open_toontown_panda3d/panda/src/gobj/transformBlendTable.h

157 lines
5.3 KiB
C++

// Filename: transformBlendTable.h
// Created by: drose (24Mar05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef TRANSFORMBLENDTABLE_H
#define TRANSFORMBLENDTABLE_H
#include "pandabase.h"
#include "transformBlend.h"
#include "vertexTransform.h"
#include "typedWritableReferenceCount.h"
#include "pointerTo.h"
#include "pvector.h"
#include "pmap.h"
#include "indirectLess.h"
#include "cycleData.h"
#include "cycleDataLockedReader.h"
#include "cycleDataReader.h"
#include "cycleDataWriter.h"
#include "pipelineCycler.h"
class FactoryParams;
////////////////////////////////////////////////////////////////////
// Class : TransformBlendTable
// Description : This structure collects together the different
// combinations of transforms and blend amounts used by
// a GeomVertexData, to facilitate computing dynamic
// vertices on the CPU at runtime. Each vertex has a
// pointer to exactly one of the entries in this table,
// and each entry defines a number of transform/blend
// combinations.
//
// This structure is used for a GeomVertexData set up to
// compute its dynamic vertices on the CPU. See
// TransformTable for one set up to compute its
// dynamic vertices on the graphics card.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA TransformBlendTable : public TypedWritableReferenceCount {
PUBLISHED:
TransformBlendTable();
TransformBlendTable(const TransformBlendTable &copy);
void operator = (const TransformBlendTable &copy);
virtual ~TransformBlendTable();
INLINE int get_num_blends() const;
INLINE const TransformBlend &get_blend(int n) const;
INLINE UpdateSeq get_modified(Thread *current_thread) const;
void set_blend(int n, const TransformBlend &blend);
void remove_blend(int n);
int add_blend(const TransformBlend &blend);
INLINE int get_num_transforms() const;
INLINE int get_max_simultaneous_transforms() const;
void write(ostream &out, int indent_level) const;
private:
class CData;
void clear_index();
INLINE void consider_rebuild_index() const;
void rebuild_index();
void recompute_modified(CData *cdata, Thread *current_thread);
void clear_modified(Thread *current_thread);
private:
// We don't bother with registering the table, or protecting its
// data in a CycleData structure--the interface on GeomVertexData
// guarantees that the pointer will be copied if we modify the
// table.
typedef pvector<TransformBlend> Blends;
Blends _blends;
// This map indexes directly into the above vector. That means any
// time we add or remove anything from the vector, we must
// completely rebuild the index (since the vector might reallocate,
// invalidating all the pointers into it).
typedef pmap<const TransformBlend *, int, IndirectLess<TransformBlend> > BlendIndex;
BlendIndex _blend_index;
int _num_transforms;
int _max_simultaneous_transforms;
// Even though we don't store the actual blend table data in a
// CycleData structure, we do need to keep a local cache of the
// relevant modified stamps there, so it can be updated per-thread.
class EXPCL_PANDA CData : public CycleData {
public:
INLINE CData();
INLINE CData(const CData &copy);
virtual CycleData *make_copy() const;
virtual void write_datagram(BamWriter *manager, Datagram &dg) const;
virtual void fillin(DatagramIterator &scan, BamReader *manager);
virtual TypeHandle get_parent_type() const {
return TransformBlendTable::get_class_type();
}
UpdateSeq _modified;
UpdateSeq _global_modified;
};
PipelineCycler<CData> _cycler;
typedef CycleDataLockedReader<CData> CDLockedReader;
typedef CycleDataReader<CData> CDReader;
typedef CycleDataWriter<CData> CDWriter;
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter *manager, Datagram &dg);
virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
protected:
static TypedWritable *make_from_bam(const FactoryParams &params);
void fillin(DatagramIterator &scan, BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedWritableReferenceCount::init_type();
register_type(_type_handle, "TransformBlendTable",
TypedWritableReferenceCount::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class VertexTransform;
};
INLINE ostream &operator << (ostream &out, const TransformBlendTable &obj);
#include "transformBlendTable.I"
#endif