open_toontown_panda3d/panda/src/grutil
David Rose fee446f949 add Texture::ensure_loader_type() to fix problem with reloading video textures from the model-cache directory. 2013-09-24 19:19:02 +00:00
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Sources.pp Split vrpn out of panda into a libp3vrpn. Split ffmpeg out of movies into libp3ffmpeg. Add registry for MovieVideo and MovieAudio. Add a libvorbisfile-based Ogg Vorbis loader. Add a native .wav loader. 2013-08-26 12:16:27 +00:00
cardMaker.I fix CardMaker for y-up 2012-03-02 14:53:36 +00:00
cardMaker.cxx fix CardMaker for y-up 2012-03-02 14:53:36 +00:00
cardMaker.h stdfloat_double 2011-10-10 05:25:10 +00:00
config_grutil.cxx Split vrpn out of panda into a libp3vrpn. Split ffmpeg out of movies into libp3ffmpeg. Add registry for MovieVideo and MovieAudio. Add a libvorbisfile-based Ogg Vorbis loader. Add a native .wav loader. 2013-08-26 12:16:27 +00:00
config_grutil.h ae-undershift-factor 2012-11-20 00:32:43 +00:00
fisheyeMaker.I stdfloat_double 2011-10-10 05:25:10 +00:00
fisheyeMaker.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
fisheyeMaker.h stdfloat_double 2011-10-10 05:25:10 +00:00
frameRateMeter.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
frameRateMeter.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
frameRateMeter.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geoMipTerrain.I UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32 2011-12-18 16:30:31 +00:00
geoMipTerrain.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
geoMipTerrain.h UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32 2011-12-18 16:30:31 +00:00
heightfieldTesselator.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
heightfieldTesselator.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
heightfieldTesselator.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
lineSegs.I stdfloat_double 2011-10-10 05:25:10 +00:00
lineSegs.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
lineSegs.h remove a few epvectors 2011-12-19 18:16:30 +00:00
meshDrawer.I UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32 2011-12-18 16:30:31 +00:00
meshDrawer.cxx UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32 2011-12-18 16:30:31 +00:00
meshDrawer.h UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32 2011-12-18 16:30:31 +00:00
meshDrawer2D.I UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32 2011-12-18 16:30:31 +00:00
meshDrawer2D.cxx UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32 2011-12-18 16:30:31 +00:00
meshDrawer2D.h UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32 2011-12-18 16:30:31 +00:00
movieTexture.I support threaded ffmpeg decoding, fix a couple of ffmpeg bugs 2011-11-11 01:42:37 +00:00
movieTexture.cxx add Texture::ensure_loader_type() to fix problem with reloading video textures from the model-cache directory. 2013-09-24 19:19:02 +00:00
movieTexture.h add Texture::ensure_loader_type() to fix problem with reloading video textures from the model-cache directory. 2013-09-24 19:19:02 +00:00
multitexReducer.I new, experimental TransformState seems to work better for multithreading 2011-09-04 02:52:41 +00:00
multitexReducer.cxx Add normal_gloss texture mode (requested by wezu) 2012-02-13 08:35:52 +00:00
multitexReducer.h stdfloat_double 2011-10-10 05:25:10 +00:00
nodeVertexTransform.I stdfloat_double 2011-10-10 05:25:10 +00:00
nodeVertexTransform.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
nodeVertexTransform.h stdfloat_double 2011-10-10 05:25:10 +00:00
p3grutil_composite1.cxx rename all Panda-built libraries to begin with libp3 or libpanda 2011-12-06 02:39:21 +00:00
p3grutil_composite2.cxx fix build circularity issue 2012-10-01 00:40:56 +00:00
pfmVizzer.I PfmVizzer::set_keep_beyond_lens(), and some bugfixes 2013-05-02 23:17:00 +00:00
pfmVizzer.cxx Fix handling of large (>2GB) files on Windows. Egad, off_t is 32 bits on Windows, even in 64-bit Windows. Ridiculous. 2013-08-01 00:10:20 +00:00
pfmVizzer.h PfmVizzer::set_keep_beyond_lens(), and some bugfixes 2013-05-02 23:17:00 +00:00
pipeOcclusionCullTraverser.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
pipeOcclusionCullTraverser.cxx properly support a different coordinate system per camera (or lens) 2012-03-14 20:51:58 +00:00
pipeOcclusionCullTraverser.h stdfloat_double 2011-10-10 05:25:10 +00:00
rigidBodyCombiner.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
rigidBodyCombiner.cxx GeomVertexFormat::maybe_align_columns_for_animation() 2011-12-19 23:52:06 +00:00
rigidBodyCombiner.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
sceneGraphAnalyzerMeter.I Replace remaining instances of Disney license with CMU license 2009-10-20 08:16:12 +00:00
sceneGraphAnalyzerMeter.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
sceneGraphAnalyzerMeter.h Replace remaining instances of Disney license with CMU license 2009-10-20 08:16:12 +00:00