open_toontown_panda3d/panda/src/display/frameBufferStack.I

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// Filename: frameBufferStack.I
// Created by: drose (06Oct99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: FrameBufferStack::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE FrameBufferStack::
FrameBufferStack() {
_stack_level = -1;
}
////////////////////////////////////////////////////////////////////
// Function: FrameBufferStack::Destructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE FrameBufferStack::
~FrameBufferStack() {
}
////////////////////////////////////////////////////////////////////
// Function: FrameBufferStack::Copy Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE FrameBufferStack::
FrameBufferStack(const FrameBufferStack &copy) :
_frame_buffer(copy._frame_buffer),
_stack_level(copy._stack_level)
{
}
////////////////////////////////////////////////////////////////////
// Function: FrameBufferStack::Copy Operator
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE void FrameBufferStack::
operator =(const FrameBufferStack &copy) {
_frame_buffer = copy._frame_buffer;
_stack_level = copy._stack_level;
}