69 lines
2.0 KiB
C++
69 lines
2.0 KiB
C++
// Filename: textureCollection.h
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// Created by: drose (16Mar02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef TEXTURECOLLECTION_H
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#define TEXTURECOLLECTION_H
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#include "pandabase.h"
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#include "pointerToArray.h"
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#include "texture.h"
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////////////////////////////////////////////////////////////////////
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// Class : TextureCollection
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// Description :
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA TextureCollection {
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PUBLISHED:
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TextureCollection();
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TextureCollection(const TextureCollection ©);
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void operator = (const TextureCollection ©);
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INLINE ~TextureCollection();
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void add_texture(Texture *node_texture);
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bool remove_texture(Texture *node_texture);
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void add_textures_from(const TextureCollection &other);
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void remove_textures_from(const TextureCollection &other);
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void remove_duplicate_textures();
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bool has_texture(Texture *texture) const;
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void clear();
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Texture *find_texture(const string &name) const;
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int get_num_textures() const;
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Texture *get_texture(int index) const;
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Texture *operator [] (int index) const;
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void output(ostream &out) const;
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void write(ostream &out, int indent_level = 0) const;
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private:
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typedef PTA(PT(Texture)) Textures;
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Textures _textures;
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};
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INLINE ostream &operator << (ostream &out, const TextureCollection &col) {
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col.output(out);
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return out;
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}
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#include "textureCollection.I"
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#endif
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