open_toontown_panda3d/panda/src/bullet
rdb 6823634f60 cull: Use more efficient arena allocation for CullableObject 2024-11-03 16:24:14 +01:00
..
CMakeLists.txt CMake: Fix Bullet building under clang-cl 2019-12-05 10:34:48 -07:00
bulletAllHitsRayResult.I bullet: Fix `BulletAllHitsRayResult::empty()` compiler warning 2022-10-25 12:08:50 +02:00
bulletAllHitsRayResult.cxx general: Replace NULL (and 0 as pointer) with C++11 nullptr 2018-06-03 16:35:13 -06:00
bulletAllHitsRayResult.h Fix heap alignment with SSE2 on 32-bit Windows by inheriting MemoryBase 2022-03-02 09:57:44 +01:00
bulletBaseCharacterControllerNode.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletBaseCharacterControllerNode.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletBaseCharacterControllerNode.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletBodyNode.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletBodyNode.cxx Extend BulletBodyNode::add_shapes_from_collision_solids() to accept a TransformState 2023-02-07 18:05:51 +01:00
bulletBodyNode.h Extend BulletBodyNode::add_shapes_from_collision_solids() to accept a TransformState 2023-02-07 18:05:51 +01:00
bulletBoxShape.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletBoxShape.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletBoxShape.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletCapsuleShape.I bullet: Cleanup copying of shapes 2018-03-22 15:22:44 +01:00
bulletCapsuleShape.cxx Rename CollisionTube to CollisionCapsule (bam 6.44) 2018-12-23 22:28:06 +01:00
bulletCapsuleShape.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletCharacterControllerNode.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletCharacterControllerNode.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletCharacterControllerNode.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletClosestHitRayResult.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletClosestHitRayResult.cxx general: Replace NULL (and 0 as pointer) with C++11 nullptr 2018-06-03 16:35:13 -06:00
bulletClosestHitRayResult.h Fix heap alignment with SSE2 on 32-bit Windows by inheriting MemoryBase 2022-03-02 09:57:44 +01:00
bulletClosestHitSweepResult.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletClosestHitSweepResult.cxx general: Replace NULL (and 0 as pointer) with C++11 nullptr 2018-06-03 16:35:13 -06:00
bulletClosestHitSweepResult.h Fix heap alignment with SSE2 on 32-bit Windows by inheriting MemoryBase 2022-03-02 09:57:44 +01:00
bulletConeShape.I bullet: Cleanup copying of shapes 2018-03-22 15:22:44 +01:00
bulletConeShape.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletConeShape.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletConeTwistConstraint.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletConeTwistConstraint.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletConeTwistConstraint.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletConstraint.I Add properties to Bullet classes (#140) 2017-03-29 11:38:39 +02:00
bulletConstraint.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletConstraint.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletContactCallbackData.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletContactCallbackData.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletContactCallbackData.h general: Mark many constructors as `explicit` 2023-08-02 08:18:43 +02:00
bulletContactCallbacks.h Merge branch 'release/1.10.x' 2024-01-04 16:36:03 +01:00
bulletContactResult.I bullet: Clean up BulletContact/BulletManifoldPoint reference handling a bit 2022-10-25 16:34:28 +02:00
bulletContactResult.cxx bullet: Clean up BulletContact/BulletManifoldPoint reference handling a bit 2022-10-25 16:34:28 +02:00
bulletContactResult.h bullet: Clean up BulletContact/BulletManifoldPoint reference handling a bit 2022-10-25 16:34:28 +02:00
bulletConvexHullShape.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletConvexHullShape.cxx bullet: Fix assertion when reconstructing BulletConvexHullShape from bam 2022-06-29 17:06:19 +02:00
bulletConvexHullShape.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletConvexPointCloudShape.I general: Fix assorted compiler warnings 2022-03-01 16:09:07 +01:00
bulletConvexPointCloudShape.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletConvexPointCloudShape.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletCylinderShape.I bullet: Cleanup copying of shapes 2018-03-22 15:22:44 +01:00
bulletCylinderShape.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletCylinderShape.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletDebugNode.I bullet: Add some API documentation strings for BulletDebugNode 2021-11-02 15:02:14 +01:00
bulletDebugNode.cxx cull: Use more efficient arena allocation for CullableObject 2024-11-03 16:24:14 +01:00
bulletDebugNode.h pgraph: Major traversal optimizations 2021-11-16 17:30:33 +01:00
bulletFilterCallbackData.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletFilterCallbackData.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletFilterCallbackData.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletGenericConstraint.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletGenericConstraint.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletGenericConstraint.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletGhostNode.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletGhostNode.cxx bullet: Implement make_copy() for BulletGhostNode 2021-02-05 23:48:41 +01:00
bulletGhostNode.h Merge branch 'release/1.10.x' 2021-02-06 01:23:34 +01:00
bulletHeightfieldShape.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletHeightfieldShape.cxx bullet: Fix compilation issue with BulletHeightfieldShape 2021-05-31 17:43:50 +02:00
bulletHeightfieldShape.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletHelper.I general: Replace NULL (and 0 as pointer) with C++11 nullptr 2018-06-03 16:35:13 -06:00
bulletHelper.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletHelper.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletHingeConstraint.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletHingeConstraint.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletHingeConstraint.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletManifoldPoint.I bullet: Clean up BulletContact/BulletManifoldPoint reference handling a bit 2022-10-25 16:34:28 +02:00
bulletManifoldPoint.cxx bullet: Clean up BulletContact/BulletManifoldPoint reference handling a bit 2022-10-25 16:34:28 +02:00
bulletManifoldPoint.h bullet: Clean up BulletContact/BulletManifoldPoint reference handling a bit 2022-10-25 16:34:28 +02:00
bulletMinkowskiSumShape.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletMinkowskiSumShape.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletMinkowskiSumShape.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletMultiSphereShape.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletMultiSphereShape.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletMultiSphereShape.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletPersistentManifold.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletPersistentManifold.cxx bullet: Clean up fix for #1193 2021-11-02 15:34:26 +01:00
bulletPersistentManifold.h bullet: Clean up fix for #1193 2021-11-02 15:34:26 +01:00
bulletPlaneShape.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletPlaneShape.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletPlaneShape.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletRigidBodyNode.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletRigidBodyNode.cxx bullet: sync rigid body transform when node is reparented 2019-05-13 13:53:33 +02:00
bulletRigidBodyNode.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletRotationalLimitMotor.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletRotationalLimitMotor.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletRotationalLimitMotor.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletShape.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletShape.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletShape.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletSliderConstraint.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletSliderConstraint.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletSliderConstraint.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletSoftBodyConfig.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletSoftBodyConfig.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletSoftBodyConfig.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletSoftBodyControl.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletSoftBodyControl.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletSoftBodyControl.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletSoftBodyMaterial.I bullet: Fix misplaced INLINE getter 2018-09-02 16:04:33 -06:00
bulletSoftBodyMaterial.cxx bullet: Fix misplaced INLINE getter 2018-09-02 16:04:33 -06:00
bulletSoftBodyMaterial.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletSoftBodyNode.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletSoftBodyNode.cxx bullet: Fix compilation error with Bullet 2.90+ 2020-12-09 16:25:29 +01:00
bulletSoftBodyNode.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletSoftBodyShape.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletSoftBodyShape.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletSoftBodyShape.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletSoftBodyWorldInfo.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletSoftBodyWorldInfo.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletSoftBodyWorldInfo.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletSphereShape.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletSphereShape.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletSphereShape.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletSphericalConstraint.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletSphericalConstraint.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletSphericalConstraint.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletTickCallbackData.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletTickCallbackData.cxx New file headers, new comment style 2016-02-17 17:47:48 +01:00
bulletTickCallbackData.h general: Mark many constructors as `explicit` 2023-08-02 08:18:43 +02:00
bulletTranslationalLimitMotor.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletTranslationalLimitMotor.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletTranslationalLimitMotor.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletTriangleMesh.I general: Fully qualify header references into the std namespace 2018-06-07 10:35:12 +02:00
bulletTriangleMesh.cxx bullet: Add missing includes and declarations for non-composite build 2018-09-02 16:04:25 -06:00
bulletTriangleMesh.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletTriangleMeshShape.I general: Replace NULL (and 0 as pointer) with C++11 nullptr 2018-06-03 16:35:13 -06:00
bulletTriangleMeshShape.cxx general: Fix assorted compiler warnings 2022-03-01 16:09:07 +01:00
bulletTriangleMeshShape.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletVehicle.I bullet: make thread-safe by adding global lock mechanism 2018-02-21 15:04:47 +01:00
bulletVehicle.cxx bullet: make suspension rest length of vehicle adjustable 2019-03-04 17:01:38 +01:00
bulletVehicle.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bulletWheel.I bullet: Fix `BulletWheel::empty()` referencing local objects 2022-10-25 12:08:06 +02:00
bulletWheel.cxx Merge branch 'release/1.10.x' 2022-10-25 16:44:24 +02:00
bulletWheel.h Merge branch 'release/1.10.x' 2022-10-25 16:44:24 +02:00
bulletWorld.I general: Replace NULL (and 0 as pointer) with C++11 nullptr 2018-06-03 16:35:13 -06:00
bulletWorld.cxx Merge branch 'release/1.10.x' into incoming 2021-11-16 16:35:08 +01:00
bulletWorld.h bullet: Clean up fix for #1193 2021-11-02 15:34:26 +01:00
bullet_includes.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
bullet_utils.I New file headers, new comment style 2016-02-17 17:47:48 +01:00
bullet_utils.cxx Merge branch 'release/1.10.x' 2022-10-25 16:44:24 +02:00
bullet_utils.h general: Update header guard names to fit convention 2020-08-17 10:09:13 +02:00
config_bullet.cxx bullet: Add bullet-split-impulse config variable 2021-11-16 15:16:25 +01:00
config_bullet.h Merge branch 'release/1.10.x' into incoming 2021-11-16 16:35:08 +01:00
p3bullet_composite.cxx Adding minkowski sum shape. 2013-08-14 23:31:42 +00:00