open_toontown_panda3d/panda/src/glstuff
rdb 7ed8cc9831 Add p3d_Color uniform in GLSL shaders 2015-02-11 21:54:34 +01:00
..
Sources.pp rename all Panda-built libraries to begin with libp3 or libpanda 2011-12-06 02:39:21 +00:00
glCgShaderContext_src.I This fixes most issues with Cg's GLSL profiles on non-NVIDIA cards 2015-02-02 16:31:23 +01:00
glCgShaderContext_src.cxx Fix assortment of compilation issues and annoyances 2015-02-08 23:25:11 +01:00
glCgShaderContext_src.h This fixes most issues with Cg's GLSL profiles on non-NVIDIA cards 2015-02-02 16:31:23 +01:00
glGeomContext_src.I initial iphone stuff, w.i.p. 2009-04-17 18:11:25 +00:00
glGeomContext_src.cxx Eliminate GLP() macro (so we can write glEnable instead of GLP(Enable) again). 2014-06-18 21:06:05 +00:00
glGeomContext_src.h initial iphone stuff, w.i.p. 2009-04-17 18:11:25 +00:00
glGeomMunger_src.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glGeomMunger_src.cxx Memory barriers, immutable texture storage, bindless textures, fixes for multisample FBOs, code cleanup, etc. 2014-07-15 08:46:58 +00:00
glGeomMunger_src.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glGraphicsBuffer_src.I integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
glGraphicsBuffer_src.cxx Fix OpenGL ES compiler errors 2015-02-11 21:41:48 +01:00
glGraphicsBuffer_src.h Add GPU profiling capabilities to PStats using OpenGL timer queries 2014-09-24 23:53:37 +00:00
glGraphicsStateGuardian_src.I Fix OpenGL ES compiler errors 2015-02-11 21:41:48 +01:00
glGraphicsStateGuardian_src.cxx Fix OpenGL ES compiler errors 2015-02-11 21:41:48 +01:00
glGraphicsStateGuardian_src.h This fixes most issues with Cg's GLSL profiles on non-NVIDIA cards 2015-02-02 16:31:23 +01:00
glImmediateModeSender_src.I stdfloat_double 2011-10-10 05:25:10 +00:00
glImmediateModeSender_src.cxx Add integer vectors. Also add __pow__ operator to vectors. 2014-06-11 18:01:50 +00:00
glImmediateModeSender_src.h stdfloat_double 2011-10-10 05:25:10 +00:00
glIndexBufferContext_src.I graphics-memory-limit 2008-08-29 23:03:53 +00:00
glIndexBufferContext_src.cxx Remove use of CLP() macro for config variables 2014-06-18 21:45:20 +00:00
glIndexBufferContext_src.h graphics-memory-limit 2008-08-29 23:03:53 +00:00
glLatencyQueryContext_src.I Add GPU profiling capabilities to PStats using OpenGL timer queries 2014-09-24 23:53:37 +00:00
glLatencyQueryContext_src.cxx Add GPU profiling capabilities to PStats using OpenGL timer queries 2014-09-24 23:53:37 +00:00
glLatencyQueryContext_src.h Add GPU profiling capabilities to PStats using OpenGL timer queries 2014-09-24 23:53:37 +00:00
glOcclusionQueryContext_src.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
glOcclusionQueryContext_src.cxx Eliminate GLP() macro (so we can write glEnable instead of GLP(Enable) again). 2014-06-18 21:06:05 +00:00
glOcclusionQueryContext_src.h This commit adds more+better support for OpenGL ES: 2009-06-15 13:40:42 +00:00
glSamplerContext_src.cxx Fix OpenGL ES compiler errors 2015-02-11 21:41:48 +01:00
glSamplerContext_src.h Fix OpenGL ES compiler errors 2015-02-11 21:41:48 +01:00
glShaderContext_src.I Clean up glShaderContext, separate GLSL shader context from Cg shader context 2014-06-29 08:28:16 +00:00
glShaderContext_src.cxx Add p3d_Color uniform in GLSL shaders 2015-02-11 21:54:34 +01:00
glShaderContext_src.h Show source filename in GLSL error logs 2015-02-01 19:25:51 +01:00
glTextureContext_src.I Add more parameters for binding images to shaders. 2014-08-19 20:22:57 +00:00
glTextureContext_src.cxx More work on Android port 2014-10-08 15:09:25 +00:00
glTextureContext_src.h Separate out sampler state from texture, support sampler objects, support LOD min/max/bias 2014-12-12 15:58:45 +01:00
glTimerQueryContext_src.I Add GPU profiling capabilities to PStats using OpenGL timer queries 2014-09-24 23:53:37 +00:00
glTimerQueryContext_src.cxx Fix glObjectLabel error, fix crash on shutdown with pstats-gpu-timing 2015-01-23 13:22:31 +01:00
glTimerQueryContext_src.h Fix glObjectLabel error, fix crash on shutdown with pstats-gpu-timing 2015-01-23 13:22:31 +01:00
glVertexBufferContext_src.I graphics-memory-limit 2008-08-29 23:03:53 +00:00
glVertexBufferContext_src.cxx Remove use of CLP() macro for config variables 2014-06-18 21:45:20 +00:00
glVertexBufferContext_src.h graphics-memory-limit 2008-08-29 23:03:53 +00:00
glmisc_src.cxx Fix OpenGL ES compiler errors 2015-02-11 21:41:48 +01:00
glmisc_src.h This fixes most issues with Cg's GLSL profiles on non-NVIDIA cards 2015-02-02 16:31:23 +01:00
glpure.cxx support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
glstuff_src.cxx Separate out sampler state from texture, support sampler objects, support LOD min/max/bias 2014-12-12 15:58:45 +01:00
glstuff_src.h Separate out sampler state from texture, support sampler objects, support LOD min/max/bias 2014-12-12 15:58:45 +01:00
glstuff_undef_src.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
panda_glext.h Support strip cut indices and (using those) support direct rendering of linestrips in OpenGL 2014-09-25 00:16:44 +00:00