open_toontown_panda3d/panda/src/gobj
David Rose 78e72288ad improve rescale_texture() and consider_rescale() when loading texture from in-memory PNMImage 2012-05-10 13:46:08 +00:00
..
Sources.pp support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
adaptiveLru.I stdfloat_double 2011-10-10 05:25:10 +00:00
adaptiveLru.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
adaptiveLru.h stdfloat_double 2011-10-10 05:25:10 +00:00
animateVerticesRequest.I Replace remaining instances of Disney license with CMU license 2009-10-20 08:16:12 +00:00
animateVerticesRequest.cxx Replace remaining instances of Disney license with CMU license 2009-10-20 08:16:12 +00:00
animateVerticesRequest.h Replace remaining instances of Disney license with CMU license 2009-10-20 08:16:12 +00:00
bufferContext.I support TexMemViewer on opt-4 build 2009-03-02 19:32:47 +00:00
bufferContext.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
bufferContext.h AdaptiveLru 2008-09-04 21:26:38 +00:00
bufferContextChain.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
bufferContextChain.cxx AdaptiveLru 2008-09-04 21:26:38 +00:00
bufferContextChain.h AdaptiveLru 2008-09-04 21:26:38 +00:00
bufferResidencyTracker.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
bufferResidencyTracker.cxx support TexMemViewer on opt-4 build 2009-03-02 19:32:47 +00:00
bufferResidencyTracker.h fix removing windows, and also gl hack for compressed mipmaps 2009-01-16 01:25:53 +00:00
config_gobj.cxx support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
config_gobj.h support subclassing CollisionNode properly 2012-01-31 23:45:55 +00:00
geom.I stdfloat_double 2011-10-10 05:25:10 +00:00
geom.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
geom.h stdfloat_double 2011-10-10 05:25:10 +00:00
geomCacheEntry.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geomCacheEntry.cxx fix a bit more type inheritance issues 2011-09-09 00:52:17 +00:00
geomCacheEntry.h fix a bit more type inheritance issues 2011-09-09 00:52:17 +00:00
geomCacheManager.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geomCacheManager.cxx SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
geomCacheManager.h SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
geomContext.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geomContext.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geomContext.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geomEnums.cxx support cross-compatibility of 32-bit and 64-bit bam files 2011-10-31 22:24:35 +00:00
geomEnums.h support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
geomLines.cxx fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings 2011-06-17 18:57:04 +00:00
geomLines.h support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
geomLinestrips.cxx fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings 2011-06-17 18:57:04 +00:00
geomLinestrips.h support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
geomMunger.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geomMunger.cxx make sync primitives more similar to python function names 2008-10-14 00:07:05 +00:00
geomMunger.h SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
geomPatches.cxx support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
geomPatches.h support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
geomPoints.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geomPoints.h support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
geomPrimitive.I add vertex-column-alignment 2011-12-17 01:55:52 +00:00
geomPrimitive.cxx better implementation of vertex-column-alignment 2011-12-17 23:08:03 +00:00
geomPrimitive.h add vertex-column-alignment 2011-12-17 01:55:52 +00:00
geomTriangles.cxx fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings 2011-06-17 18:57:04 +00:00
geomTriangles.h support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
geomTrifans.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geomTrifans.h support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
geomTristrips.cxx fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings 2011-06-17 18:57:04 +00:00
geomTristrips.h support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
geomVertexAnimationSpec.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geomVertexAnimationSpec.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geomVertexAnimationSpec.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geomVertexArrayData.I GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows 2011-03-12 21:42:34 +00:00
geomVertexArrayData.cxx GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows 2011-03-12 21:42:34 +00:00
geomVertexArrayData.h GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows 2011-03-12 21:42:34 +00:00
geomVertexArrayFormat.I better implementation of vertex-column-alignment 2011-12-17 23:08:03 +00:00
geomVertexArrayFormat.cxx GeomVertexFormat::maybe_align_columns_for_animation() 2011-12-19 23:52:06 +00:00
geomVertexArrayFormat.h GeomVertexFormat::maybe_align_columns_for_animation() 2011-12-19 23:52:06 +00:00
geomVertexColumn.I better implementation of vertex-column-alignment 2011-12-17 23:08:03 +00:00
geomVertexColumn.cxx whoops, fix bam reading 2011-12-18 01:26:17 +00:00
geomVertexColumn.h fix MemoryHook internal memory alignment issues 2011-12-18 19:20:18 +00:00
geomVertexData.I GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows 2011-03-12 21:42:34 +00:00
geomVertexData.cxx LINMATH_VECTORIZE -> LINMATH_ALIGN 2011-12-18 02:00:31 +00:00
geomVertexData.h better implementation of vertex-column-alignment 2011-12-17 23:08:03 +00:00
geomVertexFormat.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geomVertexFormat.cxx GeomVertexFormat::maybe_align_columns_for_animation() 2011-12-19 23:52:06 +00:00
geomVertexFormat.h GeomVertexFormat::maybe_align_columns_for_animation() 2011-12-19 23:52:06 +00:00
geomVertexReader.I better implementation of vertex-column-alignment 2011-12-17 23:08:03 +00:00
geomVertexReader.cxx support paged vertices in tinydisplay 2008-07-09 21:31:50 +00:00
geomVertexReader.h better implementation of vertex-column-alignment 2011-12-17 23:08:03 +00:00
geomVertexRewriter.I better implementation of vertex-column-alignment 2011-12-17 23:08:03 +00:00
geomVertexRewriter.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
geomVertexRewriter.h better implementation of vertex-column-alignment 2011-12-17 23:08:03 +00:00
geomVertexWriter.I better implementation of vertex-column-alignment 2011-12-17 23:08:03 +00:00
geomVertexWriter.cxx GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows 2011-03-12 21:42:34 +00:00
geomVertexWriter.h better implementation of vertex-column-alignment 2011-12-17 23:08:03 +00:00
indexBufferContext.I AdaptiveLru 2008-09-04 21:26:38 +00:00
indexBufferContext.cxx AdaptiveLru 2008-09-04 21:26:38 +00:00
indexBufferContext.h fix thrashing bug 2008-09-05 01:12:04 +00:00
internalName.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
internalName.cxx merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
internalName.h merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
lens.I expose Lens::get_last_change() 2012-02-07 23:01:56 +00:00
lens.cxx fix several coordinate system issues 2012-03-14 16:29:05 +00:00
lens.h expose Lens::get_last_change() 2012-02-07 23:01:56 +00:00
material.I stdfloat_double 2011-10-10 05:25:10 +00:00
material.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
material.h stdfloat_double 2011-10-10 05:25:10 +00:00
materialPool.I one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
materialPool.cxx one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
materialPool.h one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
matrixLens.I pipeline lens changes 2011-11-06 02:56:02 +00:00
matrixLens.cxx pipeline lens changes 2011-11-06 02:56:02 +00:00
matrixLens.h pipeline lens changes 2011-11-06 02:56:02 +00:00
occlusionQueryContext.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
occlusionQueryContext.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
occlusionQueryContext.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
orthographicLens.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
orthographicLens.cxx pipeline lens changes 2011-11-06 02:56:02 +00:00
orthographicLens.h pipeline lens changes 2011-11-06 02:56:02 +00:00
p3gobj_composite1.cxx support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
p3gobj_composite2.cxx rename all Panda-built libraries to begin with libp3 or libpanda 2011-12-06 02:39:21 +00:00
perspectiveLens.I pipeline lens changes 2011-11-06 02:56:02 +00:00
perspectiveLens.cxx pipeline lens changes 2011-11-06 02:56:02 +00:00
perspectiveLens.h pipeline lens changes 2011-11-06 02:56:02 +00:00
preparedGraphicsObjects.I graphics_memory_limit_changed 2009-02-10 20:40:37 +00:00
preparedGraphicsObjects.cxx stereo/multiview textures 2011-08-08 18:55:26 +00:00
preparedGraphicsObjects.h stereo/multiview textures 2011-08-08 18:55:26 +00:00
queryContext.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
queryContext.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
queryContext.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
savedContext.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
savedContext.cxx AdaptiveLru 2008-09-04 21:26:38 +00:00
savedContext.h AdaptiveLru 2008-09-04 21:26:38 +00:00
shader.I support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
shader.cxx support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
shader.h support GLSL tessellation shaders 2012-04-27 20:29:47 +00:00
shaderContext.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
shaderContext.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
shaderContext.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
simpleAllocator.I need true mutexes in a few places for vertex paging 2008-12-31 20:22:27 +00:00
simpleAllocator.cxx need true mutexes in a few places for vertex paging 2008-12-31 20:22:27 +00:00
simpleAllocator.h need true mutexes in a few places for vertex paging 2008-12-31 20:22:27 +00:00
simpleLru.I SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
simpleLru.cxx make sync primitives more similar to python function names 2008-10-14 00:07:05 +00:00
simpleLru.h SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
sliderTable.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
sliderTable.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
sliderTable.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
test_gobj.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
texture.I Add Texture::set_auto_texture_scale() 2011-11-28 21:42:44 +00:00
texture.cxx improve rescale_texture() and consider_rescale() when loading texture from in-memory PNMImage 2012-05-10 13:46:08 +00:00
texture.h allow Texture::read() etc. to release Python GIL 2011-12-05 05:28:11 +00:00
textureCollection.I introduce stdpy.pickle module with support for common-node NodePaths within a pickle stream 2010-02-10 19:43:58 +00:00
textureCollection.cxx lists and strings will be automatically coerced into a PTA_blah 2010-02-11 22:38:34 +00:00
textureCollection.h lists and strings will be automatically coerced into a PTA_blah 2010-02-11 22:38:34 +00:00
textureContext.I stereo/multiview textures 2011-08-08 18:55:26 +00:00
textureContext.cxx AdaptiveLru 2008-09-04 21:26:38 +00:00
textureContext.h stereo/multiview textures 2011-08-08 18:55:26 +00:00
texturePeeker.I TexturePeeker 2008-08-27 01:38:08 +00:00
texturePeeker.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
texturePeeker.h stdfloat_double 2011-10-10 05:25:10 +00:00
texturePool.I make_texture() is a useful function to publish 2011-09-23 18:54:59 +00:00
texturePool.cxx fix failure to search multiview texture names along model-path 2011-11-30 00:33:31 +00:00
texturePool.h tag some more methods BLOCKING 2012-03-27 14:31:11 +00:00
texturePoolFilter.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
texturePoolFilter.cxx more work towards asynchronous texture loads: auto-caching compressed texture versions 2008-08-14 23:50:17 +00:00
texturePoolFilter.h more work towards asynchronous texture loads: auto-caching compressed texture versions 2008-08-14 23:50:17 +00:00
textureReloadRequest.I more threading improvements 2008-10-02 17:50:16 +00:00
textureReloadRequest.cxx wip: starting experimental C-based task manager 2008-09-19 00:58:04 +00:00
textureReloadRequest.h more threading improvements 2008-10-02 17:50:16 +00:00
textureStage.I stdfloat_double 2011-10-10 05:25:10 +00:00
textureStage.cxx Add normal_gloss texture mode (requested by wezu) 2012-02-13 08:35:52 +00:00
textureStage.h Add normal_gloss texture mode (requested by wezu) 2012-02-13 08:35:52 +00:00
textureStagePool.I one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
textureStagePool.cxx one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
textureStagePool.h one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
transformBlend.I stdfloat_double 2011-10-10 05:25:10 +00:00
transformBlend.cxx integrate Eigen 2011-12-16 14:17:48 +00:00
transformBlend.h some animation optimizations 2011-12-15 00:33:03 +00:00
transformBlendTable.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
transformBlendTable.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
transformBlendTable.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
transformTable.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
transformTable.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
transformTable.h wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
userVertexSlider.I stdfloat_double 2011-10-10 05:25:10 +00:00
userVertexSlider.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
userVertexSlider.h stdfloat_double 2011-10-10 05:25:10 +00:00
userVertexTransform.I stdfloat_double 2011-10-10 05:25:10 +00:00
userVertexTransform.cxx stdfloat_double 2011-10-10 05:25:10 +00:00
userVertexTransform.h stdfloat_double 2011-10-10 05:25:10 +00:00
vertexBufferContext.I AdaptiveLru 2008-09-04 21:26:38 +00:00
vertexBufferContext.cxx AdaptiveLru 2008-09-04 21:26:38 +00:00
vertexBufferContext.h fix thrashing bug 2008-09-05 01:12:04 +00:00
vertexDataBlock.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
vertexDataBlock.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
vertexDataBlock.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
vertexDataBook.I need true mutexes in a few places for vertex paging 2008-12-31 20:22:27 +00:00
vertexDataBook.cxx need true mutexes in a few places for vertex paging 2008-12-31 20:22:27 +00:00
vertexDataBook.h need true mutexes in a few places for vertex paging 2008-12-31 20:22:27 +00:00
vertexDataBuffer.I fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings 2011-06-17 18:57:04 +00:00
vertexDataBuffer.cxx GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows 2011-03-12 21:42:34 +00:00
vertexDataBuffer.h GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows 2011-03-12 21:42:34 +00:00
vertexDataPage.I need true mutexes in a few places for vertex paging 2008-12-31 20:22:27 +00:00
vertexDataPage.cxx fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings 2011-06-17 18:57:04 +00:00
vertexDataPage.h need true mutexes in a few places for vertex paging 2008-12-31 20:22:27 +00:00
vertexDataSaveFile.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
vertexDataSaveFile.cxx need true mutexes in a few places for vertex paging 2008-12-31 20:22:27 +00:00
vertexDataSaveFile.h need true mutexes in a few places for vertex paging 2008-12-31 20:22:27 +00:00
vertexSlider.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
vertexSlider.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
vertexSlider.h stdfloat_double 2011-10-10 05:25:10 +00:00
vertexTransform.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
vertexTransform.cxx integrate Eigen 2011-12-16 14:17:48 +00:00
vertexTransform.h stdfloat_double 2011-10-10 05:25:10 +00:00
videoTexture.I add Texture::set_ram_image_as(), Texture::string_*(), Texture::get_tex_scale() 2011-01-17 18:31:11 +00:00
videoTexture.cxx Add Texture::set_auto_texture_scale() 2011-11-28 21:42:44 +00:00
videoTexture.h Add Texture::set_auto_texture_scale() 2011-11-28 21:42:44 +00:00