| .. |
|
Sources.pp
|
Implement ParamNodePath; fix circular include issue in shaderInput.h
|
2015-02-25 01:25:19 +01:00 |
|
accumulatedAttribs.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
accumulatedAttribs.cxx
|
fix TransformState leak
|
2009-03-11 00:21:01 +00:00 |
|
accumulatedAttribs.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
alphaTestAttrib.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
alphaTestAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
alphaTestAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
antialiasAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
antialiasAttrib.cxx
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
antialiasAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
attribNodeRegistry.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
attribNodeRegistry.cxx
|
SIMPLE_THREADS_NO_MUTEX -> LightMutex
|
2008-10-08 23:23:40 +00:00 |
|
attribNodeRegistry.h
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
audioVolumeAttrib.I
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
audioVolumeAttrib.cxx
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
audioVolumeAttrib.h
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
auxBitplaneAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
auxBitplaneAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
auxBitplaneAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
auxSceneData.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
auxSceneData.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
auxSceneData.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
bamFile.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
bamFile.cxx
|
work-in-progress: cache-check-timestamps
|
2012-02-25 02:28:41 +00:00 |
|
bamFile.h
|
support cross-compatibility of 32-bit and 64-bit bam files
|
2011-10-31 22:24:35 +00:00 |
|
billboardEffect.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
billboardEffect.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
billboardEffect.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
cacheStats.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cacheStats.cxx
|
Fix clock-mode Config.prc setting
|
2015-12-19 15:34:34 +01:00 |
|
cacheStats.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
camera.I
|
Commit Camera::set_lod_scale patch by Josh Enes
|
2012-10-19 15:25:48 +00:00 |
|
camera.N
|
*** empty log message ***
|
2005-05-27 01:52:22 +00:00 |
|
camera.cxx
|
Commit Camera::set_lod_scale patch by Josh Enes
|
2012-10-19 15:25:48 +00:00 |
|
camera.h
|
Commit Camera::set_lod_scale patch by Josh Enes
|
2012-10-19 15:25:48 +00:00 |
|
clipPlaneAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
clipPlaneAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
clipPlaneAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorAttrib.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
colorAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorBlendAttrib.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
colorBlendAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorBlendAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorScaleAttrib.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
colorScaleAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorScaleAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
colorWriteAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
colorWriteAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
colorWriteAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
compassEffect.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
compassEffect.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
compassEffect.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
config_pgraph.cxx
|
Implement ParamNodePath; fix circular include issue in shaderInput.h
|
2015-02-25 01:25:19 +01:00 |
|
config_pgraph.h
|
Many, many performance optimizations and enhancements
|
2015-01-07 19:30:01 +01:00 |
|
cullBin.I
|
Many, many performance optimizations and enhancements
|
2015-01-07 19:30:01 +01:00 |
|
cullBin.cxx
|
Further optimizations to the cull pipeline.
|
2015-01-22 16:22:16 +01:00 |
|
cullBin.h
|
Many, many performance optimizations and enhancements
|
2015-01-07 19:30:01 +01:00 |
|
cullBinAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cullBinAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
cullBinAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
cullBinEnums.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cullBinManager.I
|
Many, many performance optimizations and enhancements
|
2015-01-07 19:30:01 +01:00 |
|
cullBinManager.cxx
|
Add ConfigVariableColor
|
2015-02-05 13:34:52 +01:00 |
|
cullBinManager.h
|
Fix compilation with STDFLOAT_DOUBLE
|
2015-03-08 15:55:43 +01:00 |
|
cullFaceAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
cullFaceAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
cullFaceAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
cullHandler.I
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
cullHandler.cxx
|
Further optimizations to the cull pipeline.
|
2015-01-22 16:22:16 +01:00 |
|
cullHandler.h
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
cullPlanes.I
|
explicit occlusion culling support from community member teedee, with additional enhancements by drwr
|
2011-03-18 01:56:09 +00:00 |
|
cullPlanes.cxx
|
Further optimizations to the cull pipeline.
|
2015-01-22 16:22:16 +01:00 |
|
cullPlanes.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
cullResult.I
|
Add M_filled_wireframe render mode
|
2015-02-06 12:15:25 +01:00 |
|
cullResult.cxx
|
Add M_filled_wireframe render mode
|
2015-02-06 12:15:25 +01:00 |
|
cullResult.h
|
Add M_filled_wireframe render mode
|
2015-02-06 12:15:25 +01:00 |
|
cullTraverser.I
|
Many, many performance optimizations and enhancements
|
2015-01-07 19:30:01 +01:00 |
|
cullTraverser.cxx
|
Further optimizations to the cull pipeline.
|
2015-01-22 16:22:16 +01:00 |
|
cullTraverser.h
|
Remove unused methods
|
2015-10-04 12:56:45 +02:00 |
|
cullTraverserData.I
|
Further optimizations to the cull pipeline.
|
2015-01-22 16:22:16 +01:00 |
|
cullTraverserData.cxx
|
Further optimizations to the cull pipeline.
|
2015-01-22 16:22:16 +01:00 |
|
cullTraverserData.h
|
Fix compilation with ppremake
|
2015-06-01 00:21:32 +02:00 |
|
cullableObject.I
|
Further optimizations to the cull pipeline.
|
2015-01-22 16:22:16 +01:00 |
|
cullableObject.cxx
|
GeomPrimitive optimizations & tweaks
|
2015-01-23 13:54:29 +01:00 |
|
cullableObject.h
|
GeomPrimitive optimizations & tweaks
|
2015-01-23 13:54:29 +01:00 |
|
decalEffect.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
decalEffect.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
decalEffect.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
depthOffsetAttrib.I
|
DepthOffsetAttrib::min_value, max_value
|
2012-02-17 19:11:22 +00:00 |
|
depthOffsetAttrib.cxx
|
DepthOffsetAttrib::min_value, max_value
|
2012-02-17 19:11:22 +00:00 |
|
depthOffsetAttrib.h
|
DepthOffsetAttrib::min_value, max_value
|
2012-02-17 19:11:22 +00:00 |
|
depthTestAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
depthTestAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
depthTestAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
depthWriteAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
depthWriteAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
depthWriteAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
findApproxLevelEntry.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxLevelEntry.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxLevelEntry.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxPath.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxPath.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
findApproxPath.h
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
fog.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
fog.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
fog.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
fogAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
fogAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
fogAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
geomDrawCallbackData.I
|
new callback system
|
2009-03-14 19:31:37 +00:00 |
|
geomDrawCallbackData.cxx
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
geomDrawCallbackData.h
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
geomNode.I
|
Many, many performance optimizations and enhancements
|
2015-01-07 19:30:01 +01:00 |
|
geomNode.cxx
|
Further optimizations to the cull pipeline.
|
2015-01-22 16:22:16 +01:00 |
|
geomNode.h
|
Further optimizations to the cull pipeline.
|
2015-01-22 16:22:16 +01:00 |
|
geomTransformer.I
|
apply_texture_colors()
|
2008-08-28 00:46:30 +00:00 |
|
geomTransformer.cxx
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
geomTransformer.h
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
internalNameCollection.I
|
collection operator +
|
2008-11-10 23:54:45 +00:00 |
|
internalNameCollection.cxx
|
Implicit cast string to InternalName in c++, also optimize for string literals
|
2015-02-07 16:43:25 +01:00 |
|
internalNameCollection.h
|
Implicit cast string to InternalName in c++, also optimize for string literals
|
2015-02-07 16:43:25 +01:00 |
|
lensNode.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
lensNode.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
lensNode.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
light.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
light.cxx
|
Support using setShaderInput with a light to bind to GLSL struct
|
2015-02-08 01:42:11 +01:00 |
|
light.h
|
Support using setShaderInput with a light to bind to GLSL struct
|
2015-02-08 01:42:11 +01:00 |
|
lightAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
lightAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
lightAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
lightRampAttrib.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
lightRampAttrib.cxx
|
Commit patch by Technologicat (closes LP #1214782)
|
2014-09-26 15:17:14 +00:00 |
|
lightRampAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
loader.I
|
loader.saveModel(), EggToObjConverter, etc.
|
2012-12-20 00:09:14 +00:00 |
|
loader.cxx
|
Fix eggcacher, dramatically improve Windows installer
|
2015-02-11 21:12:54 +01:00 |
|
loader.h
|
fix Loader error reporting
|
2015-01-23 13:20:14 +01:00 |
|
loaderFileType.cxx
|
Fix issues with OS X 10.9 compilation, fix issues uncovered by clang
|
2014-10-12 18:45:37 +00:00 |
|
loaderFileType.h
|
loader.saveModel(), EggToObjConverter, etc.
|
2012-12-20 00:09:14 +00:00 |
|
loaderFileTypeBam.cxx
|
fix Loader error reporting
|
2015-01-23 13:20:14 +01:00 |
|
loaderFileTypeBam.h
|
loader.saveModel(), EggToObjConverter, etc.
|
2012-12-20 00:09:14 +00:00 |
|
loaderFileTypeRegistry.cxx
|
minor debug aids
|
2013-03-27 16:51:09 +00:00 |
|
loaderFileTypeRegistry.h
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
materialAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
materialAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
materialAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
materialCollection.I
|
collection operator +
|
2008-11-10 23:54:45 +00:00 |
|
materialCollection.cxx
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
materialCollection.h
|
collection operator +
|
2008-11-10 23:54:45 +00:00 |
|
modelFlattenRequest.I
|
use global task manager
|
2008-09-29 17:29:49 +00:00 |
|
modelFlattenRequest.cxx
|
Fix async flatten of node without parents
|
2016-09-14 17:29:53 +02:00 |
|
modelFlattenRequest.h
|
wip: starting experimental C-based task manager
|
2008-09-19 00:58:04 +00:00 |
|
modelLoadRequest.I
|
asynchronous load priorities
|
2008-12-24 22:55:22 +00:00 |
|
modelLoadRequest.cxx
|
asynchronous load priorities
|
2008-12-24 22:55:22 +00:00 |
|
modelLoadRequest.h
|
asynchronous load priorities
|
2008-12-24 22:55:22 +00:00 |
|
modelNode.I
|
TextGraphic::set_instance_flag()
|
2008-10-28 21:36:26 +00:00 |
|
modelNode.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
modelNode.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
modelPool.I
|
fix Loader error reporting
|
2015-01-23 13:20:14 +01:00 |
|
modelPool.cxx
|
fix Loader error reporting
|
2015-01-23 13:20:14 +01:00 |
|
modelPool.h
|
fix Loader error reporting
|
2015-01-23 13:20:14 +01:00 |
|
modelRoot.I
|
work-in-progress: cache-check-timestamps
|
2012-02-25 02:28:41 +00:00 |
|
modelRoot.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
modelRoot.h
|
work-in-progress: cache-check-timestamps
|
2012-02-25 02:28:41 +00:00 |
|
modelSaveRequest.I
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
modelSaveRequest.cxx
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
modelSaveRequest.h
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
nodePath.I
|
Merge branch 'master' into interrogate-overhaul
|
2015-02-08 12:11:19 +01:00 |
|
nodePath.cxx
|
set_render_mode_thickness/perspective no longer overwrites wireframe color
|
2015-12-19 23:44:23 +01:00 |
|
nodePath.h
|
Merge branch 'master' into interrogate-overhaul
|
2015-02-27 12:48:33 +01:00 |
|
nodePathCollection.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
nodePathCollection.cxx
|
Make NodePathCollection and TextureCollection constructors extensions
|
2015-02-11 14:14:03 +01:00 |
|
nodePathCollection.h
|
Make NodePathCollection and TextureCollection constructors extensions
|
2015-02-11 14:14:03 +01:00 |
|
nodePathCollection_ext.cxx
|
Fix exception when trying to pickle NodePathCollection objects
|
2016-10-31 22:07:01 +01:00 |
|
nodePathCollection_ext.h
|
Make NodePathCollection and TextureCollection constructors extensions
|
2015-02-11 14:14:03 +01:00 |
|
nodePathComponent.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
nodePathComponent.cxx
|
integrate changes from Schell Games (plus some tab character fixes)
|
2009-06-01 21:51:15 +00:00 |
|
nodePathComponent.h
|
integrate changes from Schell Games (plus some tab character fixes)
|
2009-06-01 21:51:15 +00:00 |
|
nodePath_ext.I
|
Move all Python bindings out of core DLLs into the .pyd files.
|
2015-02-10 14:30:51 +01:00 |
|
nodePath_ext.cxx
|
Move all Python bindings out of core DLLs into the .pyd files.
|
2015-02-10 14:30:51 +01:00 |
|
nodePath_ext.h
|
Move all Python bindings out of core DLLs into the .pyd files.
|
2015-02-10 14:30:51 +01:00 |
|
occluderEffect.I
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
occluderEffect.cxx
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
occluderEffect.h
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
occluderNode.I
|
remove a few epvectors
|
2011-12-19 18:16:30 +00:00 |
|
occluderNode.cxx
|
Further optimizations to the cull pipeline.
|
2015-01-22 16:22:16 +01:00 |
|
occluderNode.h
|
leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner
|
2011-12-19 14:17:26 +00:00 |
|
p3pgraph_composite1.cxx
|
rename all Panda-built libraries to begin with libp3 or libpanda
|
2011-12-06 02:39:21 +00:00 |
|
p3pgraph_composite2.cxx
|
Remove EventStorePandaNode, it is no longer necessary
|
2015-01-24 19:50:14 +01:00 |
|
p3pgraph_composite3.cxx
|
Implement ParamNodePath; fix circular include issue in shaderInput.h
|
2015-02-25 01:25:19 +01:00 |
|
p3pgraph_composite4.cxx
|
rename all Panda-built libraries to begin with libp3 or libpanda
|
2011-12-06 02:39:21 +00:00 |
|
p3pgraph_ext_composite.cxx
|
Commit patch by cfsworks to move pgraph stuff to extensions
|
2014-04-04 09:23:58 +00:00 |
|
pandaNode.I
|
Fix draw mask propagation for initially hidden nodes when when frustum culling is off
|
2015-02-28 13:03:45 +01:00 |
|
pandaNode.cxx
|
Bam reader robustness; allow threaded bam reading from Python
|
2016-01-26 11:35:04 +01:00 |
|
pandaNode.h
|
Fix race condition when manipulating node transform in thread (LP #1417715)
|
2015-02-04 00:06:14 +01:00 |
|
pandaNodeChain.I
|
fix deadlock with reset_prev_transform()
|
2011-11-17 19:20:38 +00:00 |
|
pandaNodeChain.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
pandaNodeChain.h
|
fix deadlock with reset_prev_transform()
|
2011-11-17 19:20:38 +00:00 |
|
pandaNode_ext.cxx
|
Move all Python bindings out of core DLLs into the .pyd files.
|
2015-02-10 14:30:51 +01:00 |
|
pandaNode_ext.h
|
Commit patch by cfsworks to move pgraph stuff to extensions
|
2014-04-04 09:23:58 +00:00 |
|
paramNodePath.I
|
Implement ParamNodePath; fix circular include issue in shaderInput.h
|
2015-02-25 01:25:19 +01:00 |
|
paramNodePath.cxx
|
Implement ParamNodePath; fix circular include issue in shaderInput.h
|
2015-02-25 01:25:19 +01:00 |
|
paramNodePath.h
|
Implement ParamNodePath; fix circular include issue in shaderInput.h
|
2015-02-25 01:25:19 +01:00 |
|
planeNode.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
planeNode.cxx
|
Further optimizations to the cull pipeline.
|
2015-01-22 16:22:16 +01:00 |
|
planeNode.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
polylightEffect.I
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
polylightEffect.cxx
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
polylightEffect.h
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
polylightNode.I
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
polylightNode.cxx
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
polylightNode.h
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
portalClipper.I
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
portalClipper.cxx
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
portalClipper.h
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
portalNode.I
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
portalNode.cxx
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
portalNode.h
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
renderAttrib.I
|
Many, many performance optimizations and enhancements
|
2015-01-07 19:30:01 +01:00 |
|
renderAttrib.cxx
|
Implicit cast string to InternalName in c++, also optimize for string literals
|
2015-02-07 16:43:25 +01:00 |
|
renderAttrib.h
|
Implicit cast string to InternalName in c++, also optimize for string literals
|
2015-02-07 16:43:25 +01:00 |
|
renderAttribRegistry.I
|
merge dev_slots_2008: slot-based RenderState implementation
|
2008-11-19 01:21:44 +00:00 |
|
renderAttribRegistry.cxx
|
merge dev_slots_2008: slot-based RenderState implementation
|
2008-11-19 01:21:44 +00:00 |
|
renderAttribRegistry.h
|
merge dev_slots_2008: slot-based RenderState implementation
|
2008-11-19 01:21:44 +00:00 |
|
renderEffect.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
renderEffect.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
renderEffect.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
renderEffects.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
renderEffects.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
renderEffects.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
renderModeAttrib.I
|
Add M_filled_wireframe render mode
|
2015-02-06 12:15:25 +01:00 |
|
renderModeAttrib.cxx
|
Add M_filled_wireframe render mode
|
2015-02-06 12:15:25 +01:00 |
|
renderModeAttrib.h
|
Add M_filled_wireframe render mode
|
2015-02-06 12:15:25 +01:00 |
|
renderState.I
|
A few convenience methods that allow for cleaner code in GSGs
|
2015-03-31 13:57:02 +02:00 |
|
renderState.cxx
|
Fix bug #1457688: libRocket elements show solid white in tinydisplay
|
2015-08-20 18:58:13 +02:00 |
|
renderState.h
|
Fix bug #1457688: libRocket elements show solid white in tinydisplay
|
2015-08-20 18:58:13 +02:00 |
|
renderState_ext.cxx
|
Move all Python bindings out of core DLLs into the .pyd files.
|
2015-02-10 14:30:51 +01:00 |
|
renderState_ext.h
|
Commit patch by cfsworks to move pgraph stuff to extensions
|
2014-04-04 09:23:58 +00:00 |
|
rescaleNormalAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
rescaleNormalAttrib.cxx
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
rescaleNormalAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
sceneGraphReducer.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
sceneGraphReducer.cxx
|
Cull improvements: don't compute bounds when not necessary
|
2015-01-08 23:16:38 +01:00 |
|
sceneGraphReducer.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
sceneSetup.I
|
Further optimizations to the cull pipeline.
|
2015-01-22 16:22:16 +01:00 |
|
sceneSetup.cxx
|
tracking down memory leaks
|
2011-09-08 02:28:14 +00:00 |
|
sceneSetup.h
|
Further optimizations to the cull pipeline.
|
2015-01-22 16:22:16 +01:00 |
|
scissorAttrib.I
|
Add an "off" ScissorAttrib, don't apply scissoring to overlay display region so that a full-window clear is truly a full-window clear
|
2014-09-16 20:44:39 +00:00 |
|
scissorAttrib.cxx
|
Add an "off" ScissorAttrib, don't apply scissoring to overlay display region so that a full-window clear is truly a full-window clear
|
2014-09-16 20:44:39 +00:00 |
|
scissorAttrib.h
|
Add an "off" ScissorAttrib, don't apply scissoring to overlay display region so that a full-window clear is truly a full-window clear
|
2014-09-16 20:44:39 +00:00 |
|
scissorEffect.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
scissorEffect.cxx
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
scissorEffect.h
|
Commit patches by cfsworks:
|
2014-10-19 22:41:47 +00:00 |
|
shadeModelAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
shadeModelAttrib.cxx
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
shadeModelAttrib.h
|
Finishing migration of RenderState and RenderAttrib to SimpleHashMap and garbage_collect() models, working towards threaded pipelining
|
2011-09-04 15:47:45 +00:00 |
|
shaderAttrib.I
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
shaderAttrib.cxx
|
Don't error if passing an oversized matrix array to a mat4[1] shader parameter
|
2016-12-20 23:18:05 +01:00 |
|
shaderAttrib.h
|
Add F_hardware_skinning/p3d_TransformTable to GLSL on 1.9 branch, as requested
|
2015-09-05 15:28:57 +02:00 |
|
shaderInput.I
|
Cg fixes for DX9
|
2016-07-10 14:31:58 +02:00 |
|
shaderInput.cxx
|
Implement ParamNodePath; fix circular include issue in shaderInput.h
|
2015-02-25 01:25:19 +01:00 |
|
shaderInput.h
|
Implement ParamNodePath; fix circular include issue in shaderInput.h
|
2015-02-25 01:25:19 +01:00 |
|
shaderPool.I
|
better Filename usage
|
2008-11-11 23:28:14 +00:00 |
|
shaderPool.cxx
|
general: Fix missing includes.
|
2015-02-24 16:06:47 -08:00 |
|
shaderPool.h
|
tag some more methods BLOCKING
|
2012-03-27 14:31:11 +00:00 |
|
showBoundsEffect.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
showBoundsEffect.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
showBoundsEffect.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
stateMunger.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
stateMunger.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
stateMunger.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
stencilAttrib.I
|
Simplify oddly redundant StencilAttrib implementation.
|
2014-12-03 22:44:07 +01:00 |
|
stencilAttrib.cxx
|
Simplify oddly redundant StencilAttrib implementation.
|
2014-12-03 22:44:07 +01:00 |
|
stencilAttrib.h
|
Simplify oddly redundant StencilAttrib implementation.
|
2014-12-03 22:44:07 +01:00 |
|
test_pgraph.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
texGenAttrib.I
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
texGenAttrib.cxx
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
texGenAttrib.h
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
|
texMatrixAttrib.I
|
apply per-attrib override to TexMatrixAttrib also
|
2010-05-06 01:12:34 +00:00 |
|
texMatrixAttrib.cxx
|
Many, many performance optimizations and enhancements
|
2015-01-07 19:30:01 +01:00 |
|
texMatrixAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
texProjectorEffect.I
|
NodePath::set_tex_projector(..., lens_index)
|
2012-02-14 02:40:51 +00:00 |
|
texProjectorEffect.cxx
|
NodePath::set_tex_projector(..., lens_index)
|
2012-02-14 02:40:51 +00:00 |
|
texProjectorEffect.h
|
NodePath::set_tex_projector(..., lens_index)
|
2012-02-14 02:40:51 +00:00 |
|
textureAttrib.I
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
|
textureAttrib.cxx
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
|
textureAttrib.h
|
Fix 32-bit Windows compilation issues with Eigen
|
2015-02-09 16:51:59 +01:00 |
|
textureStageCollection.I
|
one override per TextureStage, instead of a global override per TextureAttrib
|
2010-05-04 22:39:40 +00:00 |
|
textureStageCollection.cxx
|
one override per TextureStage, instead of a global override per TextureAttrib
|
2010-05-04 22:39:40 +00:00 |
|
textureStageCollection.h
|
one override per TextureStage, instead of a global override per TextureAttrib
|
2010-05-04 22:39:40 +00:00 |
|
transformState.I
|
Many, many performance optimizations and enhancements
|
2015-01-07 19:30:01 +01:00 |
|
transformState.cxx
|
Many, many performance optimizations and enhancements
|
2015-01-07 19:30:01 +01:00 |
|
transformState.h
|
Implicit cast string to InternalName in c++, also optimize for string literals
|
2015-02-07 16:43:25 +01:00 |
|
transformState_ext.cxx
|
Move all Python bindings out of core DLLs into the .pyd files.
|
2015-02-10 14:30:51 +01:00 |
|
transformState_ext.h
|
Commit patch by cfsworks to move pgraph stuff to extensions
|
2014-04-04 09:23:58 +00:00 |
|
transparencyAttrib.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
transparencyAttrib.cxx
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
transparencyAttrib.h
|
Add RenderState::get_auto_shader_state()
|
2011-11-07 00:08:04 +00:00 |
|
weakNodePath.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
weakNodePath.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
weakNodePath.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
workingNodePath.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
workingNodePath.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
workingNodePath.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |