open_toontown_panda3d/panda/src/display/displayInformation.h

92 lines
2.3 KiB
C++

// Filename: displayInformation.h
// Created by: aignacio (17Jan07)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2007, Disney Enterprises, Inc. All rights
// reserved.
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef DISPLAYINFORMATION_H
#define DISPLAYINFORMATION_H
#include "typedef.h"
typedef struct {
int width;
int height;
int bits_per_pixel;
int refresh_rate;
int fullscreen_only;
}
DisplayMode;
////////////////////////////////////////////////////////////////////
// Class : DisplayInformation
// Description : This class contains various display information.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA DisplayInformation {
PUBLISHED:
enum DetectionState {
DS_unknown,
DS_success,
DS_direct_3d_create_error,
DS_create_window_error,
DS_create_device_error,
};
~DisplayInformation();
DisplayInformation();
int get_display_state();
int get_maximum_window_width();
int get_maximum_window_height();
int get_window_bits_per_pixel();
int get_total_display_modes();
int get_display_mode_width(int display_index);
int get_display_mode_height(int display_index);
int get_display_mode_bits_per_pixel(int display_index);
int get_display_mode_refresh_rate(int display_index);
int get_display_mode_fullscreen_only(int display_index);
int get_shader_model();
int get_video_memory();
int get_texture_memory();
PN_uint64 get_physical_memory();
PN_uint64 get_available_physical_memory();
public:
DetectionState _state;
int _get_adapter_display_mode_state;
int _get_device_caps_state;
int _maximum_window_width;
int _maximum_window_height;
int _window_bits_per_pixel;
int _total_display_modes;
DisplayMode *_display_mode_array;
int _shader_model;
int _video_memory;
int _texture_memory;
PN_uint64 _physical_memory;
PN_uint64 _available_physical_memory;
};
#endif