| .. |
|
Sources.pp
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
accumulatedAttribs.I
|
better GeomTransformer, flatten operations
|
2004-12-21 00:12:09 +00:00 |
|
accumulatedAttribs.cxx
|
better GeomTransformer, flatten operations
|
2004-12-21 00:12:09 +00:00 |
|
accumulatedAttribs.h
|
regularize length of comment slashes
|
2005-05-19 00:22:28 +00:00 |
|
alphaTestAttrib.I
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
|
alphaTestAttrib.cxx
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New shader system
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2005-09-25 04:06:31 +00:00 |
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alphaTestAttrib.h
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New state handling code
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2005-09-21 18:02:04 +00:00 |
|
ambientLight.I
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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ambientLight.cxx
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add set_priority() to Light, PlaneNode
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2005-07-12 01:08:02 +00:00 |
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ambientLight.h
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add set_priority() to Light, PlaneNode
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2005-07-12 01:08:02 +00:00 |
|
antialiasAttrib.I
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better antialias handling
|
2005-01-28 20:46:22 +00:00 |
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antialiasAttrib.cxx
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New shader system
|
2005-09-25 04:06:31 +00:00 |
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antialiasAttrib.h
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New state handling code
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2005-09-21 18:02:04 +00:00 |
|
attribSlots.I
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New state handling code
|
2005-09-21 18:02:04 +00:00 |
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attribSlots.cxx
|
individual control of channels in ColorWriteAttrib
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2005-09-28 14:09:35 +00:00 |
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attribSlots.h
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New state handling code
|
2005-09-21 18:02:04 +00:00 |
|
auxSceneData.I
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weak pointers, and FadeLODNode fixes for instances/multiple cameras
|
2004-09-30 21:29:25 +00:00 |
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auxSceneData.cxx
|
weak pointers, and FadeLODNode fixes for instances/multiple cameras
|
2004-09-30 21:29:25 +00:00 |
|
auxSceneData.h
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weak pointers, and FadeLODNode fixes for instances/multiple cameras
|
2004-09-30 21:29:25 +00:00 |
|
bamFile.I
|
update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
|
bamFile.cxx
|
implicitly decompress/compress for input/output files named .pz; also support vfs-implicit-pz.
|
2006-01-25 17:45:31 +00:00 |
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bamFile.h
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bam 5.0, new Geom implementation is now official
|
2005-06-30 17:42:21 +00:00 |
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billboardEffect.I
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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billboardEffect.cxx
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fix billboards, lod's, etc.
|
2005-05-27 22:03:23 +00:00 |
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billboardEffect.h
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fix flatten in conjunction with billboards
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2005-03-23 23:32:07 +00:00 |
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binCullHandler.I
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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binCullHandler.cxx
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various pstats improvements; pstats use 32 bit headers; added "*" category; some minor fixes
|
2005-04-30 00:09:07 +00:00 |
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binCullHandler.h
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use new munger system for qpgeom sprites/points
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2005-04-07 21:51:00 +00:00 |
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camera.I
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use implicit scene in camera
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2005-01-13 14:24:02 +00:00 |
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camera.N
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*** empty log message ***
|
2005-05-27 01:52:22 +00:00 |
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camera.cxx
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weak pointers, and FadeLODNode fixes for instances/multiple cameras
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2004-09-30 21:29:25 +00:00 |
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camera.h
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build on Irix
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2005-05-09 21:37:34 +00:00 |
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clipPlaneAttrib.I
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add set_priority() to Light, PlaneNode
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2005-07-12 01:08:02 +00:00 |
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clipPlaneAttrib.cxx
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New shader system
|
2005-09-25 04:06:31 +00:00 |
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clipPlaneAttrib.h
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New state handling code
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2005-09-21 18:02:04 +00:00 |
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colorAttrib.I
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fix RenderState memory leak
|
2005-05-09 18:03:44 +00:00 |
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colorAttrib.cxx
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New shader system
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2005-09-25 04:06:31 +00:00 |
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colorAttrib.h
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New state handling code
|
2005-09-21 18:02:04 +00:00 |
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colorBlendAttrib.I
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TextureStage::M_blend_color_scale, TextureStage::rgb_scale, ColorBlendAttrib::O_color_scale, better handling of state changes in GL
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2005-02-25 18:25:00 +00:00 |
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colorBlendAttrib.cxx
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New shader system
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2005-09-25 04:06:31 +00:00 |
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colorBlendAttrib.h
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New state handling code
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2005-09-21 18:02:04 +00:00 |
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colorScaleAttrib.I
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fix RenderState memory leak
|
2005-05-09 18:03:44 +00:00 |
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colorScaleAttrib.cxx
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New shader system
|
2005-09-25 04:06:31 +00:00 |
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colorScaleAttrib.h
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New state handling code
|
2005-09-21 18:02:04 +00:00 |
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colorWriteAttrib.I
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individual control of channels in ColorWriteAttrib
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2005-09-28 14:09:35 +00:00 |
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colorWriteAttrib.cxx
|
individual control of channels in ColorWriteAttrib
|
2005-09-28 14:09:35 +00:00 |
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colorWriteAttrib.h
|
individual control of channels in ColorWriteAttrib
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2005-09-28 14:09:35 +00:00 |
|
compassEffect.I
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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compassEffect.cxx
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fix vp sky
|
2005-11-30 18:19:59 +00:00 |
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compassEffect.h
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whoops, broke billboards
|
2005-03-09 18:40:30 +00:00 |
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config_pgraph.cxx
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more threading issues
|
2006-01-16 15:42:28 +00:00 |
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config_pgraph.h
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revised portals to accommodate space changes
|
2005-09-20 01:27:38 +00:00 |
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cullBin.I
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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cullBin.cxx
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simplify pstats a bit; make qpgeom egg loader behave more like traditional
|
2005-04-25 22:23:18 +00:00 |
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cullBin.h
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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cullBinAttrib.I
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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cullBinAttrib.cxx
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New shader system
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2005-09-25 04:06:31 +00:00 |
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cullBinAttrib.h
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New state handling code
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2005-09-21 18:02:04 +00:00 |
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cullBinBackToFront.I
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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cullBinBackToFront.cxx
|
fix billboards, lod's, etc.
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2005-05-27 22:03:23 +00:00 |
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cullBinBackToFront.h
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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cullBinFixed.I
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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cullBinFixed.cxx
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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cullBinFixed.h
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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cullBinFrontToBack.I
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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cullBinFrontToBack.cxx
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fix billboards, lod's, etc.
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2005-05-27 22:03:23 +00:00 |
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cullBinFrontToBack.h
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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cullBinManager.I
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verbose output for CullBinManager
|
2005-10-14 21:39:46 +00:00 |
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cullBinManager.cxx
|
verbose output for CullBinManager
|
2005-10-14 21:39:46 +00:00 |
|
cullBinManager.h
|
verbose output for CullBinManager
|
2005-10-14 21:39:46 +00:00 |
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cullBinStateSorted.I
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fix billboards, lod's, etc.
|
2005-05-27 22:03:23 +00:00 |
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cullBinStateSorted.cxx
|
real state sorting
|
2005-03-22 23:28:49 +00:00 |
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cullBinStateSorted.h
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real state sorting
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2005-03-22 23:28:49 +00:00 |
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cullBinUnsorted.I
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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cullBinUnsorted.cxx
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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cullBinUnsorted.h
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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cullFaceAttrib.I
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
|
cullFaceAttrib.cxx
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New shader system
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2005-09-25 04:06:31 +00:00 |
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cullFaceAttrib.h
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New state handling code
|
2005-09-21 18:02:04 +00:00 |
|
cullHandler.I
|
fix billboards, lod's, etc.
|
2005-05-27 22:03:23 +00:00 |
|
cullHandler.cxx
|
fix billboards, lod's, etc.
|
2005-05-27 22:03:23 +00:00 |
|
cullHandler.h
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use new munger system for qpgeom sprites/points
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2005-04-07 21:51:00 +00:00 |
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cullPlanes.I
|
PGItemNotify interface, PGScrollFrame, and more general PGSliderBar
|
2005-08-27 00:15:54 +00:00 |
|
cullPlanes.cxx
|
PGItemNotify interface, PGScrollFrame, and more general PGSliderBar
|
2005-08-27 00:15:54 +00:00 |
|
cullPlanes.h
|
PGItemNotify interface, PGScrollFrame, and more general PGSliderBar
|
2005-08-27 00:15:54 +00:00 |
|
cullResult.I
|
runtime improvements
|
2005-05-10 22:43:44 +00:00 |
|
cullResult.cxx
|
runtime improvements
|
2005-05-10 22:43:44 +00:00 |
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cullResult.h
|
bam 5.0, new Geom implementation is now official
|
2005-06-30 17:42:21 +00:00 |
|
cullTraverser.I
|
simply & pandify dx8gsg some; rework gsg's external_transform and internal_transform
|
2005-05-26 00:09:52 +00:00 |
|
cullTraverser.cxx
|
untabify
|
2006-01-13 18:38:07 +00:00 |
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cullTraverser.h
|
simply & pandify dx8gsg some; rework gsg's external_transform and internal_transform
|
2005-05-26 00:09:52 +00:00 |
|
cullTraverserData.I
|
PGItemNotify interface, PGScrollFrame, and more general PGSliderBar
|
2005-08-27 00:15:54 +00:00 |
|
cullTraverserData.cxx
|
PGItemNotify interface, PGScrollFrame, and more general PGSliderBar
|
2005-08-27 00:15:54 +00:00 |
|
cullTraverserData.h
|
PGItemNotify interface, PGScrollFrame, and more general PGSliderBar
|
2005-08-27 00:15:54 +00:00 |
|
cullableObject.I
|
fix billboards, lod's, etc.
|
2005-05-27 22:03:23 +00:00 |
|
cullableObject.cxx
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
cullableObject.h
|
show_cpu_animation -> show_vertex_animation
|
2005-07-08 23:13:30 +00:00 |
|
decalEffect.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
decalEffect.cxx
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
decalEffect.h
|
merge multitexture support in from branch
|
2004-07-30 00:38:35 +00:00 |
|
depthOffsetAttrib.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
depthOffsetAttrib.cxx
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
|
depthOffsetAttrib.h
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
|
depthTestAttrib.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
depthTestAttrib.cxx
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
|
depthTestAttrib.h
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
|
depthWriteAttrib.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
depthWriteAttrib.cxx
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
|
depthWriteAttrib.h
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
|
directionalLight.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
directionalLight.cxx
|
add set_priority() to Light, PlaneNode
|
2005-07-12 01:08:02 +00:00 |
|
directionalLight.h
|
better pipelining
|
2006-02-03 18:12:08 +00:00 |
|
drawCullHandler.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
drawCullHandler.cxx
|
fix miscellaneous bugs
|
2005-04-13 00:33:59 +00:00 |
|
drawCullHandler.h
|
use new munger system for qpgeom sprites/points
|
2005-04-07 21:51:00 +00:00 |
|
drawMaskAttrib.I
|
add DrawMaskAttrib
|
2005-09-29 01:27:03 +00:00 |
|
drawMaskAttrib.cxx
|
add DrawMaskAttrib
|
2005-09-29 01:27:03 +00:00 |
|
drawMaskAttrib.h
|
add DrawMaskAttrib
|
2005-09-29 01:27:03 +00:00 |
|
fadeLodNode.I
|
weak pointers, and FadeLODNode fixes for instances/multiple cameras
|
2004-09-30 21:29:25 +00:00 |
|
fadeLodNode.cxx
|
weak pointers, and FadeLODNode fixes for instances/multiple cameras
|
2004-09-30 21:29:25 +00:00 |
|
fadeLodNode.h
|
weak pointers, and FadeLODNode fixes for instances/multiple cameras
|
2004-09-30 21:29:25 +00:00 |
|
fadeLodNodeData.cxx
|
weak pointers, and FadeLODNode fixes for instances/multiple cameras
|
2004-09-30 21:29:25 +00:00 |
|
fadeLodNodeData.h
|
weak pointers, and FadeLODNode fixes for instances/multiple cameras
|
2004-09-30 21:29:25 +00:00 |
|
findApproxLevelEntry.I
|
Further NodePath::find() optimizations
|
2004-06-14 19:02:29 +00:00 |
|
findApproxLevelEntry.cxx
|
Further NodePath::find() optimizations
|
2004-06-14 19:02:29 +00:00 |
|
findApproxLevelEntry.h
|
Further NodePath::find() optimizations
|
2004-06-14 19:02:29 +00:00 |
|
findApproxPath.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
findApproxPath.cxx
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
findApproxPath.h
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
fog.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
fog.cxx
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
fog.h
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
fogAttrib.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
fogAttrib.cxx
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
|
fogAttrib.h
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
|
geomNode.I
|
fix text glyph caching problem
|
2005-10-02 16:56:51 +00:00 |
|
geomNode.cxx
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
geomNode.h
|
better pipelining
|
2006-02-03 18:12:08 +00:00 |
|
geomTransformer.I
|
bam 5.0, new Geom implementation is now official
|
2005-06-30 17:42:21 +00:00 |
|
geomTransformer.cxx
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
geomTransformer.h
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
internalNameCollection.I
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
internalNameCollection.cxx
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
internalNameCollection.h
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
lensNode.I
|
straighten out some confusing texture interfaces
|
2005-05-02 00:29:24 +00:00 |
|
lensNode.cxx
|
expose Texture::T_depth_component, sanify a few things
|
2005-07-23 18:03:10 +00:00 |
|
lensNode.h
|
straighten out some confusing texture interfaces
|
2005-05-02 00:29:24 +00:00 |
|
light.I
|
add set_priority() to Light, PlaneNode
|
2005-07-12 01:08:02 +00:00 |
|
light.cxx
|
add set_priority() to Light, PlaneNode
|
2005-07-12 01:08:02 +00:00 |
|
light.h
|
better pipelining
|
2006-02-03 18:12:08 +00:00 |
|
lightAttrib.I
|
add set_priority() to Light, PlaneNode
|
2005-07-12 01:08:02 +00:00 |
|
lightAttrib.cxx
|
untabify
|
2006-01-13 18:38:07 +00:00 |
|
lightAttrib.h
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
|
lightLensNode.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
lightLensNode.cxx
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
lightLensNode.h
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
lightNode.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
lightNode.cxx
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
lightNode.h
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
loader.I
|
LoaderOptions, supporting auto-converting animation from maya filess
|
2005-10-05 22:35:23 +00:00 |
|
loader.cxx
|
better diagnostic
|
2006-01-26 14:34:12 +00:00 |
|
loader.h
|
untabify
|
2006-01-13 18:38:07 +00:00 |
|
loaderFileType.cxx
|
implicitly decompress/compress for input/output files named .pz; also support vfs-implicit-pz.
|
2006-01-25 17:45:31 +00:00 |
|
loaderFileType.h
|
implicitly decompress/compress for input/output files named .pz; also support vfs-implicit-pz.
|
2006-01-25 17:45:31 +00:00 |
|
loaderFileTypeBam.cxx
|
implicitly decompress/compress for input/output files named .pz; also support vfs-implicit-pz.
|
2006-01-25 17:45:31 +00:00 |
|
loaderFileTypeBam.h
|
implicitly decompress/compress for input/output files named .pz; also support vfs-implicit-pz.
|
2006-01-25 17:45:31 +00:00 |
|
loaderFileTypeRegistry.cxx
|
fix PandaSystem.hasSystem() etc.
|
2005-02-19 00:00:47 +00:00 |
|
loaderFileTypeRegistry.h
|
fix PandaSystem.hasSystem() etc.
|
2005-02-19 00:00:47 +00:00 |
|
loaderOptions.I
|
LoaderOptions, supporting auto-converting animation from maya filess
|
2005-10-05 22:35:23 +00:00 |
|
loaderOptions.cxx
|
LoaderOptions, supporting auto-converting animation from maya filess
|
2005-10-05 22:35:23 +00:00 |
|
loaderOptions.h
|
add more loader options
|
2006-01-14 00:43:50 +00:00 |
|
lodNode.I
|
(void) -> ()
|
2005-09-06 20:16:09 +00:00 |
|
lodNode.cxx
|
bam 5.0, new Geom implementation is now official
|
2005-06-30 17:42:21 +00:00 |
|
lodNode.h
|
better pipelining
|
2006-02-03 18:12:08 +00:00 |
|
materialAttrib.I
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
materialAttrib.cxx
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
materialAttrib.h
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
materialCollection.I
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
materialCollection.cxx
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
materialCollection.h
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
modelNode.I
|
PGItemNotify interface, PGScrollFrame, and more general PGSliderBar
|
2005-08-27 00:15:54 +00:00 |
|
modelNode.cxx
|
PGItemNotify interface, PGScrollFrame, and more general PGSliderBar
|
2005-08-27 00:15:54 +00:00 |
|
modelNode.h
|
(void) -> ()
|
2005-09-06 20:16:09 +00:00 |
|
modelPool.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
modelPool.cxx
|
remove unused parameter
|
2005-01-06 15:56:42 +00:00 |
|
modelPool.h
|
remove unused parameter
|
2005-01-06 15:56:42 +00:00 |
|
modelRoot.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
modelRoot.cxx
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
modelRoot.h
|
(void) -> ()
|
2005-09-06 20:16:09 +00:00 |
|
nodePath.I
|
add NodePath.has_texcoord()
|
2006-01-13 00:58:55 +00:00 |
|
nodePath.cxx
|
flatten_strong() should unify too
|
2006-01-25 22:35:47 +00:00 |
|
nodePath.h
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
nodePathCollection.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
nodePathCollection.cxx
|
better NodePath interfaces for set_collide_mask()
|
2004-09-23 20:57:34 +00:00 |
|
nodePathCollection.h
|
better NodePath interfaces for set_collide_mask()
|
2004-09-23 20:57:34 +00:00 |
|
nodePathComponent.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
nodePathComponent.cxx
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
nodePathComponent.h
|
better pipelining
|
2006-02-03 18:12:08 +00:00 |
|
nodePathLerps.cxx
|
(void) -> ()
|
2005-09-06 20:16:09 +00:00 |
|
nodePathLerps.h
|
untabify
|
2006-01-13 18:38:07 +00:00 |
|
pandaNode.I
|
first pass at cheesy pipelining
|
2006-02-01 19:44:03 +00:00 |
|
pandaNode.cxx
|
first pass at cheesy pipelining
|
2006-02-01 19:44:03 +00:00 |
|
pandaNode.h
|
better pipelining
|
2006-02-03 18:12:08 +00:00 |
|
pgraph_composite.cxx
|
Added macrocomposites
|
2005-09-27 22:05:52 +00:00 |
|
pgraph_composite1.cxx
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
|
pgraph_composite2.cxx
|
add DrawMaskAttrib
|
2005-09-29 01:27:03 +00:00 |
|
pgraph_composite3.cxx
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
|
pgraph_composite4.cxx
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
|
planeNode.I
|
add set_priority() to Light, PlaneNode
|
2005-07-12 01:08:02 +00:00 |
|
planeNode.cxx
|
PGItemNotify interface, PGScrollFrame, and more general PGSliderBar
|
2005-08-27 00:15:54 +00:00 |
|
planeNode.h
|
better pipelining
|
2006-02-03 18:12:08 +00:00 |
|
pointLight.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
pointLight.cxx
|
add set_priority() to Light, PlaneNode
|
2005-07-12 01:08:02 +00:00 |
|
pointLight.h
|
better pipelining
|
2006-02-03 18:12:08 +00:00 |
|
polylightEffect.I
|
add polylight support to NodePath; prevent compiler warnings; minor style changes to polylightEffect to be consistent with panda conventions
|
2004-08-04 22:41:10 +00:00 |
|
polylightEffect.cxx
|
various pstats improvements; pstats use 32 bit headers; added "*" category; some minor fixes
|
2005-04-30 00:09:07 +00:00 |
|
polylightEffect.h
|
various pstats improvements; pstats use 32 bit headers; added "*" category; some minor fixes
|
2005-04-30 00:09:07 +00:00 |
|
polylightNode.I
|
Polylight Color storage corrected and SeaPatch removed
|
2004-07-27 17:42:24 +00:00 |
|
polylightNode.cxx
|
instead of parent light_color get the root node's color for scene_color. It is more reliable
|
2004-09-16 01:13:34 +00:00 |
|
polylightNode.h
|
added make_copy on polylightnode, more cleanup coming up
|
2004-09-09 23:50:15 +00:00 |
|
portalClipper.I
|
revised portals to accommodate space changes
|
2005-09-20 01:27:38 +00:00 |
|
portalClipper.cxx
|
revised portals to accommodate space changes
|
2005-09-20 01:27:38 +00:00 |
|
portalClipper.h
|
fix core dump when rendering frustum
|
2005-09-02 00:01:35 +00:00 |
|
portalNode.I
|
revised portals to accommodate space changes
|
2005-09-20 01:27:38 +00:00 |
|
portalNode.cxx
|
revised portals to accommodate space changes
|
2005-09-20 01:27:38 +00:00 |
|
portalNode.h
|
revised portals to accommodate space changes
|
2005-09-20 01:27:38 +00:00 |
|
renderAttrib.I
|
fix leak due to cyclic RenderState reference counts
|
2004-09-13 16:29:57 +00:00 |
|
renderAttrib.cxx
|
integrate AviTexture better with Panda, rename to OpenCVTexture
|
2005-09-21 23:53:07 +00:00 |
|
renderAttrib.h
|
update comments
|
2005-10-06 13:32:55 +00:00 |
|
renderEffect.I
|
fix leak due to cyclic RenderState reference counts
|
2004-09-13 16:29:57 +00:00 |
|
renderEffect.cxx
|
qpgeom in bam files
|
2005-04-08 23:27:55 +00:00 |
|
renderEffect.h
|
qpgeom in bam files
|
2005-04-08 23:27:55 +00:00 |
|
renderEffects.I
|
fix calc_tight_bounds(), add NodePath::show_tight_bounds()
|
2005-04-29 23:06:27 +00:00 |
|
renderEffects.cxx
|
more threading issues
|
2006-01-16 15:42:28 +00:00 |
|
renderEffects.h
|
more threading issues
|
2006-01-16 15:42:28 +00:00 |
|
renderModeAttrib.I
|
bam 5.0, new Geom implementation is now official
|
2005-06-30 17:42:21 +00:00 |
|
renderModeAttrib.cxx
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
|
renderModeAttrib.h
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
|
renderState.I
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
|
renderState.cxx
|
more threading issues
|
2006-01-16 15:42:28 +00:00 |
|
renderState.h
|
more threading issues
|
2006-01-16 15:42:28 +00:00 |
|
rescaleNormalAttrib.I
|
add RescaleNormalAttrib
|
2004-12-30 21:06:42 +00:00 |
|
rescaleNormalAttrib.cxx
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
|
rescaleNormalAttrib.h
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
|
sceneGraphAnalyzer.cxx
|
bam 5.0, new Geom implementation is now official
|
2005-06-30 17:42:21 +00:00 |
|
sceneGraphAnalyzer.h
|
bam 5.0, new Geom implementation is now official
|
2005-06-30 17:42:21 +00:00 |
|
sceneGraphReducer.I
|
various pstats improvements; pstats use 32 bit headers; added "*" category; some minor fixes
|
2005-04-30 00:09:07 +00:00 |
|
sceneGraphReducer.cxx
|
bam 5.0, new Geom implementation is now official
|
2005-06-30 17:42:21 +00:00 |
|
sceneGraphReducer.h
|
regularize length of comment slashes
|
2005-05-19 00:22:28 +00:00 |
|
sceneSetup.I
|
simply & pandify dx8gsg some; rework gsg's external_transform and internal_transform
|
2005-05-26 00:09:52 +00:00 |
|
sceneSetup.cxx
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
sceneSetup.h
|
simply & pandify dx8gsg some; rework gsg's external_transform and internal_transform
|
2005-05-26 00:09:52 +00:00 |
|
selectiveChildNode.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
selectiveChildNode.cxx
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
selectiveChildNode.h
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
sequenceNode.I
|
SequenceNode inherits from AnimInterface
|
2005-09-27 17:52:39 +00:00 |
|
sequenceNode.cxx
|
SequenceNode inherits from AnimInterface
|
2005-09-27 17:52:39 +00:00 |
|
sequenceNode.h
|
untabify
|
2006-01-13 18:38:07 +00:00 |
|
shadeModelAttrib.I
|
more new geom work
|
2005-03-15 00:22:22 +00:00 |
|
shadeModelAttrib.cxx
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
|
shadeModelAttrib.h
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
|
shader.I
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
|
shader.cxx
|
be explicit with vfs->open_read_file(), etc.
|
2006-01-25 22:18:07 +00:00 |
|
shader.h
|
squelch warnings on gcc
|
2005-09-26 17:41:51 +00:00 |
|
shaderAttrib.I
|
A few fixes to support set_shader_input on attribs
|
2005-10-17 23:09:19 +00:00 |
|
shaderAttrib.cxx
|
A few fixes to support set_shader_input on attribs
|
2005-10-17 23:09:19 +00:00 |
|
shaderAttrib.h
|
A few fixes to support set_shader_input on attribs
|
2005-10-17 23:09:19 +00:00 |
|
shaderInput.I
|
squelch warnings on gcc
|
2005-09-26 17:41:51 +00:00 |
|
shaderInput.cxx
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
|
shaderInput.h
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
|
showBoundsEffect.I
|
fix calc_tight_bounds(), add NodePath::show_tight_bounds()
|
2005-04-29 23:06:27 +00:00 |
|
showBoundsEffect.cxx
|
fix calc_tight_bounds(), add NodePath::show_tight_bounds()
|
2005-04-29 23:06:27 +00:00 |
|
showBoundsEffect.h
|
fix calc_tight_bounds(), add NodePath::show_tight_bounds()
|
2005-04-29 23:06:27 +00:00 |
|
spotlight.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
spotlight.cxx
|
add set_priority() to Light, PlaneNode
|
2005-07-12 01:08:02 +00:00 |
|
spotlight.h
|
better pipelining
|
2006-02-03 18:12:08 +00:00 |
|
stateMunger.I
|
color-scale-via-lighting
|
2005-05-05 18:19:41 +00:00 |
|
stateMunger.cxx
|
fix RenderState memory leak
|
2005-05-09 18:03:44 +00:00 |
|
stateMunger.h
|
bam 5.0, new Geom implementation is now official
|
2005-06-30 17:42:21 +00:00 |
|
switchNode.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
switchNode.cxx
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
switchNode.h
|
better pipelining
|
2006-02-03 18:12:08 +00:00 |
|
test_pgraph.cxx
|
Further NodePath::find() optimizations
|
2004-06-14 19:02:29 +00:00 |
|
texGenAttrib.I
|
fix primitive bumpmap support
|
2005-07-02 13:21:46 +00:00 |
|
texGenAttrib.cxx
|
untabify
|
2006-01-13 18:38:07 +00:00 |
|
texGenAttrib.h
|
read from bam properly
|
2005-12-07 21:42:35 +00:00 |
|
texMatrixAttrib.I
|
bam 5.0, new Geom implementation is now official
|
2005-06-30 17:42:21 +00:00 |
|
texMatrixAttrib.cxx
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
|
texMatrixAttrib.h
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
|
texProjectorEffect.I
|
merge multitexture support in from branch
|
2004-07-30 00:38:35 +00:00 |
|
texProjectorEffect.cxx
|
better output when one NodePath is empty
|
2005-09-30 00:30:58 +00:00 |
|
texProjectorEffect.h
|
merge multitexture support in from branch
|
2004-07-30 00:38:35 +00:00 |
|
textureAttrib.I
|
add polylight support to NodePath; prevent compiler warnings; minor style changes to polylightEffect to be consistent with panda conventions
|
2004-08-04 22:41:10 +00:00 |
|
textureAttrib.cxx
|
untabify
|
2006-01-13 18:38:07 +00:00 |
|
textureAttrib.h
|
integrate AviTexture better with Panda, rename to OpenCVTexture
|
2005-09-21 23:53:07 +00:00 |
|
textureCollection.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
textureCollection.cxx
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
textureCollection.h
|
merge multitexture support in from branch
|
2004-07-30 00:38:35 +00:00 |
|
textureStageCollection.I
|
merge multitexture support in from branch
|
2004-07-30 00:38:35 +00:00 |
|
textureStageCollection.cxx
|
add TextureStageCollection::sort()
|
2006-01-20 20:46:13 +00:00 |
|
textureStageCollection.h
|
add TextureStageCollection::sort()
|
2006-01-20 20:46:13 +00:00 |
|
transformState.I
|
regularize vec3's a bit
|
2005-10-21 23:56:40 +00:00 |
|
transformState.cxx
|
more threading issues
|
2006-01-16 15:42:28 +00:00 |
|
transformState.h
|
more threading issues
|
2006-01-16 15:42:28 +00:00 |
|
transparencyAttrib.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
transparencyAttrib.cxx
|
New shader system
|
2005-09-25 04:06:31 +00:00 |
|
transparencyAttrib.h
|
New state handling code
|
2005-09-21 18:02:04 +00:00 |
|
weakNodePath.I
|
weak pointers, and FadeLODNode fixes for instances/multiple cameras
|
2004-09-30 21:29:25 +00:00 |
|
weakNodePath.cxx
|
weak pointers, and FadeLODNode fixes for instances/multiple cameras
|
2004-09-30 21:29:25 +00:00 |
|
weakNodePath.h
|
weak pointers, and FadeLODNode fixes for instances/multiple cameras
|
2004-09-30 21:29:25 +00:00 |
|
workingNodePath.I
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |
|
workingNodePath.cxx
|
first pass prototype of portal culling system
|
2004-05-13 22:12:57 +00:00 |
|
workingNodePath.h
|
update license, change remaining local #includes to use quotation marks
|
2004-02-13 19:27:33 +00:00 |