open_toontown_panda3d/panda/src/iphonedisplay/Sources.pp

33 lines
1.0 KiB
ObjectPascal

#define BUILD_DIRECTORY $[BUILD_IPHONE]
#define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \
dtoolutil:c dtoolbase:c dtool:m prc:c
#define OSX_SYS_FRAMEWORKS Foundation QuartzCore UIKit OpenGLES
#begin lib_target
#define TARGET iphonedisplay
#define LOCAL_LIBS \
framework putil collide pgraph chan text \
pnmimage pnmimagetypes event gobj display \
mathutil putil express dgraph device tform \
linmath pstatclient panda glstuff glesgsg
#define SOURCES \
config_iphonedisplay.h config_iphonedisplay.mm \
viewController.h viewController.mm \
eaglView.h eaglView.mm \
iPhoneGraphicsPipe.h iPhoneGraphicsPipe.mm \
iPhoneGraphicsStateGuardian.h iPhoneGraphicsStateGuardian.mm \
iPhoneGraphicsWindow.h iPhoneGraphicsWindow.I iPhoneGraphicsWindow.mm
#define INSTALL_HEADERS \
config_iphonedisplay.h \
viewController.h \
iPhoneGraphicsPipe.h \
iPhoneGraphicsStateGuardian.h \
iPhoneGraphicsWindow.h iPhoneGraphicsWindow.I
#end lib_target