59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
// Filename: physxFileStream.h
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// Created by: enn0x (11Oct09)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef PHYSXFILESTREAM_H
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#define PHYSXFILESTREAM_H
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#include "pandabase.h"
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#include "virtualFile.h"
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#include "filename.h"
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#include "physx_includes.h"
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////////////////////////////////////////////////////////////////////
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// Class : PhysxFileStream
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// Description :
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAPHYSX PhysxFileStream : public NxStream {
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public:
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PhysxFileStream(const Filename &fn, bool load);
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virtual ~PhysxFileStream();
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virtual NxU8 readByte() const;
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virtual NxU16 readWord() const;
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virtual NxU32 readDword() const;
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virtual float readFloat() const;
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virtual double readDouble() const;
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virtual void readBuffer(void *buffer, NxU32 size) const;
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virtual NxStream &storeByte(NxU8 b);
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virtual NxStream &storeWord(NxU16 w);
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virtual NxStream &storeDword(NxU32 d);
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virtual NxStream &storeFloat(NxReal f);
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virtual NxStream &storeDouble(NxF64 f);
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virtual NxStream &storeBuffer(const void *buffer, NxU32 size);
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private:
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// write
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FILE* _fp;
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// read
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PT(VirtualFile) _vf;
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istream *_in;
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};
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#endif // PHYSXFILESTREAM_H
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