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Sources.pp
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rename all Panda-built libraries to begin with libp3 or libpanda
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2011-12-06 02:39:21 +00:00 |
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glCgShaderContext_src.I
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Remove executable permissions from files that don't need them
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2015-04-05 15:41:49 +02:00 |
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glCgShaderContext_src.cxx
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Remove executable permissions from files that don't need them
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2015-04-05 15:41:49 +02:00 |
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glCgShaderContext_src.h
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Remove executable permissions from files that don't need them
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2015-04-05 15:41:49 +02:00 |
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glGeomContext_src.I
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initial iphone stuff, w.i.p.
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2009-04-17 18:11:25 +00:00 |
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glGeomContext_src.cxx
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Eliminate GLP() macro (so we can write glEnable instead of GLP(Enable) again).
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2014-06-18 21:06:05 +00:00 |
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glGeomContext_src.h
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initial iphone stuff, w.i.p.
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2009-04-17 18:11:25 +00:00 |
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glGeomMunger_src.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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glGeomMunger_src.cxx
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Support wireframe and point rendering modes in OpenGL ES
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2015-04-04 16:00:19 +02:00 |
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glGeomMunger_src.h
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Support wireframe and point rendering modes in OpenGL ES
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2015-04-04 16:00:19 +02:00 |
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glGraphicsBuffer_src.I
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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glGraphicsBuffer_src.cxx
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Robustify GL FBO framebuffer properties handling
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2015-03-09 15:27:38 +01:00 |
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glGraphicsBuffer_src.h
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Add GPU profiling capabilities to PStats using OpenGL timer queries
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2014-09-24 23:53:37 +00:00 |
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glGraphicsStateGuardian_src.I
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OpenGL ES 2 optimizations and better support
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2015-04-04 21:58:29 +02:00 |
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glGraphicsStateGuardian_src.cxx
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oops, revert accidental checkin of debug message
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2015-04-06 15:11:55 +02:00 |
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glGraphicsStateGuardian_src.h
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OpenGL ES 2 optimizations and better support
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2015-04-04 21:58:29 +02:00 |
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glImmediateModeSender_src.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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glImmediateModeSender_src.cxx
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Add integer vectors. Also add __pow__ operator to vectors.
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2014-06-11 18:01:50 +00:00 |
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glImmediateModeSender_src.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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glIndexBufferContext_src.I
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
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glIndexBufferContext_src.cxx
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Remove use of CLP() macro for config variables
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2014-06-18 21:45:20 +00:00 |
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glIndexBufferContext_src.h
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
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glLatencyQueryContext_src.I
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Add GPU profiling capabilities to PStats using OpenGL timer queries
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2014-09-24 23:53:37 +00:00 |
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glLatencyQueryContext_src.cxx
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Add GPU profiling capabilities to PStats using OpenGL timer queries
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2014-09-24 23:53:37 +00:00 |
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glLatencyQueryContext_src.h
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Add GPU profiling capabilities to PStats using OpenGL timer queries
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2014-09-24 23:53:37 +00:00 |
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glOcclusionQueryContext_src.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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glOcclusionQueryContext_src.cxx
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Eliminate GLP() macro (so we can write glEnable instead of GLP(Enable) again).
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2014-06-18 21:06:05 +00:00 |
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glOcclusionQueryContext_src.h
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This commit adds more+better support for OpenGL ES:
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2009-06-15 13:40:42 +00:00 |
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glSamplerContext_src.cxx
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Fix OpenGL ES compiler errors
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2015-02-11 21:41:48 +01:00 |
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glSamplerContext_src.h
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Fix OpenGL ES compiler errors
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2015-02-11 21:41:48 +01:00 |
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glShaderContext_src.I
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Remove executable permissions from files that don't need them
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2015-04-05 15:41:49 +02:00 |
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glShaderContext_src.cxx
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GLSL robustness and issue fixes:
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2015-04-14 15:48:48 +02:00 |
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glShaderContext_src.h
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GLSL robustness and issue fixes:
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2015-04-14 15:48:48 +02:00 |
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glTextureContext_src.I
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Add more parameters for binding images to shaders.
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2014-08-19 20:22:57 +00:00 |
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glTextureContext_src.cxx
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More work on Android port
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2014-10-08 15:09:25 +00:00 |
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glTextureContext_src.h
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Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
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2014-12-12 15:58:45 +01:00 |
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glTimerQueryContext_src.I
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Add GPU profiling capabilities to PStats using OpenGL timer queries
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2014-09-24 23:53:37 +00:00 |
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glTimerQueryContext_src.cxx
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Fix glObjectLabel error, fix crash on shutdown with pstats-gpu-timing
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2015-01-23 13:22:31 +01:00 |
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glTimerQueryContext_src.h
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Fix glObjectLabel error, fix crash on shutdown with pstats-gpu-timing
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2015-01-23 13:22:31 +01:00 |
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glVertexBufferContext_src.I
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
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glVertexBufferContext_src.cxx
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Remove use of CLP() macro for config variables
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2014-06-18 21:45:20 +00:00 |
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glVertexBufferContext_src.h
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
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glmisc_src.cxx
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Changes to support building universal Mac rtdist for 1.9
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2015-03-28 00:31:10 +01:00 |
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glmisc_src.h
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Changes to support building universal Mac rtdist for 1.9
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2015-03-28 00:31:10 +01:00 |
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glpure.cxx
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support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
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2010-05-28 21:09:22 +00:00 |
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glstuff_src.cxx
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Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
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2014-12-12 15:58:45 +01:00 |
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glstuff_src.h
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Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
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2014-12-12 15:58:45 +01:00 |
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glstuff_undef_src.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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panda_glext.h
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Support strip cut indices and (using those) support direct rendering of linestrips in OpenGL
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2014-09-25 00:16:44 +00:00 |