open_toontown_panda3d/panda/src/pgraphnodes/switchNode.cxx

192 lines
5.3 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file switchNode.cxx
* @author drose
* @date 2002-07-31
*/
#include "pandabase.h"
#include "switchNode.h"
#include "cullTraverser.h"
TypeHandle SwitchNode::_type_handle;
/**
*
*/
CycleData *SwitchNode::CData::
make_copy() const {
return new CData(*this);
}
/**
* Returns true if it is generally safe to combine this particular kind of
* PandaNode with other kinds of PandaNodes of compatible type, adding
* children or whatever. For instance, an LODNode should not be combined with
* any other PandaNode, because its set of children is meaningful.
*/
bool SwitchNode::
safe_to_combine() const {
return false;
}
/**
* Returns true if it is generally safe to combine the children of this
* PandaNode with each other. For instance, an LODNode's children should not
* be combined with each other, because the set of children is meaningful.
*/
bool SwitchNode::
safe_to_combine_children() const {
return false;
}
/**
* Writes the contents of this object to the datagram for shipping out to a
* Bam file.
*/
void SwitchNode::CData::
write_datagram(BamWriter *manager, Datagram &dg) const {
dg.add_int32(_visible_child);
}
/**
* This internal function is called by make_from_bam to read in all of the
* relevant data from the BamFile for the new SwitchNode.
*/
void SwitchNode::CData::
fillin(DatagramIterator &scan, BamReader *manager) {
_visible_child = scan.get_int32();
}
/**
*
*/
SwitchNode::
SwitchNode(const SwitchNode &copy) :
SelectiveChildNode(copy),
_cycler(copy._cycler)
{
}
/**
* Returns a newly-allocated Node that is a shallow copy of this one. It will
* be a different Node pointer, but its internal data may or may not be shared
* with that of the original Node.
*/
PandaNode *SwitchNode::
make_copy() const {
return new SwitchNode(*this);
}
/**
* This function will be called during the cull traversal to perform any
* additional operations that should be performed at cull time. This may
* include additional manipulation of render state or additional
* visible/invisible decisions, or any other arbitrary operation.
*
* Note that this function will *not* be called unless set_cull_callback() is
* called in the constructor of the derived class. It is necessary to call
* set_cull_callback() to indicated that we require cull_callback() to be
* called.
*
* By the time this function is called, the node has already passed the
* bounding-volume test for the viewing frustum, and the node's transform and
* state have already been applied to the indicated CullTraverserData object.
*
* The return value is true if this node should be visible, or false if it
* should be culled.
*/
bool SwitchNode::
cull_callback(CullTraverser *, CullTraverserData &) {
select_child(get_visible_child());
return true;
}
/**
* Returns the index number of the first visible child of this node, or a
* number >= get_num_children() if there are no visible children of this node.
* This is called during the cull traversal, but only if
* has_selective_visibility() has already returned true. See
* has_selective_visibility().
*/
int SwitchNode::
get_first_visible_child() const {
return get_visible_child();
}
/**
* Should be overridden by derived classes to return true if this kind of node
* has the special property that just one of its children is visible at any
* given time, and furthermore that the particular visible child can be
* determined without reference to any external information (such as a
* camera). At present, only SequenceNodes and SwitchNodes fall into this
* category.
*
* If this function returns true, get_visible_child() can be called to return
* the index of the currently-visible child.
*/
bool SwitchNode::
has_single_child_visibility() const {
return true;
}
/**
* Returns the index of the child that should be visible.
*/
int SwitchNode::
get_visible_child() const {
CDReader cdata(_cycler);
return cdata->_visible_child;
}
/**
* Tells the BamReader how to create objects of type SwitchNode.
*/
void SwitchNode::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
}
/**
* Writes the contents of this object to the datagram for shipping out to a
* Bam file.
*/
void SwitchNode::
write_datagram(BamWriter *manager, Datagram &dg) {
SelectiveChildNode::write_datagram(manager, dg);
manager->write_cdata(dg, _cycler);
}
/**
* This function is called by the BamReader's factory when a new object of
* type SwitchNode is encountered in the Bam file. It should create the
* SwitchNode and extract its information from the file.
*/
TypedWritable *SwitchNode::
make_from_bam(const FactoryParams &params) {
SwitchNode *node = new SwitchNode("");
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
node->fillin(scan, manager);
return node;
}
/**
* This internal function is called by make_from_bam to read in all of the
* relevant data from the BamFile for the new SwitchNode.
*/
void SwitchNode::
fillin(DatagramIterator &scan, BamReader *manager) {
SelectiveChildNode::fillin(scan, manager);
manager->read_cdata(scan, _cycler);
}