open_toontown_panda3d/panda/src/collada/colladaBindMaterial.h

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986 B
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file colladaBindMaterial.h
* @author rdb
* @date 2011-05-25
*/
#ifndef COLLADABINDMATERIAL_H
#define COLLADABINDMATERIAL_H
#include "config_collada.h"
#include "renderState.h"
#include "pmap.h"
class ColladaPrimitive;
class domBind_material;
class domInstance_material;
/**
* Class that deals with binding materials to COLLADA geometry.
*/
class ColladaBindMaterial {
public:
CPT(RenderState) get_material(const ColladaPrimitive *prim) const;
CPT(RenderState) get_material(const string &symbol) const;
void load_bind_material(domBind_material &bind_mat);
void load_instance_material(domInstance_material &inst);
private:
pmap<string, CPT(RenderState)> _states;
};
#endif