open_toontown_panda3d/panda/src/glstuff
David Rose 93f85f9ef9 simpler do_issue_clip_plane() and do_issue_light(); more pstats calipers 2007-07-19 16:16:41 +00:00
..
Sources.pp add glGraphicsBuffer* to dependencies 2006-09-21 22:20:42 +00:00
glGeomContext_src.I fix caching of display lists 2005-03-22 07:12:39 +00:00
glGeomContext_src.cxx more caching/munger optimizations 2005-03-22 18:33:55 +00:00
glGeomContext_src.h multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
glGeomMunger_src.I define NodePath::premunge_scene() and supporting implementation 2007-05-21 16:05:22 +00:00
glGeomMunger_src.cxx more fixes for preload-textures + model-cache-dir 2007-06-04 13:42:25 +00:00
glGeomMunger_src.h more fixes for preload-textures + model-cache-dir 2007-06-04 13:42:25 +00:00
glGraphicsBuffer_src.I These are just placeholder files 2006-02-01 21:06:00 +00:00
glGraphicsBuffer_src.cxx Workaround for ATI_draw_buffers bug 2007-06-17 05:28:02 +00:00
glGraphicsBuffer_src.h Added support for depth-stencil textures. 2007-02-23 20:18:10 +00:00
glGraphicsStateGuardian_src.I Working around vertex array problem 2007-07-12 00:36:32 +00:00
glGraphicsStateGuardian_src.cxx simpler do_issue_clip_plane() and do_issue_light(); more pstats calipers 2007-07-19 16:16:41 +00:00
glGraphicsStateGuardian_src.h simpler do_issue_clip_plane() and do_issue_light(); more pstats calipers 2007-07-19 16:16:41 +00:00
glImmediateModeSender_src.I gl_vertex_blend with immediate-mode 2005-08-16 01:49:38 +00:00
glImmediateModeSender_src.cxx better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes 2006-04-20 04:03:16 +00:00
glImmediateModeSender_src.h better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes 2006-04-20 04:03:16 +00:00
glIndexBufferContext_src.I better pstats tracking of texture/vbuffer memory 2006-03-16 21:26:56 +00:00
glIndexBufferContext_src.cxx ibuffers as well as vbuffers 2005-03-18 20:18:57 +00:00
glIndexBufferContext_src.h multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
glOcclusionQueryContext_src.I new files 2006-03-29 21:02:04 +00:00
glOcclusionQueryContext_src.cxx dx9 occlusion queries 2007-06-04 17:20:51 +00:00
glOcclusionQueryContext_src.h multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
glShaderContext_src.I merge shader_overhaul from jyelon 2007-03-15 21:04:31 +00:00
glShaderContext_src.cxx Workaround for ATI_draw_buffers bug 2007-06-17 05:28:02 +00:00
glShaderContext_src.h don't prune nonresident geometry in cull--wait until draw 2007-06-07 21:45:33 +00:00
glTextureContext_src.I better pstats tracking of texture/vbuffer memory 2006-03-16 21:26:56 +00:00
glTextureContext_src.cxx notify -> pnotify 2006-03-18 02:38:55 +00:00
glTextureContext_src.h fix GL texture state change, DX texture reload 2006-04-13 22:56:38 +00:00
glVertexBufferContext_src.I better pstats tracking of texture/vbuffer memory 2006-03-16 21:26:56 +00:00
glVertexBufferContext_src.cxx ibuffers as well as vbuffers 2005-03-18 20:18:57 +00:00
glVertexBufferContext_src.h multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
glmisc_src.cxx define NodePath::premunge_scene() and supporting implementation 2007-05-21 16:05:22 +00:00
glmisc_src.h define NodePath::premunge_scene() and supporting implementation 2007-05-21 16:05:22 +00:00
glpure.cxx compile on win32 2004-07-07 21:01:17 +00:00
glstuff_src.cxx initial rough pass at hierarchical z-buffer visibility. experimental. 2006-03-29 20:28:33 +00:00
glstuff_src.h Fixes for gl.h inclusion 2007-03-20 20:40:20 +00:00
glstuff_undef_src.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
panda_glext.h Added support for depth-stencil textures. 2007-02-23 20:18:10 +00:00