open_toontown_panda3d/panda/src/pgraph/modelLoadRequest.cxx

57 lines
1.8 KiB
C++

// Filename: modelLoadRequest.cxx
// Created by: drose (29Aug06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "modelLoadRequest.h"
#include "loader.h"
#include "config_pgraph.h"
TypeHandle ModelLoadRequest::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: ModelLoadRequest::Constructor
// Access: Published
// Description: Create a new ModelLoadRequest, and add it to the loader
// via load_async(), to begin an asynchronous load.
////////////////////////////////////////////////////////////////////
ModelLoadRequest::
ModelLoadRequest(const string &name,
const Filename &filename, const LoaderOptions &options,
Loader *loader) :
AsyncTask(name),
_filename(filename),
_options(options),
_loader(loader),
_is_ready(false)
{
}
////////////////////////////////////////////////////////////////////
// Function: ModelLoadRequest::do_task
// Access: Protected, Virtual
// Description: Performs the task: that is, loads the one model.
////////////////////////////////////////////////////////////////////
AsyncTask::DoneStatus ModelLoadRequest::
do_task() {
double delay = async_load_delay;
if (delay != 0.0) {
Thread::sleep(delay);
}
_model = _loader->load_sync(_filename, _options);
_is_ready = true;
// Don't continue the task; we're done.
return DS_done;
}