192 lines
5.3 KiB
C++
192 lines
5.3 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file switchNode.cxx
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* @author drose
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* @date 2002-07-31
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*/
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#include "pandabase.h"
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#include "switchNode.h"
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#include "cullTraverser.h"
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TypeHandle SwitchNode::_type_handle;
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/**
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*
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*/
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CycleData *SwitchNode::CData::
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make_copy() const {
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return new CData(*this);
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}
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/**
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* Returns true if it is generally safe to combine this particular kind of
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* PandaNode with other kinds of PandaNodes of compatible type, adding
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* children or whatever. For instance, an LODNode should not be combined with
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* any other PandaNode, because its set of children is meaningful.
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*/
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bool SwitchNode::
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safe_to_combine() const {
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return false;
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}
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/**
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* Returns true if it is generally safe to combine the children of this
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* PandaNode with each other. For instance, an LODNode's children should not
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* be combined with each other, because the set of children is meaningful.
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*/
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bool SwitchNode::
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safe_to_combine_children() const {
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return false;
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}
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/**
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* Writes the contents of this object to the datagram for shipping out to a
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* Bam file.
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*/
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void SwitchNode::CData::
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write_datagram(BamWriter *manager, Datagram &dg) const {
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dg.add_int32(_visible_child);
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}
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/**
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* This internal function is called by make_from_bam to read in all of the
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* relevant data from the BamFile for the new SwitchNode.
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*/
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void SwitchNode::CData::
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fillin(DatagramIterator &scan, BamReader *manager) {
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_visible_child = scan.get_int32();
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}
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/**
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*
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*/
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SwitchNode::
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SwitchNode(const SwitchNode ©) :
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SelectiveChildNode(copy),
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_cycler(copy._cycler)
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{
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}
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/**
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* Returns a newly-allocated Node that is a shallow copy of this one. It will
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* be a different Node pointer, but its internal data may or may not be shared
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* with that of the original Node.
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*/
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PandaNode *SwitchNode::
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make_copy() const {
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return new SwitchNode(*this);
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}
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/**
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* This function will be called during the cull traversal to perform any
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* additional operations that should be performed at cull time. This may
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* include additional manipulation of render state or additional
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* visible/invisible decisions, or any other arbitrary operation.
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*
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* Note that this function will *not* be called unless set_cull_callback() is
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* called in the constructor of the derived class. It is necessary to call
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* set_cull_callback() to indicated that we require cull_callback() to be
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* called.
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*
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* By the time this function is called, the node has already passed the
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* bounding-volume test for the viewing frustum, and the node's transform and
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* state have already been applied to the indicated CullTraverserData object.
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*
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* The return value is true if this node should be visible, or false if it
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* should be culled.
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*/
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bool SwitchNode::
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cull_callback(CullTraverser *, CullTraverserData &) {
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select_child(get_visible_child());
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return true;
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}
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/**
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* Returns the index number of the first visible child of this node, or a
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* number >= get_num_children() if there are no visible children of this node.
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* This is called during the cull traversal, but only if
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* has_selective_visibility() has already returned true. See
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* has_selective_visibility().
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*/
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int SwitchNode::
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get_first_visible_child() const {
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return get_visible_child();
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}
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/**
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* Should be overridden by derived classes to return true if this kind of node
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* has the special property that just one of its children is visible at any
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* given time, and furthermore that the particular visible child can be
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* determined without reference to any external information (such as a
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* camera). At present, only SequenceNodes and SwitchNodes fall into this
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* category.
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*
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* If this function returns true, get_visible_child() can be called to return
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* the index of the currently-visible child.
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*/
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bool SwitchNode::
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has_single_child_visibility() const {
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return true;
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}
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/**
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* Returns the index of the child that should be visible.
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*/
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int SwitchNode::
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get_visible_child() const {
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CDReader cdata(_cycler);
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return cdata->_visible_child;
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}
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/**
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* Tells the BamReader how to create objects of type SwitchNode.
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*/
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void SwitchNode::
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register_with_read_factory() {
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BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
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}
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/**
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* Writes the contents of this object to the datagram for shipping out to a
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* Bam file.
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*/
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void SwitchNode::
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write_datagram(BamWriter *manager, Datagram &dg) {
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SelectiveChildNode::write_datagram(manager, dg);
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manager->write_cdata(dg, _cycler);
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}
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/**
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* This function is called by the BamReader's factory when a new object of
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* type SwitchNode is encountered in the Bam file. It should create the
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* SwitchNode and extract its information from the file.
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*/
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TypedWritable *SwitchNode::
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make_from_bam(const FactoryParams ¶ms) {
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SwitchNode *node = new SwitchNode("");
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DatagramIterator scan;
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BamReader *manager;
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parse_params(params, scan, manager);
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node->fillin(scan, manager);
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return node;
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}
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/**
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* This internal function is called by make_from_bam to read in all of the
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* relevant data from the BamFile for the new SwitchNode.
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*/
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void SwitchNode::
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fillin(DatagramIterator &scan, BamReader *manager) {
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SelectiveChildNode::fillin(scan, manager);
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manager->read_cdata(scan, _cycler);
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}
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