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Sources.pp
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move clear() to DisplayRegion and GraphicsWindow objects instead of on GSG
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2002-07-11 21:03:56 +00:00 |
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clearableRegion.I
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move clear() to DisplayRegion and GraphicsWindow objects instead of on GSG
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2002-07-11 21:03:56 +00:00 |
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clearableRegion.cxx
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move clear() to DisplayRegion and GraphicsWindow objects instead of on GSG
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2002-07-11 21:03:56 +00:00 |
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clearableRegion.h
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move clear() to DisplayRegion and GraphicsWindow objects instead of on GSG
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2002-07-11 21:03:56 +00:00 |
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config_display.cxx
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first pass (broken) of multi-threaded rendering
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2002-08-14 00:43:05 +00:00 |
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config_display.h
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first pass (broken) of multi-threaded rendering
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2002-08-14 00:43:05 +00:00 |
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displayRegion.I
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
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displayRegion.cxx
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
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displayRegion.h
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move clear() to DisplayRegion and GraphicsWindow objects instead of on GSG
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2002-07-11 21:03:56 +00:00 |
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displayRegionStack.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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displayRegionStack.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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display_composite1.cxx
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move clear() to DisplayRegion and GraphicsWindow objects instead of on GSG
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2002-07-11 21:03:56 +00:00 |
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display_composite2.cxx
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move clear() to DisplayRegion and GraphicsWindow objects instead of on GSG
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2002-07-11 21:03:56 +00:00 |
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display_headers.h
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
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frameBufferStack.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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frameBufferStack.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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geomContext.I
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changed CircBuffer to use STL-like interface
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2001-06-12 18:56:57 +00:00 |
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geomContext.cxx
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changed CircBuffer to use STL-like interface
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2001-06-12 18:56:57 +00:00 |
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geomContext.h
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changed CircBuffer to use STL-like interface
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2001-06-12 18:56:57 +00:00 |
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geomNodeContext.I
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
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geomNodeContext.cxx
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changed CircBuffer to use STL-like interface
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2001-06-12 18:56:57 +00:00 |
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geomNodeContext.h
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
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graphicsChannel.I
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integrate more new-scene-graph stuff
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2002-02-26 00:07:26 +00:00 |
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graphicsChannel.cxx
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integrate more new-scene-graph stuff
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2002-02-26 00:07:26 +00:00 |
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graphicsChannel.h
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integrate more new-scene-graph stuff
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2002-02-26 00:07:26 +00:00 |
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graphicsEngine.I
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first pass (broken) of multi-threaded rendering
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2002-08-14 00:43:05 +00:00 |
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graphicsEngine.cxx
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first pass (broken) of multi-threaded rendering
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2002-08-14 00:43:05 +00:00 |
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graphicsEngine.h
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first pass (broken) of multi-threaded rendering
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2002-08-14 00:43:05 +00:00 |
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graphicsLayer.I
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integrate more new-scene-graph stuff
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2002-02-26 00:07:26 +00:00 |
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graphicsLayer.cxx
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integrate more new-scene-graph stuff
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2002-02-26 00:07:26 +00:00 |
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graphicsLayer.h
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integrate more new-scene-graph stuff
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2002-02-26 00:07:26 +00:00 |
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graphicsPipe.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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graphicsPipe.cxx
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only try to load a given module once
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2002-08-04 17:04:03 +00:00 |
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graphicsPipe.h
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
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graphicsStateGuardian.I
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clip planes
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2002-07-12 15:46:51 +00:00 |
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graphicsStateGuardian.cxx
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pstats TransformState, RenderState
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2002-07-16 01:10:53 +00:00 |
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graphicsStateGuardian.h
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pstats TransformState, RenderState
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2002-07-16 01:10:53 +00:00 |
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graphicsWindow.I
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configurable clear color
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2002-07-12 16:53:11 +00:00 |
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graphicsWindow.cxx
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add get_framebuffer_format
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2002-08-30 03:03:55 +00:00 |
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graphicsWindow.h
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add get_framebuffer_format
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2002-08-30 03:03:55 +00:00 |
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graphicsWindowInputDevice.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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graphicsWindowInputDevice.cxx
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support keystrokes in addition to button up/down
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2002-02-16 00:09:53 +00:00 |
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graphicsWindowInputDevice.h
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support keystrokes in addition to button up/down
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2002-02-16 00:09:53 +00:00 |
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hardwareChannel.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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hardwareChannel.cxx
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remove pch
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2001-06-08 23:56:30 +00:00 |
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hardwareChannel.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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interactiveGraphicsPipe.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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interactiveGraphicsPipe.cxx
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support opening multiple remote glx windows
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2002-04-12 02:45:38 +00:00 |
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interactiveGraphicsPipe.h
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support opening multiple remote glx windows
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2002-04-12 02:45:38 +00:00 |
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lensStack.I
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integrate more new-scene-graph stuff
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2002-02-26 00:07:26 +00:00 |
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lensStack.h
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integrate more new-scene-graph stuff
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2002-02-26 00:07:26 +00:00 |
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noninteractiveGraphicsPipe.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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noninteractiveGraphicsPipe.cxx
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remove pch
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2001-06-08 23:56:30 +00:00 |
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noninteractiveGraphicsPipe.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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pipeSpec.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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pipeSpec.cxx
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support opening multiple remote glx windows
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2002-04-12 02:45:38 +00:00 |
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pipeSpec.h
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support opening multiple remote glx windows
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2002-04-12 02:45:38 +00:00 |
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renderBuffer.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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savedFrameBuffer.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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savedFrameBuffer.cxx
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remove pch
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2001-06-08 23:56:30 +00:00 |
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savedFrameBuffer.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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test_display.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |