open_toontown_panda3d/panda/src/gobj/bufferContext.h

98 lines
2.8 KiB
C++

// Filename: bufferContext.h
// Created by: drose (16Mar06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef BUFFERCONTEXT_H
#define BUFFERCONTEXT_H
#include "pandabase.h"
#include "savedContext.h"
#include "updateSeq.h"
#include "linkedListNode.h"
#include "bufferContextChain.h"
#include "bufferResidencyTracker.h"
class PreparedGraphicsObjects;
////////////////////////////////////////////////////////////////////
// Class : BufferContext
// Description : This is a base class for those kinds of SavedContexts
// that occupy an easily-measured (and substantial)
// number of bytes in the video card's frame buffer
// memory or AGP memory. At the present, this includes
// most of the SavedContext types: VertexBufferContext
// and IndexBufferContext, as well as TextureContext.
//
// This class provides methods for tracking the video
// memory utilization, as well as residency of each
// object, via PStats.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_GOBJ BufferContext : public SavedContext, private LinkedListNode {
public:
BufferContext(BufferResidencyTracker *residency);
virtual ~BufferContext();
PUBLISHED:
INLINE size_t get_data_size_bytes() const;
INLINE UpdateSeq get_modified() const;
INLINE bool get_active() const;
INLINE bool get_resident() const;
public:
INLINE void set_active(bool flag);
INLINE void set_resident(bool flag);
INLINE BufferContext *get_next() const;
INLINE void update_data_size_bytes(size_t new_data_size_bytes);
INLINE void update_modified(UpdateSeq new_modified);
private:
void set_owning_chain(BufferContextChain *chain);
private:
BufferResidencyTracker *_residency;
int _residency_state;
size_t _data_size_bytes;
UpdateSeq _modified;
BufferContextChain *_owning_chain;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
SavedContext::init_type();
register_type(_type_handle, "BufferContext",
SavedContext::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class PreparedGraphicsObjects;
friend class BufferResidencyTracker;
friend class BufferContextChain;
};
#include "bufferContext.I"
#endif