| .. |
|
Sources.pp
|
UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
|
2011-12-18 16:30:31 +00:00 |
|
accumulatedAttribs.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
accumulatedAttribs.cxx
|
fix TransformState leak
|
2009-03-11 00:21:01 +00:00 |
|
accumulatedAttribs.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
alphaTestAttrib.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
alphaTestAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
alphaTestAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
antialiasAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
antialiasAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
antialiasAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
attribNodeRegistry.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
attribNodeRegistry.cxx
|
SIMPLE_THREADS_NO_MUTEX -> LightMutex
|
2008-10-08 23:23:40 +00:00 |
|
attribNodeRegistry.h
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
audioVolumeAttrib.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
audioVolumeAttrib.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
audioVolumeAttrib.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
auxBitplaneAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
auxBitplaneAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
auxBitplaneAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
auxSceneData.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
auxSceneData.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
auxSceneData.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
bamFile.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
bamFile.cxx
|
support cross-compatibility of 32-bit and 64-bit bam files
|
2011-10-31 22:24:35 +00:00 |
|
bamFile.h
|
support cross-compatibility of 32-bit and 64-bit bam files
|
2011-10-31 22:24:35 +00:00 |
|
billboardEffect.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
billboardEffect.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
billboardEffect.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
cacheStats.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cacheStats.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cacheStats.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
camera.I
|
StereoDisplayRegion
|
2009-02-20 20:55:15 +00:00 |
|
camera.N
|
*** empty log message ***
|
2005-05-27 01:52:22 +00:00 |
|
camera.cxx
|
Changes to light inheritance to allow shadows
|
2009-05-27 17:33:21 +00:00 |
|
camera.h
|
Changes to light inheritance to allow shadows
|
2009-05-27 17:33:21 +00:00 |
|
clipPlaneAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
clipPlaneAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
clipPlaneAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorAttrib.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
colorAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorBlendAttrib.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
colorBlendAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorBlendAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorScaleAttrib.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
colorScaleAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorScaleAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorWriteAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
colorWriteAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
colorWriteAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
compassEffect.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
compassEffect.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
compassEffect.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
config_pgraph.cxx
|
UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
|
2011-12-18 16:30:31 +00:00 |
|
config_pgraph.h
|
new, experimental TransformState seems to work better for multithreading
|
2011-09-04 02:52:41 +00:00 |
|
cullBin.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
cullBin.cxx
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
cullBin.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
cullBinAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cullBinAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
cullBinAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
cullBinEnums.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cullBinManager.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cullBinManager.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cullBinManager.h
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
cullFaceAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cullFaceAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
cullFaceAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
cullHandler.I
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
cullHandler.cxx
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
cullHandler.h
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
cullPlanes.I
|
explicit occlusion culling support from community member teedee, with additional enhancements by drwr
|
2011-03-18 01:56:09 +00:00 |
|
cullPlanes.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
cullPlanes.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
cullResult.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cullResult.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
cullResult.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
cullTraverser.I
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
cullTraverser.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
cullTraverser.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
cullTraverserData.I
|
explicit occlusion culling support from community member teedee, with additional enhancements by drwr
|
2011-03-18 01:56:09 +00:00 |
|
cullTraverserData.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
cullTraverserData.h
|
explicit occlusion culling support from community member teedee, with additional enhancements by drwr
|
2011-03-18 01:56:09 +00:00 |
|
cullableObject.I
|
fix memory leak
|
2011-09-09 00:14:17 +00:00 |
|
cullableObject.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
cullableObject.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
decalEffect.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
decalEffect.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
decalEffect.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
depthOffsetAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
depthOffsetAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
depthOffsetAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
depthTestAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
depthTestAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
depthTestAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
depthWriteAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
depthWriteAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
depthWriteAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
eventStorePandaNode.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
eventStorePandaNode.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
eventStorePandaNode.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxLevelEntry.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxLevelEntry.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxLevelEntry.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxPath.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxPath.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxPath.h
|
support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
|
2010-05-28 21:09:22 +00:00 |
|
fog.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
fog.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
fog.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
fogAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
fogAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
fogAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
geomDrawCallbackData.I
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
geomDrawCallbackData.cxx
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
geomDrawCallbackData.h
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
geomNode.I
|
fix comment
|
2009-11-29 16:09:39 +00:00 |
|
geomNode.cxx
|
fix prepare_scene() to prepare vertex buffers as well as textures
|
2011-11-05 17:58:28 +00:00 |
|
geomNode.h
|
fix prepare_scene() to prepare vertex buffers as well as textures
|
2011-11-05 17:58:28 +00:00 |
|
geomTransformer.I
|
apply_texture_colors()
|
2008-08-28 00:46:30 +00:00 |
|
geomTransformer.cxx
|
GeomVertexFormat::maybe_align_columns_for_animation()
|
2011-12-19 23:52:06 +00:00 |
|
geomTransformer.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
internalNameCollection.I
|
collection operator +
|
2008-11-10 23:54:45 +00:00 |
|
internalNameCollection.cxx
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
internalNameCollection.h
|
collection operator +
|
2008-11-10 23:54:45 +00:00 |
|
lensNode.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
lensNode.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
lensNode.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
light.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
light.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
light.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
lightAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
lightAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
lightAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
lightRampAttrib.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
lightRampAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
lightRampAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
loader.I
|
use global task manager
|
2008-09-29 17:29:49 +00:00 |
|
loader.cxx
|
merge dev_bam_2009 to trunk
|
2009-06-10 17:54:40 +00:00 |
|
loader.h
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
loaderFileType.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
loaderFileType.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
loaderFileTypeBam.cxx
|
more work towards asynchronous texture loads: auto-caching compressed texture versions
|
2008-08-14 23:50:17 +00:00 |
|
loaderFileTypeBam.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
loaderFileTypeRegistry.cxx
|
report all extensions and stuff
|
2011-05-05 11:31:30 +00:00 |
|
loaderFileTypeRegistry.h
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
materialAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
materialAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
materialAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
materialCollection.I
|
collection operator +
|
2008-11-10 23:54:45 +00:00 |
|
materialCollection.cxx
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
materialCollection.h
|
collection operator +
|
2008-11-10 23:54:45 +00:00 |
|
modelFlattenRequest.I
|
use global task manager
|
2008-09-29 17:29:49 +00:00 |
|
modelFlattenRequest.cxx
|
wip: starting experimental C-based task manager
|
2008-09-19 00:58:04 +00:00 |
|
modelFlattenRequest.h
|
wip: starting experimental C-based task manager
|
2008-09-19 00:58:04 +00:00 |
|
modelLoadRequest.I
|
asynchronous load priorities
|
2008-12-24 22:55:22 +00:00 |
|
modelLoadRequest.cxx
|
asynchronous load priorities
|
2008-12-24 22:55:22 +00:00 |
|
modelLoadRequest.h
|
asynchronous load priorities
|
2008-12-24 22:55:22 +00:00 |
|
modelNode.I
|
TextGraphic::set_instance_flag()
|
2008-10-28 21:36:26 +00:00 |
|
modelNode.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
modelNode.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
modelPool.I
|
better Filename usage
|
2008-11-11 23:28:14 +00:00 |
|
modelPool.cxx
|
better Filename usage
|
2008-11-11 23:28:14 +00:00 |
|
modelPool.h
|
better Filename usage
|
2008-11-11 23:28:14 +00:00 |
|
modelRoot.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
modelRoot.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
modelRoot.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
nodePath.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
nodePath.cxx
|
move a few more PStatCollectors out of local statics
|
2011-11-19 00:11:43 +00:00 |
|
nodePath.h
|
move a few more PStatCollectors out of local statics
|
2011-11-19 00:11:43 +00:00 |
|
nodePathCollection.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
nodePathCollection.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
nodePathCollection.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
nodePathComponent.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
nodePathComponent.cxx
|
integrate changes from Schell Games (plus some tab character fixes)
|
2009-06-01 21:51:15 +00:00 |
|
nodePathComponent.h
|
integrate changes from Schell Games (plus some tab character fixes)
|
2009-06-01 21:51:15 +00:00 |
|
occluderEffect.I
|
explicit occlusion culling support from community member teedee, with additional enhancements by drwr
|
2011-03-18 01:56:09 +00:00 |
|
occluderEffect.cxx
|
explicit occlusion culling support from community member teedee, with additional enhancements by drwr
|
2011-03-18 01:56:09 +00:00 |
|
occluderEffect.h
|
explicit occlusion culling support from community member teedee, with additional enhancements by drwr
|
2011-03-18 01:56:09 +00:00 |
|
occluderNode.I
|
remove a few epvectors
|
2011-12-19 18:16:30 +00:00 |
|
occluderNode.cxx
|
leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner
|
2011-12-19 14:17:26 +00:00 |
|
occluderNode.h
|
leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner
|
2011-12-19 14:17:26 +00:00 |
|
p3pgraph_composite1.cxx
|
rename all Panda-built libraries to begin with libp3 or libpanda
|
2011-12-06 02:39:21 +00:00 |
|
p3pgraph_composite2.cxx
|
rename all Panda-built libraries to begin with libp3 or libpanda
|
2011-12-06 02:39:21 +00:00 |
|
p3pgraph_composite3.cxx
|
UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
|
2011-12-18 16:30:31 +00:00 |
|
p3pgraph_composite4.cxx
|
rename all Panda-built libraries to begin with libp3 or libpanda
|
2011-12-06 02:39:21 +00:00 |
|
pandaNode.I
|
fix deadlock with reset_prev_transform()
|
2011-11-17 19:20:38 +00:00 |
|
pandaNode.cxx
|
fix deadlock with reset_prev_transform()
|
2011-11-17 19:20:38 +00:00 |
|
pandaNode.h
|
fix deadlock with reset_prev_transform()
|
2011-11-17 19:20:38 +00:00 |
|
pandaNodeChain.I
|
fix deadlock with reset_prev_transform()
|
2011-11-17 19:20:38 +00:00 |
|
pandaNodeChain.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
pandaNodeChain.h
|
fix deadlock with reset_prev_transform()
|
2011-11-17 19:20:38 +00:00 |
|
planeNode.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
planeNode.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
planeNode.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
polylightEffect.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
polylightEffect.cxx
|
UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
|
2011-12-18 16:30:31 +00:00 |
|
polylightEffect.h
|
UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
|
2011-12-18 16:30:31 +00:00 |
|
polylightNode.I
|
UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
|
2011-12-18 16:30:31 +00:00 |
|
polylightNode.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
polylightNode.h
|
UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
|
2011-12-18 16:30:31 +00:00 |
|
portalClipper.I
|
UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
|
2011-12-18 16:30:31 +00:00 |
|
portalClipper.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
portalClipper.h
|
remove a few epvectors
|
2011-12-19 18:16:30 +00:00 |
|
portalNode.I
|
remove a few epvectors
|
2011-12-19 18:16:30 +00:00 |
|
portalNode.cxx
|
leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner
|
2011-12-19 14:17:26 +00:00 |
|
portalNode.h
|
leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner
|
2011-12-19 14:17:26 +00:00 |
|
renderAttrib.I
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
renderAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
renderAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
renderAttribRegistry.I
|
merge dev_slots_2008: slot-based RenderState implementation
|
2008-11-19 01:21:44 +00:00 |
|
renderAttribRegistry.cxx
|
merge dev_slots_2008: slot-based RenderState implementation
|
2008-11-19 01:21:44 +00:00 |
|
renderAttribRegistry.h
|
merge dev_slots_2008: slot-based RenderState implementation
|
2008-11-19 01:21:44 +00:00 |
|
renderEffect.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
renderEffect.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
renderEffect.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
renderEffects.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
renderEffects.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
renderEffects.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
renderModeAttrib.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
renderModeAttrib.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
renderModeAttrib.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
renderState.I
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
renderState.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
renderState.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
rescaleNormalAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
rescaleNormalAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
rescaleNormalAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
sceneGraphReducer.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
sceneGraphReducer.cxx
|
aggresive flattening of certain nodes
|
2009-10-13 18:19:18 +00:00 |
|
sceneGraphReducer.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
sceneSetup.I
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
sceneSetup.cxx
|
tracking down memory leaks
|
2011-09-08 02:28:14 +00:00 |
|
sceneSetup.h
|
tracking down memory leaks
|
2011-09-08 02:28:14 +00:00 |
|
scissorAttrib.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
scissorAttrib.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
scissorAttrib.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
scissorEffect.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
scissorEffect.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
scissorEffect.h
|
remove a few epvectors
|
2011-12-19 18:16:30 +00:00 |
|
shadeModelAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
shadeModelAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
shadeModelAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
shaderAttrib.I
|
fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings
|
2011-06-17 18:57:04 +00:00 |
|
shaderAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
shaderAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
shaderInput.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
shaderInput.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
shaderInput.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
shaderPool.I
|
better Filename usage
|
2008-11-11 23:28:14 +00:00 |
|
shaderPool.cxx
|
better Filename usage
|
2008-11-11 23:28:14 +00:00 |
|
shaderPool.h
|
better Filename usage
|
2008-11-11 23:28:14 +00:00 |
|
showBoundsEffect.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
showBoundsEffect.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
showBoundsEffect.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
stateMunger.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
stateMunger.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
stateMunger.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
stencilAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
stencilAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
stencilAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
test_pgraph.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
texGenAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
texGenAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
texGenAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
texMatrixAttrib.I
|
apply per-attrib override to TexMatrixAttrib also
|
2010-05-06 01:12:34 +00:00 |
|
texMatrixAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
texMatrixAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
texProjectorEffect.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
texProjectorEffect.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
texProjectorEffect.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
textureAttrib.I
|
apply per-attrib override to TexMatrixAttrib also
|
2010-05-06 01:12:34 +00:00 |
|
textureAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
textureAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
textureStageCollection.I
|
one override per TextureStage, instead of a global override per TextureAttrib
|
2010-05-04 22:39:40 +00:00 |
|
textureStageCollection.cxx
|
one override per TextureStage, instead of a global override per TextureAttrib
|
2010-05-04 22:39:40 +00:00 |
|
textureStageCollection.h
|
one override per TextureStage, instead of a global override per TextureAttrib
|
2010-05-04 22:39:40 +00:00 |
|
transformState.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
transformState.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
transformState.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
transparencyAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
transparencyAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
transparencyAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
weakNodePath.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
weakNodePath.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
weakNodePath.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
workingNodePath.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
workingNodePath.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
workingNodePath.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |