open_toontown_panda3d/panda/src/gobj/bufferContext.I

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// Filename: bufferContext.I
// Created by: drose (16Mar06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: BufferContext::get_data_size_bytes
// Access: Public
// Description: Returns the number of bytes previously reported for
// the data object. This is used to track changes in
// the data object's allocated size; if it changes from
// this, we need to create a new buffer. This is also
// used to track memory utilization in PStats.
////////////////////////////////////////////////////////////////////
INLINE size_t BufferContext::
get_data_size_bytes() const {
return _data_size_bytes;
}
////////////////////////////////////////////////////////////////////
// Function: BufferContext::get_modified
// Access: Public
// Description: Returns the UpdateSeq that was recorded the last time
// mark_loaded() was called.
////////////////////////////////////////////////////////////////////
INLINE UpdateSeq BufferContext::
get_modified() const {
return _modified;
}
////////////////////////////////////////////////////////////////////
// Function: BufferContext::set_active
// Access: Public
// Description: Changes the active flag associated with this object.
// An object is considered "active" if it was rendered
// in the current frame.
////////////////////////////////////////////////////////////////////
INLINE void BufferContext::
set_active(bool flag) {
#ifdef DO_PSTATS
if (flag) {
_residency_state |= BufferResidencyTracker::S_active;
// Assume that rendering the object automatically makes it
// resident.
_residency_state |= BufferResidencyTracker::S_resident;
} else {
_residency_state &= ~BufferResidencyTracker::S_active;
}
set_owning_chain(&_residency->_chains[_residency_state]);
#endif // DO_PSTATS
}
////////////////////////////////////////////////////////////////////
// Function: BufferContext::set_resident
// Access: Public
// Description: Changes the resident flag associated with this
// object. An object is considered "resident" if it
// appears to be resident in texture memory.
////////////////////////////////////////////////////////////////////
INLINE void BufferContext::
set_resident(bool flag) {
#ifdef DO_PSTATS
if (flag) {
_residency_state |= BufferResidencyTracker::S_resident;
} else {
_residency_state &= ~BufferResidencyTracker::S_resident;
}
set_owning_chain(&_residency->_chains[_residency_state]);
#endif // DO_PSTATS
}
////////////////////////////////////////////////////////////////////
// Function: BufferContext::get_next
// Access: Public
// Description: This can be used along with
// BufferContextChain::get_first() to walk through the
// list of objects stored on a tracker.
////////////////////////////////////////////////////////////////////
INLINE BufferContext *BufferContext::
get_next() const {
nassertr(_owning_chain != (BufferContextChain *)NULL, NULL);
if ((BufferContextChain *)_next == _owning_chain) {
return NULL;
}
return (BufferContext *)_next;
}
////////////////////////////////////////////////////////////////////
// Function: BufferContext::update_data_size_bytes
// Access: Public
// Description: Should be called (usually by a derived class) when
// the on-card size of this object has changed.
////////////////////////////////////////////////////////////////////
INLINE void BufferContext::
update_data_size_bytes(size_t new_data_size_bytes) {
if (_owning_chain != (BufferContextChain *)NULL) {
_owning_chain->adjust_bytes((int)new_data_size_bytes - (int)_data_size_bytes);
}
_data_size_bytes = new_data_size_bytes;
}
////////////////////////////////////////////////////////////////////
// Function: BufferContext::update_modified
// Access: Public
// Description: Should be called (usually by a derived class) when
// the modified counter for this object has changed.
////////////////////////////////////////////////////////////////////
INLINE void BufferContext::
update_modified(UpdateSeq new_modified) {
_modified = new_modified;
}