open_toontown_panda3d/panda/src/physx
enn0x b309198210 PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
..
Sources.pp PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
config_physx.cxx PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
config_physx.h Config-option to activate multithreaded/multicore mode for PhysX engine. 2010-03-26 13:13:15 +00:00
p3physx_composite.cxx PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
physxActor.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxActor.cxx Added move_global_* methods to PhysxActor 2010-07-06 17:32:44 +00:00
physxActor.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxActorDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxActorDesc.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxActorDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxBodyDesc.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxBodyDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxBodyDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxBounds3.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxBounds3.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxBounds3.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxBox.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxBox.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxBox.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxBoxController.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxBoxController.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxBoxController.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxBoxControllerDesc.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxBoxControllerDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxBoxControllerDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxBoxForceFieldShape.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxBoxForceFieldShape.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxBoxForceFieldShape.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxBoxForceFieldShapeDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxBoxForceFieldShapeDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxBoxForceFieldShapeDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxBoxShape.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxBoxShape.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxBoxShape.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxBoxShapeDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxBoxShapeDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxBoxShapeDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxCapsule.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxCapsule.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxCapsule.h Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxCapsuleController.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxCapsuleController.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxCapsuleController.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxCapsuleControllerDesc.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxCapsuleControllerDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxCapsuleControllerDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxCapsuleForceFieldShape.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxCapsuleForceFieldShape.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxCapsuleForceFieldShape.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxCapsuleForceFieldShapeDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxCapsuleForceFieldShapeDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxCapsuleForceFieldShapeDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxCapsuleShape.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxCapsuleShape.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxCapsuleShape.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxCapsuleShapeDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxCapsuleShapeDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxCapsuleShapeDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxCcdSkeleton.I Additions to PhysX CCD support. 2012-05-01 09:03:11 +00:00
physxCcdSkeleton.cxx Additions to PhysX CCD support. 2012-05-01 09:03:11 +00:00
physxCcdSkeleton.h Additions to PhysX CCD support. 2012-05-01 09:03:11 +00:00
physxCcdSkeletonDesc.I Additions to PhysX CCD support. 2012-05-01 09:03:11 +00:00
physxCcdSkeletonDesc.cxx Additions to PhysX CCD support. 2012-05-01 09:03:11 +00:00
physxCcdSkeletonDesc.h Additions to PhysX CCD support. 2012-05-01 09:03:11 +00:00
physxCloth.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxCloth.cxx Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxCloth.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxClothDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxClothDesc.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxClothDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxClothMesh.I Cloth meshes (descriptor, mesh, cooking, pool). 2010-03-28 14:44:16 +00:00
physxClothMesh.cxx Fixing broken build, and undoing previous quickfix. 2010-03-28 21:25:51 +00:00
physxClothMesh.h Fixing broken build, and undoing previous quickfix. 2010-03-28 21:25:51 +00:00
physxClothMeshDesc.I Cloth simulation and rendering. No tearing yet. 2010-04-07 18:42:06 +00:00
physxClothMeshDesc.cxx Cloth simulation and rendering. No tearing yet. 2010-04-07 18:42:06 +00:00
physxClothMeshDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxClothNode.I Cloth simulation and rendering. No tearing yet. 2010-04-07 18:42:06 +00:00
physxClothNode.cxx Cloth simulation and rendering. No tearing yet. 2010-04-07 18:42:06 +00:00
physxClothNode.h Cloth simulation and rendering. No tearing yet. 2010-04-07 18:42:06 +00:00
physxConstraintDominance.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxConstraintDominance.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxConstraintDominance.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxContactPair.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxContactPair.cxx Added 'is_deleted_a/b' methods to PhysxContactPair, to check if actors are already deleted and thus invalid 2010-06-28 21:24:03 +00:00
physxContactPair.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxContactPoint.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxContactPoint.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxContactPoint.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxContactReport.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxContactReport.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxContactReport.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxController.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxController.cxx Fixed bug with releasing PhysxController (get_actor got called after unlink). 2010-07-27 05:24:17 +00:00
physxController.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxControllerDesc.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxControllerDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxControllerDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxControllerReport.I PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
physxControllerReport.cxx PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
physxControllerReport.h PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
physxControllerShapeHit.I PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
physxControllerShapeHit.cxx PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
physxControllerShapeHit.h PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
physxControllersHit.I PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
physxControllersHit.cxx PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
physxControllersHit.h PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
physxConvexForceFieldShape.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxConvexForceFieldShape.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxConvexForceFieldShape.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxConvexForceFieldShapeDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxConvexForceFieldShapeDesc.cxx Removing PT (PointerTo) makro where not required, part 2 2010-01-05 12:19:11 +00:00
physxConvexForceFieldShapeDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxConvexMesh.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxConvexMesh.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxConvexMesh.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxConvexMeshDesc.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxConvexMeshDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxConvexMeshDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxConvexShape.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxConvexShape.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxConvexShape.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxConvexShapeDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxConvexShapeDesc.cxx Removing PT (PointerTo) makro where not required, part 2 2010-01-05 12:19:11 +00:00
physxConvexShapeDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxCylindricalJoint.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxCylindricalJoint.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxCylindricalJoint.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxCylindricalJointDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxCylindricalJointDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxCylindricalJointDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxD6Joint.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxD6Joint.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxD6Joint.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxD6JointDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxD6JointDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxD6JointDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxDebugGeomNode.I Debug renderer: rendering triangles and improved performance, and smaller fixes. 2010-02-24 21:09:58 +00:00
physxDebugGeomNode.cxx Debug renderer: rendering triangles and improved performance, and smaller fixes. 2010-02-24 21:09:58 +00:00
physxDebugGeomNode.h Debug renderer: rendering triangles and improved performance, and smaller fixes. 2010-02-24 21:09:58 +00:00
physxDistanceJoint.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxDistanceJoint.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxDistanceJoint.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxDistanceJointDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxDistanceJointDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxDistanceJointDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxEnums.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxEnums.h Improvements. Too lazy to describe them (pay me enough and I'll write a book about these changes) 2010-11-17 12:17:41 +00:00
physxFileStream.cxx Fixed loading of binary meshes from virtual file system. 2010-01-24 21:56:02 +00:00
physxFileStream.h Fixed loading of binary meshes from virtual file system. 2010-01-24 21:56:02 +00:00
physxFixedJoint.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxFixedJoint.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxFixedJoint.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxFixedJointDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxFixedJointDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxFixedJointDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxForceField.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxForceField.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxForceField.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxForceFieldDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxForceFieldDesc.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxForceFieldDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxForceFieldShape.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxForceFieldShape.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxForceFieldShape.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxForceFieldShapeDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxForceFieldShapeDesc.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxForceFieldShapeDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxForceFieldShapeGroup.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxForceFieldShapeGroup.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxForceFieldShapeGroup.h Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxForceFieldShapeGroupDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxForceFieldShapeGroupDesc.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxForceFieldShapeGroupDesc.h Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxGroupsMask.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxGroupsMask.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxGroupsMask.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxHeightField.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxHeightField.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxHeightField.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxHeightFieldDesc.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxHeightFieldDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxHeightFieldDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxHeightFieldShape.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxHeightFieldShape.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxHeightFieldShape.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxHeightFieldShapeDesc.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxHeightFieldShapeDesc.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxHeightFieldShapeDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxJoint.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxJoint.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxJoint.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxJointDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxJointDesc.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxJointDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxJointDriveDesc.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxJointDriveDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxJointDriveDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxJointLimitDesc.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxJointLimitDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxJointLimitDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxJointLimitSoftDesc.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxJointLimitSoftDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxJointLimitSoftDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxKitchen.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxKitchen.cxx Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxKitchen.h Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxLinearInterpolationValues.I Debug renderer: rendering triangles and improved performance, and smaller fixes. 2010-02-24 21:09:58 +00:00
physxLinearInterpolationValues.cxx Debug renderer: rendering triangles and improved performance, and smaller fixes. 2010-02-24 21:09:58 +00:00
physxLinearInterpolationValues.h Debug renderer: rendering triangles and improved performance, and smaller fixes. 2010-02-24 21:09:58 +00:00
physxManager.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxManager.cxx Additions to PhysX CCD support. 2012-05-01 09:03:11 +00:00
physxManager.h Additions to PhysX CCD support. 2012-05-01 09:03:11 +00:00
physxMask.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxMask.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxMask.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxMaterial.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxMaterial.cxx Removing PT (PointerTo) makro where not required, part 1 2010-01-05 11:28:55 +00:00
physxMaterial.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxMaterialDesc.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxMaterialDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxMaterialDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxMemoryReadBuffer.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxMemoryReadBuffer.h Fixing broken build, and undoing previous quickfix. 2010-03-28 21:25:51 +00:00
physxMemoryWriteBuffer.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxMemoryWriteBuffer.h Fixing broken build, and undoing previous quickfix. 2010-03-28 21:25:51 +00:00
physxMeshHash.I Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxMeshHash.cxx Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxMeshHash.h Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxMeshPool.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxMeshPool.cxx Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxMeshPool.h Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxMotorDesc.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxMotorDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxMotorDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxObject.I Convenience classes for vehicles and wheels (no members or methods yet). 2010-03-25 21:29:52 +00:00
physxObject.cxx Removed unnecessary lines. 2009-12-31 12:36:23 +00:00
physxObject.h Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxObjectCollection.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxObjectCollection.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxObjectCollection.h Debug renderer: rendering triangles and improved performance, and smaller fixes. 2010-02-24 21:09:58 +00:00
physxOverlapReport.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxOverlapReport.cxx Removing PT (PointerTo) makro where not required, part 1 2010-01-05 11:28:55 +00:00
physxOverlapReport.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxPlane.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxPlane.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxPlane.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxPlaneShape.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPlaneShape.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPlaneShape.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxPlaneShapeDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPlaneShapeDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxPlaneShapeDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxPointInPlaneJoint.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPointInPlaneJoint.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPointInPlaneJoint.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxPointInPlaneJointDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPointInPlaneJointDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxPointInPlaneJointDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxPointOnLineJoint.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPointOnLineJoint.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPointOnLineJoint.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxPointOnLineJointDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPointOnLineJointDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxPointOnLineJointDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxPrismaticJoint.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPrismaticJoint.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPrismaticJoint.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxPrismaticJointDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPrismaticJointDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxPrismaticJointDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxPulleyJoint.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPulleyJoint.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPulleyJoint.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxPulleyJointDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxPulleyJointDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxPulleyJointDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxRay.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxRay.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxRay.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxRaycastHit.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxRaycastHit.cxx Removing PT (PointerTo) makro where not required, part 1 2010-01-05 11:28:55 +00:00
physxRaycastHit.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxRaycastReport.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxRaycastReport.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxRaycastReport.h Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxRevoluteJoint.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxRevoluteJoint.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxRevoluteJoint.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxRevoluteJointDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxRevoluteJointDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxRevoluteJointDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxScene.I PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
physxScene.cxx Fixed bug with raycasts and 128-bit groups masks. 2011-08-04 21:54:16 +00:00
physxScene.h PhysX: adding controller report callbacks. 2012-11-27 23:32:59 +00:00
physxSceneDesc.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxSceneDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxSceneDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxSceneStats2.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxSceneStats2.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxSceneStats2.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxSegment.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxSegment.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxSegment.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxShape.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxShape.cxx Exposed CCD for PhysX. 2012-04-30 22:45:12 +00:00
physxShape.h Exposed CCD for PhysX. 2012-04-30 22:45:12 +00:00
physxShapeDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxShapeDesc.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxShapeDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxSoftBody.I Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxSoftBody.cxx Improvements. Too lazy to describe them (pay me enough and I'll write a book about these changes) 2010-11-17 12:17:41 +00:00
physxSoftBody.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxSoftBodyDesc.I Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxSoftBodyDesc.cxx Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxSoftBodyDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxSoftBodyMesh.I Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxSoftBodyMesh.cxx Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxSoftBodyMesh.h Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxSoftBodyMeshDesc.I Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxSoftBodyMeshDesc.cxx Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxSoftBodyMeshDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxSoftBodyNode.I Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxSoftBodyNode.cxx fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings 2011-06-17 18:57:04 +00:00
physxSoftBodyNode.h Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxSphere.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxSphere.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxSphere.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxSphereForceFieldShape.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxSphereForceFieldShape.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxSphereForceFieldShape.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxSphereForceFieldShapeDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxSphereForceFieldShapeDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxSphereForceFieldShapeDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxSphereShape.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxSphereShape.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxSphereShape.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxSphereShapeDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxSphereShapeDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxSphereShapeDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxSphericalJoint.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxSphericalJoint.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxSphericalJoint.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxSphericalJointDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxSphericalJointDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxSphericalJointDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxSpringDesc.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxSpringDesc.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxSpringDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxTriangleMesh.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxTriangleMesh.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxTriangleMesh.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxTriangleMeshDesc.I Add material indices for triangle meshes. 2010-01-16 09:10:52 +00:00
physxTriangleMeshDesc.cxx Add material indices for triangle meshes. 2010-01-16 09:10:52 +00:00
physxTriangleMeshDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxTriangleMeshShape.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxTriangleMeshShape.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxTriangleMeshShape.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxTriangleMeshShapeDesc.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxTriangleMeshShapeDesc.cxx Removing PT (PointerTo) makro where not required, part 2 2010-01-05 12:19:11 +00:00
physxTriangleMeshShapeDesc.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxTriggerReport.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxTriggerReport.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxTriggerReport.h Moving platform-specific defines from buildfiles to code. 2010-01-08 01:13:23 +00:00
physxUtilLib.I Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxUtilLib.cxx Merging dev_physx_2009 to HEAD. 2009-12-28 11:33:36 +00:00
physxUtilLib.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxVehicle.I Convenience classes for vehicles and wheels (no members or methods yet). 2010-03-25 21:29:52 +00:00
physxVehicle.cxx Convenience classes for vehicles and wheels (no members or methods yet). 2010-03-25 21:29:52 +00:00
physxVehicle.h Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxVehicleDesc.I Convenience classes for vehicles and wheels (no members or methods yet). 2010-03-25 21:29:52 +00:00
physxVehicleDesc.cxx Convenience classes for vehicles and wheels (no members or methods yet). 2010-03-25 21:29:52 +00:00
physxVehicleDesc.h Convenience classes for vehicles and wheels (no members or methods yet). 2010-03-25 21:29:52 +00:00
physxWheel.I Convenience classes for vehicles and wheels (no members or methods yet). 2010-03-25 21:29:52 +00:00
physxWheel.cxx Convenience classes for vehicles and wheels (no members or methods yet). 2010-03-25 21:29:52 +00:00
physxWheel.h Convenience classes for vehicles and wheels (no members or methods yet). 2010-03-25 21:29:52 +00:00
physxWheelDesc.I Convenience classes for vehicles and wheels (no members or methods yet). 2010-03-25 21:29:52 +00:00
physxWheelDesc.cxx Convenience classes for vehicles and wheels (no members or methods yet). 2010-03-25 21:29:52 +00:00
physxWheelDesc.h Changed imports from 'lpoint' etc. to 'luse' 2011-12-17 20:54:38 +00:00
physxWheelShape.I Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxWheelShape.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxWheelShape.h Moving to PhysX SDK 2.8.4 (win only), and added first experimental SoftBody code. 2010-10-17 08:09:48 +00:00
physxWheelShapeDesc.I Debug renderer: rendering triangles and improved performance, and smaller fixes. 2010-02-24 21:09:58 +00:00
physxWheelShapeDesc.cxx Refactor debug names, this time using C++ strings 2010-06-30 21:44:12 +00:00
physxWheelShapeDesc.h Debug renderer: rendering triangles and improved performance, and smaller fixes. 2010-02-24 21:09:58 +00:00
physx_includes.h Oops, remove debug message I accidentally checked in 2010-11-17 17:32:16 +00:00