| .. |
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Sources.pp
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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adaptiveLru.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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adaptiveLru.cxx
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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adaptiveLru.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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animateVerticesRequest.I
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Replace remaining instances of Disney license with CMU license
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2009-10-20 08:16:12 +00:00 |
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animateVerticesRequest.cxx
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Replace remaining instances of Disney license with CMU license
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2009-10-20 08:16:12 +00:00 |
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animateVerticesRequest.h
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Replace remaining instances of Disney license with CMU license
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2009-10-20 08:16:12 +00:00 |
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bufferContext.I
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support TexMemViewer on opt-4 build
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2009-03-02 19:32:47 +00:00 |
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bufferContext.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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bufferContext.h
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AdaptiveLru
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2008-09-04 21:26:38 +00:00 |
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bufferContextChain.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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bufferContextChain.cxx
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AdaptiveLru
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2008-09-04 21:26:38 +00:00 |
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bufferContextChain.h
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AdaptiveLru
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2008-09-04 21:26:38 +00:00 |
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bufferResidencyTracker.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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bufferResidencyTracker.cxx
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support TexMemViewer on opt-4 build
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2009-03-02 19:32:47 +00:00 |
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bufferResidencyTracker.h
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fix removing windows, and also gl hack for compressed mipmaps
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2009-01-16 01:25:53 +00:00 |
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config_gobj.cxx
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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config_gobj.h
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support subclassing CollisionNode properly
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2012-01-31 23:45:55 +00:00 |
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geom.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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geom.cxx
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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geom.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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geomCacheEntry.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomCacheEntry.cxx
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fix a bit more type inheritance issues
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2011-09-09 00:52:17 +00:00 |
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geomCacheEntry.h
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fix a bit more type inheritance issues
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2011-09-09 00:52:17 +00:00 |
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geomCacheManager.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomCacheManager.cxx
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SIMPLE_THREADS_NO_MUTEX -> LightMutex
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2008-10-08 23:23:40 +00:00 |
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geomCacheManager.h
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SIMPLE_THREADS_NO_MUTEX -> LightMutex
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2008-10-08 23:23:40 +00:00 |
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geomContext.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomContext.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomContext.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomEnums.cxx
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support cross-compatibility of 32-bit and 64-bit bam files
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2011-10-31 22:24:35 +00:00 |
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geomEnums.h
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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geomLines.cxx
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fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings
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2011-06-17 18:57:04 +00:00 |
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geomLines.h
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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geomLinestrips.cxx
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fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings
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2011-06-17 18:57:04 +00:00 |
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geomLinestrips.h
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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geomMunger.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomMunger.cxx
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make sync primitives more similar to python function names
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2008-10-14 00:07:05 +00:00 |
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geomMunger.h
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SIMPLE_THREADS_NO_MUTEX -> LightMutex
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2008-10-08 23:23:40 +00:00 |
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geomPatches.cxx
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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geomPatches.h
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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geomPoints.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomPoints.h
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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geomPrimitive.I
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add vertex-column-alignment
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2011-12-17 01:55:52 +00:00 |
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geomPrimitive.cxx
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better implementation of vertex-column-alignment
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2011-12-17 23:08:03 +00:00 |
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geomPrimitive.h
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add vertex-column-alignment
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2011-12-17 01:55:52 +00:00 |
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geomTriangles.cxx
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fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings
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2011-06-17 18:57:04 +00:00 |
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geomTriangles.h
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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geomTrifans.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomTrifans.h
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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geomTristrips.cxx
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fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings
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2011-06-17 18:57:04 +00:00 |
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geomTristrips.h
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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geomVertexAnimationSpec.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomVertexAnimationSpec.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomVertexAnimationSpec.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomVertexArrayData.I
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GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows
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2011-03-12 21:42:34 +00:00 |
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geomVertexArrayData.cxx
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GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows
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2011-03-12 21:42:34 +00:00 |
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geomVertexArrayData.h
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GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows
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2011-03-12 21:42:34 +00:00 |
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geomVertexArrayFormat.I
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better implementation of vertex-column-alignment
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2011-12-17 23:08:03 +00:00 |
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geomVertexArrayFormat.cxx
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GeomVertexFormat::maybe_align_columns_for_animation()
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2011-12-19 23:52:06 +00:00 |
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geomVertexArrayFormat.h
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GeomVertexFormat::maybe_align_columns_for_animation()
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2011-12-19 23:52:06 +00:00 |
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geomVertexColumn.I
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better implementation of vertex-column-alignment
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2011-12-17 23:08:03 +00:00 |
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geomVertexColumn.cxx
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whoops, fix bam reading
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2011-12-18 01:26:17 +00:00 |
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geomVertexColumn.h
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fix MemoryHook internal memory alignment issues
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2011-12-18 19:20:18 +00:00 |
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geomVertexData.I
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GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows
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2011-03-12 21:42:34 +00:00 |
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geomVertexData.cxx
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LINMATH_VECTORIZE -> LINMATH_ALIGN
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2011-12-18 02:00:31 +00:00 |
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geomVertexData.h
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better implementation of vertex-column-alignment
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2011-12-17 23:08:03 +00:00 |
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geomVertexFormat.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomVertexFormat.cxx
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GeomVertexFormat::maybe_align_columns_for_animation()
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2011-12-19 23:52:06 +00:00 |
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geomVertexFormat.h
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GeomVertexFormat::maybe_align_columns_for_animation()
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2011-12-19 23:52:06 +00:00 |
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geomVertexReader.I
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better implementation of vertex-column-alignment
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2011-12-17 23:08:03 +00:00 |
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geomVertexReader.cxx
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support paged vertices in tinydisplay
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2008-07-09 21:31:50 +00:00 |
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geomVertexReader.h
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better implementation of vertex-column-alignment
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2011-12-17 23:08:03 +00:00 |
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geomVertexRewriter.I
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better implementation of vertex-column-alignment
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2011-12-17 23:08:03 +00:00 |
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geomVertexRewriter.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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geomVertexRewriter.h
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better implementation of vertex-column-alignment
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2011-12-17 23:08:03 +00:00 |
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geomVertexWriter.I
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better implementation of vertex-column-alignment
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2011-12-17 23:08:03 +00:00 |
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geomVertexWriter.cxx
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GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows
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2011-03-12 21:42:34 +00:00 |
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geomVertexWriter.h
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better implementation of vertex-column-alignment
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2011-12-17 23:08:03 +00:00 |
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indexBufferContext.I
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AdaptiveLru
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2008-09-04 21:26:38 +00:00 |
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indexBufferContext.cxx
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AdaptiveLru
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2008-09-04 21:26:38 +00:00 |
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indexBufferContext.h
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fix thrashing bug
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2008-09-05 01:12:04 +00:00 |
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internalName.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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internalName.cxx
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merge dev_bam_2009 to trunk
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2009-06-10 17:54:40 +00:00 |
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internalName.h
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merge dev_bam_2009 to trunk
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2009-06-10 17:54:40 +00:00 |
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lens.I
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expose Lens::get_last_change()
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2012-02-07 23:01:56 +00:00 |
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lens.cxx
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fix several coordinate system issues
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2012-03-14 16:29:05 +00:00 |
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lens.h
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expose Lens::get_last_change()
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2012-02-07 23:01:56 +00:00 |
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material.I
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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material.cxx
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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material.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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materialPool.I
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one override per TextureStage, instead of a global override per TextureAttrib
|
2010-05-04 22:39:40 +00:00 |
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materialPool.cxx
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one override per TextureStage, instead of a global override per TextureAttrib
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2010-05-04 22:39:40 +00:00 |
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materialPool.h
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one override per TextureStage, instead of a global override per TextureAttrib
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2010-05-04 22:39:40 +00:00 |
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matrixLens.I
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pipeline lens changes
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2011-11-06 02:56:02 +00:00 |
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matrixLens.cxx
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pipeline lens changes
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2011-11-06 02:56:02 +00:00 |
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matrixLens.h
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pipeline lens changes
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2011-11-06 02:56:02 +00:00 |
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occlusionQueryContext.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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occlusionQueryContext.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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occlusionQueryContext.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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orthographicLens.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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orthographicLens.cxx
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pipeline lens changes
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2011-11-06 02:56:02 +00:00 |
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orthographicLens.h
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pipeline lens changes
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2011-11-06 02:56:02 +00:00 |
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p3gobj_composite1.cxx
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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p3gobj_composite2.cxx
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rename all Panda-built libraries to begin with libp3 or libpanda
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2011-12-06 02:39:21 +00:00 |
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perspectiveLens.I
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pipeline lens changes
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2011-11-06 02:56:02 +00:00 |
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perspectiveLens.cxx
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pipeline lens changes
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2011-11-06 02:56:02 +00:00 |
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perspectiveLens.h
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pipeline lens changes
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2011-11-06 02:56:02 +00:00 |
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preparedGraphicsObjects.I
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graphics_memory_limit_changed
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2009-02-10 20:40:37 +00:00 |
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preparedGraphicsObjects.cxx
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stereo/multiview textures
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2011-08-08 18:55:26 +00:00 |
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preparedGraphicsObjects.h
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stereo/multiview textures
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2011-08-08 18:55:26 +00:00 |
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queryContext.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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queryContext.cxx
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
queryContext.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
|
savedContext.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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savedContext.cxx
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AdaptiveLru
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2008-09-04 21:26:38 +00:00 |
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savedContext.h
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AdaptiveLru
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2008-09-04 21:26:38 +00:00 |
|
shader.I
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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shader.cxx
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
|
shader.h
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
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shaderContext.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
shaderContext.cxx
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
shaderContext.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
|
simpleAllocator.I
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need true mutexes in a few places for vertex paging
|
2008-12-31 20:22:27 +00:00 |
|
simpleAllocator.cxx
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need true mutexes in a few places for vertex paging
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2008-12-31 20:22:27 +00:00 |
|
simpleAllocator.h
|
need true mutexes in a few places for vertex paging
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2008-12-31 20:22:27 +00:00 |
|
simpleLru.I
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SIMPLE_THREADS_NO_MUTEX -> LightMutex
|
2008-10-08 23:23:40 +00:00 |
|
simpleLru.cxx
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make sync primitives more similar to python function names
|
2008-10-14 00:07:05 +00:00 |
|
simpleLru.h
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SIMPLE_THREADS_NO_MUTEX -> LightMutex
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2008-10-08 23:23:40 +00:00 |
|
sliderTable.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
sliderTable.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
sliderTable.h
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wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
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2008-11-07 21:12:42 +00:00 |
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test_gobj.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
|
texture.I
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Add Texture::set_auto_texture_scale()
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2011-11-28 21:42:44 +00:00 |
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texture.cxx
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improve rescale_texture() and consider_rescale() when loading texture from in-memory PNMImage
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2012-05-10 13:46:08 +00:00 |
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texture.h
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allow Texture::read() etc. to release Python GIL
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2011-12-05 05:28:11 +00:00 |
|
textureCollection.I
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introduce stdpy.pickle module with support for common-node NodePaths within a pickle stream
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2010-02-10 19:43:58 +00:00 |
|
textureCollection.cxx
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lists and strings will be automatically coerced into a PTA_blah
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2010-02-11 22:38:34 +00:00 |
|
textureCollection.h
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lists and strings will be automatically coerced into a PTA_blah
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2010-02-11 22:38:34 +00:00 |
|
textureContext.I
|
stereo/multiview textures
|
2011-08-08 18:55:26 +00:00 |
|
textureContext.cxx
|
AdaptiveLru
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2008-09-04 21:26:38 +00:00 |
|
textureContext.h
|
stereo/multiview textures
|
2011-08-08 18:55:26 +00:00 |
|
texturePeeker.I
|
TexturePeeker
|
2008-08-27 01:38:08 +00:00 |
|
texturePeeker.cxx
|
stdfloat_double
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2011-10-10 05:25:10 +00:00 |
|
texturePeeker.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
texturePool.I
|
make_texture() is a useful function to publish
|
2011-09-23 18:54:59 +00:00 |
|
texturePool.cxx
|
fix failure to search multiview texture names along model-path
|
2011-11-30 00:33:31 +00:00 |
|
texturePool.h
|
tag some more methods BLOCKING
|
2012-03-27 14:31:11 +00:00 |
|
texturePoolFilter.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
texturePoolFilter.cxx
|
more work towards asynchronous texture loads: auto-caching compressed texture versions
|
2008-08-14 23:50:17 +00:00 |
|
texturePoolFilter.h
|
more work towards asynchronous texture loads: auto-caching compressed texture versions
|
2008-08-14 23:50:17 +00:00 |
|
textureReloadRequest.I
|
more threading improvements
|
2008-10-02 17:50:16 +00:00 |
|
textureReloadRequest.cxx
|
wip: starting experimental C-based task manager
|
2008-09-19 00:58:04 +00:00 |
|
textureReloadRequest.h
|
more threading improvements
|
2008-10-02 17:50:16 +00:00 |
|
textureStage.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
textureStage.cxx
|
Add normal_gloss texture mode (requested by wezu)
|
2012-02-13 08:35:52 +00:00 |
|
textureStage.h
|
Add normal_gloss texture mode (requested by wezu)
|
2012-02-13 08:35:52 +00:00 |
|
textureStagePool.I
|
one override per TextureStage, instead of a global override per TextureAttrib
|
2010-05-04 22:39:40 +00:00 |
|
textureStagePool.cxx
|
one override per TextureStage, instead of a global override per TextureAttrib
|
2010-05-04 22:39:40 +00:00 |
|
textureStagePool.h
|
one override per TextureStage, instead of a global override per TextureAttrib
|
2010-05-04 22:39:40 +00:00 |
|
transformBlend.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
transformBlend.cxx
|
integrate Eigen
|
2011-12-16 14:17:48 +00:00 |
|
transformBlend.h
|
some animation optimizations
|
2011-12-15 00:33:03 +00:00 |
|
transformBlendTable.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
transformBlendTable.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
transformBlendTable.h
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
transformTable.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
transformTable.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
transformTable.h
|
wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion
|
2008-11-07 21:12:42 +00:00 |
|
userVertexSlider.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
userVertexSlider.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
userVertexSlider.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
userVertexTransform.I
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
userVertexTransform.cxx
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
userVertexTransform.h
|
stdfloat_double
|
2011-10-10 05:25:10 +00:00 |
|
vertexBufferContext.I
|
AdaptiveLru
|
2008-09-04 21:26:38 +00:00 |
|
vertexBufferContext.cxx
|
AdaptiveLru
|
2008-09-04 21:26:38 +00:00 |
|
vertexBufferContext.h
|
fix thrashing bug
|
2008-09-05 01:12:04 +00:00 |
|
vertexDataBlock.I
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
vertexDataBlock.cxx
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
|
vertexDataBlock.h
|
we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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vertexDataBook.I
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need true mutexes in a few places for vertex paging
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2008-12-31 20:22:27 +00:00 |
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vertexDataBook.cxx
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need true mutexes in a few places for vertex paging
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2008-12-31 20:22:27 +00:00 |
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vertexDataBook.h
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need true mutexes in a few places for vertex paging
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2008-12-31 20:22:27 +00:00 |
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vertexDataBuffer.I
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fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings
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2011-06-17 18:57:04 +00:00 |
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vertexDataBuffer.cxx
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GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows
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2011-03-12 21:42:34 +00:00 |
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vertexDataBuffer.h
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GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows
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2011-03-12 21:42:34 +00:00 |
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vertexDataPage.I
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need true mutexes in a few places for vertex paging
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2008-12-31 20:22:27 +00:00 |
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vertexDataPage.cxx
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fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings
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2011-06-17 18:57:04 +00:00 |
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vertexDataPage.h
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need true mutexes in a few places for vertex paging
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2008-12-31 20:22:27 +00:00 |
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vertexDataSaveFile.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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vertexDataSaveFile.cxx
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need true mutexes in a few places for vertex paging
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2008-12-31 20:22:27 +00:00 |
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vertexDataSaveFile.h
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need true mutexes in a few places for vertex paging
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2008-12-31 20:22:27 +00:00 |
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vertexSlider.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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vertexSlider.cxx
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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vertexSlider.h
|
stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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vertexTransform.I
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we are now using the modified BSD license
|
2008-05-28 18:37:20 +00:00 |
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vertexTransform.cxx
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integrate Eigen
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2011-12-16 14:17:48 +00:00 |
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vertexTransform.h
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
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videoTexture.I
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add Texture::set_ram_image_as(), Texture::string_*(), Texture::get_tex_scale()
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2011-01-17 18:31:11 +00:00 |
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videoTexture.cxx
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Add Texture::set_auto_texture_scale()
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2011-11-28 21:42:44 +00:00 |
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videoTexture.h
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Add Texture::set_auto_texture_scale()
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2011-11-28 21:42:44 +00:00 |