28 lines
816 B
C++
28 lines
816 B
C++
#include "renderAttrib.cxx"
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#include "renderAttribRegistry.cxx"
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#include "renderEffect.cxx"
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#include "renderEffects.cxx"
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#include "renderModeAttrib.cxx"
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#include "renderState.cxx"
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#include "rescaleNormalAttrib.cxx"
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#include "sceneGraphReducer.cxx"
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#include "sceneSetup.cxx"
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#include "scissorAttrib.cxx"
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#include "scissorEffect.cxx"
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#include "shadeModelAttrib.cxx"
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#include "shaderInput.cxx"
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#include "shaderAttrib.cxx"
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#include "shaderPool.cxx"
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#include "showBoundsEffect.cxx"
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#include "stateMunger.cxx"
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#include "stencilAttrib.cxx"
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#include "texMatrixAttrib.cxx"
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#include "texProjectorEffect.cxx"
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#include "textureAttrib.cxx"
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#include "texGenAttrib.cxx"
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#include "textureStageCollection.cxx"
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#include "transformState.cxx"
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#include "transparencyAttrib.cxx"
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#include "weakNodePath.cxx"
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#include "workingNodePath.cxx"
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