open_toontown_panda3d/panda/src
David Rose b4e931322f use integer frame numbers instead of floating-point time values in ffmpeg movies, for robustness 2011-11-15 22:34:43 +00:00
..
audio stdfloat_double 2011-10-10 05:25:10 +00:00
audiotraits protecting openal against multithreaded access too 2011-11-08 01:44:33 +00:00
awesomium untabify 2011-06-29 22:09:10 +00:00
bullet Added optional (and more powerful) collision filtering algorithm. 2011-11-12 23:26:53 +00:00
cftalk merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
chan stdfloat_double 2011-10-10 05:25:10 +00:00
char stdfloat_double 2011-10-10 05:25:10 +00:00
collada stdfloat_double 2011-10-10 05:25:10 +00:00
collide stdfloat_double 2011-10-10 05:25:10 +00:00
configfiles - old version was giving error when trying to build because it is using an old DIB 2011-04-14 17:55:32 +00:00
cull stdfloat_double 2011-10-10 05:25:10 +00:00
device stdfloat_double 2011-10-10 05:25:10 +00:00
dgraph we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
display stdfloat_double 2011-10-10 05:25:10 +00:00
distort pipeline lens changes 2011-11-06 02:56:02 +00:00
doc stereo/multiview textures 2011-08-08 18:55:26 +00:00
downloader stdfloat_double 2011-10-10 05:25:10 +00:00
downloadertools perform shell-style filename globbing on Win32 too 2011-11-09 01:35:19 +00:00
dxgsg8 fix typo 2011-10-14 12:41:11 +00:00
dxgsg9 run on stdfloat_double 2011-10-11 18:19:09 +00:00
dxml windows unicode support 2011-08-30 03:02:38 +00:00
egg dual names for interrogate 2011-10-11 00:45:51 +00:00
egg2pg dual names for interrogate 2011-10-11 00:45:51 +00:00
egldisplay better implementation of set_one_shot() 2011-10-04 18:05:08 +00:00
event attempts to fix win32 build 2011-10-11 15:41:53 +00:00
express stringstream_hack 2011-11-07 20:15:57 +00:00
framework stdfloat_double 2011-10-10 05:25:10 +00:00
gles2gsg fix the GLES builds 2011-10-14 08:49:30 +00:00
glesgsg fix the GLES builds 2011-10-14 08:49:30 +00:00
glgsg stdfloat_double 2011-10-10 05:25:10 +00:00
glstuff Add RenderState::get_auto_shader_state() 2011-11-07 00:08:04 +00:00
glxdisplay better implementation of set_one_shot() 2011-10-04 18:05:08 +00:00
gobj pipeline lens changes 2011-11-06 02:56:02 +00:00
grutil use integer frame numbers instead of floating-point time values in ffmpeg movies, for robustness 2011-11-15 22:34:43 +00:00
gsgbase stdfloat_double 2011-10-10 05:25:10 +00:00
iphone stdfloat_double 2011-10-10 05:25:10 +00:00
iphonedisplay stdfloat_double 2011-10-10 05:25:10 +00:00
lerp stdfloat_double 2011-10-10 05:25:10 +00:00
linmath support cross-compatibility of 32-bit and 64-bit bam files 2011-10-31 22:24:35 +00:00
mathutil support cross-compatibility of 32-bit and 64-bit bam files 2011-10-31 22:24:35 +00:00
mesadisplay stdfloat_double 2011-10-10 05:25:10 +00:00
movies use integer frame numbers instead of floating-point time values in ffmpeg movies, for robustness 2011-11-15 22:34:43 +00:00
nativenet stdfloat_double 2011-10-10 05:25:10 +00:00
net untabify 2011-06-29 22:09:10 +00:00
ode fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings 2011-06-17 18:57:04 +00:00
osxdisplay stdfloat_double 2011-10-10 05:25:10 +00:00
pandabase Adding bullet physics. 2011-05-14 07:00:02 +00:00
parametrics stdfloat_double 2011-10-10 05:25:10 +00:00
particlesystem build in stdfloat_double 2011-10-11 17:28:03 +00:00
pgraph Add RenderState::get_auto_shader_state() 2011-11-07 00:08:04 +00:00
pgraphnodes stdfloat_double 2011-10-10 05:25:10 +00:00
pgui fix prepare_scene() to prepare vertex buffers as well as textures 2011-11-05 17:58:28 +00:00
physics stdfloat_double 2011-10-10 05:25:10 +00:00
physx Fixed bug with raycasts and 128-bit groups masks. 2011-08-04 21:54:16 +00:00
pipeline support threaded ffmpeg decoding, fix a couple of ffmpeg bugs 2011-11-11 01:42:37 +00:00
pnmimage PNMImage::gamma_correct() 2011-11-05 01:37:36 +00:00
pnmimagetypes support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
pnmtext dual names for interrogate 2011-10-11 00:45:51 +00:00
pstatclient PStats should use doubles consistently 2011-10-27 18:39:27 +00:00
putil support cross-compatibility of 32-bit and 64-bit bam files 2011-10-31 22:24:35 +00:00
recorder stdfloat_double 2011-10-10 05:25:10 +00:00
skel we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
speedtree build in stdfloat_double 2011-10-11 17:28:03 +00:00
testbed perform shell-style filename globbing on Win32 too 2011-11-09 01:35:19 +00:00
text fix prepare_scene() to prepare vertex buffers as well as textures 2011-11-05 17:58:28 +00:00
tform stdfloat_double 2011-10-10 05:25:10 +00:00
tinydisplay stdfloat_double 2011-10-10 05:25:10 +00:00
vision use integer frame numbers instead of floating-point time values in ffmpeg movies, for robustness 2011-11-15 22:34:43 +00:00
vrpn stdfloat_double 2011-10-10 05:25:10 +00:00
wgldisplay build in stdfloat_double 2011-10-11 17:28:03 +00:00
windisplay whoops, forgot to remove debug output 2011-09-01 20:59:07 +00:00
x11display remove debug statement 2011-10-11 04:52:45 +00:00
PACKAGE-DESC
Sources.pp