > 0
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2007-02-01 01:12:40 +00:00 |
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pipeline
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pnmimage
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pnmimagetypes
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pnmtext
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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pstatclient
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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putil
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report redundant dups in analyze()
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2007-07-23 22:02:42 +00:00 |
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recorder
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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skel
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add TypedSkel
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2007-02-12 01:05:09 +00:00 |
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testbed
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replacing CullBinOcclusionTest with PipeOcclusionCullTraverser, some linmath optimizations
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2007-05-31 21:17:50 +00:00 |
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text
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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tform
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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vrpn
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okay, this is going to be a big commit. The basic idea here is to add transparent defines to allow for directory based dlls later. This will let us build tau again. ugggg
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2007-07-20 23:02:51 +00:00 |
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wgldisplay
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Correctly check for render to texture support.
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2007-06-05 00:39:27 +00:00 |
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windisplay
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ime sanity
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2007-07-12 20:54:38 +00:00 |
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PACKAGE-DESC
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…
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Sources.pp
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…
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