open_toontown_panda3d/panda/src/physx/physxCapsuleForceFieldShape...

65 lines
2.2 KiB
C++

// Filename: physxCapsuleForceFieldShapeDesc.cxx
// Created by: enn0x (06Nov09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "physxCapsuleForceFieldShapeDesc.h"
////////////////////////////////////////////////////////////////////
// Function: PhysxCapsuleForceFieldShapeDesc::set_radius
// Access: Published
// Description: Sets the radius of the capsule's hemispherical
// ends and its trunk.
////////////////////////////////////////////////////////////////////
void PhysxCapsuleForceFieldShapeDesc::
set_radius(float radius) {
_desc.radius = radius;
}
////////////////////////////////////////////////////////////////////
// Function: PhysxCapsuleForceFieldShapeDesc::set_height
// Access: Published
// Description: Sets the distance between the two hemispherical
// ends of the capsule.
////////////////////////////////////////////////////////////////////
void PhysxCapsuleForceFieldShapeDesc::
set_height(float height) {
_desc.height = height;
}
////////////////////////////////////////////////////////////////////
// Function: PhysxCapsuleForceFieldShapeDesc::get_radius
// Access: Published
// Description: The radius of the capsule's hemispherical ends
// and its trunk.
////////////////////////////////////////////////////////////////////
float PhysxCapsuleForceFieldShapeDesc::
get_radius() const {
return _desc.radius;
}
////////////////////////////////////////////////////////////////////
// Function: PhysxCapsuleForceFieldShapeDesc::get_height
// Access: Published
// Description: The distance between the two hemispherical ends
// of the capsule.
////////////////////////////////////////////////////////////////////
float PhysxCapsuleForceFieldShapeDesc::
get_height() const {
return _desc.height;
}