open_toontown_panda3d/panda/src/collide/Sources.pp

103 lines
3.2 KiB
ObjectPascal

#define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \
dtoolutil:c dtoolbase:c dtool:m
#begin lib_target
#define TARGET collide
#define LOCAL_LIBS \
tform gobj pgraph putil \
pstatclient
#define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx
#define SOURCES \
collisionEntry.I collisionEntry.h \
collisionHandler.h \
collisionHandlerEvent.I collisionHandlerEvent.h \
collisionHandlerFloor.I collisionHandlerFloor.h \
collisionHandlerGravity.I collisionHandlerGravity.h \
collisionHandlerPhysical.I collisionHandlerPhysical.h \
collisionHandlerPusher.I collisionHandlerPusher.h \
collisionHandlerQueue.h \
collisionInvSphere.I collisionInvSphere.h \
collisionLine.I collisionLine.h \
collisionLevelState.I collisionLevelState.h \
collisionNode.I collisionNode.h \
collisionPlane.I collisionPlane.h \
collisionPolygon.I collisionPolygon.h \
collisionRay.I collisionRay.h \
collisionRecorder.I collisionRecorder.h \
collisionSegment.I collisionSegment.h \
collisionSolid.I collisionSolid.h \
collisionSphere.I collisionSphere.h \
collisionTraverser.I collisionTraverser.h \
collisionTube.I collisionTube.h \
collisionVisualizer.I collisionVisualizer.h \
config_collide.h
#define INCLUDED_SOURCES \
collisionEntry.cxx \
collisionHandler.cxx \
collisionHandlerEvent.cxx \
collisionHandlerFloor.cxx \
collisionHandlerGravity.cxx \
collisionHandlerPhysical.cxx \
collisionHandlerPusher.cxx \
collisionHandlerQueue.cxx \
collisionLevelState.cxx \
collisionInvSphere.cxx \
collisionLine.cxx \
collisionNode.cxx \
collisionPlane.cxx \
collisionPolygon.cxx \
collisionRay.cxx \
collisionRecorder.cxx \
collisionSegment.cxx \
collisionSolid.cxx \
collisionSphere.cxx \
collisionTraverser.cxx \
collisionTube.cxx \
collisionVisualizer.cxx \
config_collide.cxx
#define INSTALL_HEADERS \
collisionEntry.I collisionEntry.h \
collisionHandler.h \
collisionHandlerEvent.I collisionHandlerEvent.h \
collisionHandlerFloor.I collisionHandlerFloor.h \
collisionHandlerGravity.I collisionHandlerGravity.h \
collisionHandlerPhysical.I collisionHandlerPhysical.h \
collisionHandlerPusher.I collisionHandlerPusher.h \
collisionHandlerQueue.h \
collisionInvSphere.I collisionInvSphere.h \
collisionLevelState.I collisionLevelState.h \
collisionLine.I collisionLine.h \
collisionNode.I collisionNode.h \
collisionPlane.I collisionPlane.h \
collisionPolygon.I collisionPolygon.h \
collisionRay.I collisionRay.h \
collisionRecorder.I collisionRecorder.h \
collisionSegment.I collisionSegment.h \
collisionSolid.I collisionSolid.h \
collisionSphere.I collisionSphere.h \
collisionTraverser.I collisionTraverser.h \
collisionTube.I collisionTube.h \
collisionVisualizer.I collisionVisualizer.h \
config_collide.h
#define IGATESCAN all
#end lib_target
#begin test_bin_target
#define TARGET test_collide
#define LOCAL_LIBS \
collide
#define OTHER_LIBS $[OTHER_LIBS] pystub
#define SOURCES \
test_collide.cxx
#end test_bin_target