open_toontown_panda3d/panda/src/pgraphnodes/fadeLodNodeData.cxx

35 lines
1.0 KiB
C++

// Filename: fadeLodNodeData.cxx
// Created by: drose (29Sep04)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "fadeLodNodeData.h"
TypeHandle FadeLODNodeData::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: FadeLODNodeData::output
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void FadeLODNodeData::
output(ostream &out) const {
AuxSceneData::output(out);
if (_fade_mode != FM_solid) {
out << " fading " << _fade_out << " to " << _fade_in << " since "
<< _fade_start;
} else {
out << " showing " << _fade_in;
}
}