open_toontown_panda3d/panda/src/pgraphnodes
rdb 252b7bc656 fix type-oh 2012-03-12 18:57:46 +00:00
..
Sources.pp UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32 2011-12-18 16:30:31 +00:00
ambientLight.I create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
ambientLight.cxx create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
ambientLight.h create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
callbackNode.I add clear_draw_callback, etc 2009-03-15 13:59:15 +00:00
callbackNode.cxx spam output 2011-06-13 16:13:50 +00:00
callbackNode.h add clear_draw_callback, etc 2009-03-15 13:59:15 +00:00
config_pgraphnodes.cxx migrate UvScrollNode -> pgraphnodes 2010-04-07 22:02:31 +00:00
config_pgraphnodes.h Improve parallax mapping support 2009-12-30 15:09:29 +00:00
directionalLight.I stdfloat_double 2011-10-10 05:25:10 +00:00
directionalLight.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
directionalLight.h stdfloat_double 2011-10-10 05:25:10 +00:00
fadeLodNode.I stdfloat_double 2011-10-10 05:25:10 +00:00
fadeLodNode.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
fadeLodNode.h stdfloat_double 2011-10-10 05:25:10 +00:00
fadeLodNodeData.cxx move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 2009-06-11 02:37:19 +00:00
fadeLodNodeData.h stdfloat_double 2011-10-10 05:25:10 +00:00
lightLensNode.I Performance improvement of shadow code, fixed the self-shadowing artifacts, removed push_bias. For infinitely-thin objects, a DepthOffsetAttrib can be applied if necessary. 2009-07-04 09:19:40 +00:00
lightLensNode.cxx Performance improvement of shadow code, fixed the self-shadowing artifacts, removed push_bias. For infinitely-thin objects, a DepthOffsetAttrib can be applied if necessary. 2009-07-04 09:19:40 +00:00
lightLensNode.h Performance improvement of shadow code, fixed the self-shadowing artifacts, removed push_bias. For infinitely-thin objects, a DepthOffsetAttrib can be applied if necessary. 2009-07-04 09:19:40 +00:00
lightNode.I create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
lightNode.cxx create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
lightNode.h create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
lodNode.I stdfloat_double 2011-10-10 05:25:10 +00:00
lodNode.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
lodNode.h remove a few epvectors 2011-12-19 18:16:30 +00:00
lodNodeType.cxx move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 2009-06-11 02:37:19 +00:00
lodNodeType.h move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 2009-06-11 02:37:19 +00:00
nodeCullCallbackData.I new callback system 2009-03-14 19:31:37 +00:00
nodeCullCallbackData.cxx new callback system 2009-03-14 19:31:37 +00:00
nodeCullCallbackData.h new callback system 2009-03-14 19:31:37 +00:00
p3pgraphnodes_composite1.cxx rename all Panda-built libraries to begin with libp3 or libpanda 2011-12-06 02:39:21 +00:00
p3pgraphnodes_composite2.cxx rename all Panda-built libraries to begin with libp3 or libpanda 2011-12-06 02:39:21 +00:00
pointLight.I stdfloat_double 2011-10-10 05:25:10 +00:00
pointLight.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
pointLight.h stdfloat_double 2011-10-10 05:25:10 +00:00
sceneGraphAnalyzer.I stdfloat_double 2011-10-10 05:25:10 +00:00
sceneGraphAnalyzer.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
sceneGraphAnalyzer.h stdfloat_double 2011-10-10 05:25:10 +00:00
selectiveChildNode.I disallow negative indices for SwitchNode 2011-08-16 13:39:13 +00:00
selectiveChildNode.cxx create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
selectiveChildNode.h create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
sequenceNode.I create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
sequenceNode.cxx a few minor fixes 2009-04-01 16:37:27 +00:00
sequenceNode.h a few minor fixes 2009-04-01 16:37:27 +00:00
shaderGenerator.I create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
shaderGenerator.cxx fix type-oh 2012-03-12 18:57:46 +00:00
shaderGenerator.h add fog support to shader generator 2011-10-08 13:27:40 +00:00
spotlight.I stdfloat_double 2011-10-10 05:25:10 +00:00
spotlight.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
spotlight.h stdfloat_double 2011-10-10 05:25:10 +00:00
switchNode.I disallow negative indices for SwitchNode 2011-08-16 13:39:13 +00:00
switchNode.cxx a few minor fixes 2009-04-01 16:37:27 +00:00
switchNode.h a few minor fixes 2009-04-01 16:37:27 +00:00
uvScrollNode.I stdfloat_double 2011-10-10 05:25:10 +00:00
uvScrollNode.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
uvScrollNode.h stdfloat_double 2011-10-10 05:25:10 +00:00