open_toontown_panda3d/panda/src
David Rose 57f10c8a37 fix assertion error after long delay 2010-09-22 14:31:42 +00:00
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audio support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
audiotraits patch from forum user danlepage for new FMod API 2010-08-15 20:25:42 +00:00
awesomium Made this into a datanode 2010-03-25 08:37:04 +00:00
cftalk merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
chan reduce warning messages 2010-08-05 17:48:37 +00:00
char fix assertion error on showTightBounds() 2010-02-23 20:42:25 +00:00
collide add CollisionBox::test_intersection_from_segment() from forum user teedee 2010-09-11 08:39:05 +00:00
configfiles New artwork from Gogg 2010-01-23 11:52:03 +00:00
cull get_effective_incomplete_render() for cull too 2009-01-30 19:14:49 +00:00
device fix VirtualMouse code rot 2009-12-05 19:04:05 +00:00
dgraph we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
display Added support AuxFloat in add_render_texture 2010-08-26 19:21:00 +00:00
distort new callback system 2009-03-14 19:31:37 +00:00
doc Typo 2010-03-10 09:40:08 +00:00
downloader more robust client when dealing with slow network connections 2010-08-06 21:36:18 +00:00
downloadertools common_name -> friendly_name 2009-09-18 00:29:53 +00:00
dxgsg8 Bring in some lines from the DX9 gsg to fix textures getting swapped to their simple form but not getting reloaded. 2010-04-28 16:25:09 +00:00
dxgsg9 properly handle HAVE_CG 2010-07-09 00:45:52 +00:00
dxml libp3tinyxml_mt 2010-06-17 18:15:15 +00:00
effects we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
egg Make things a bit more efficient 2010-06-30 00:15:31 +00:00
egg2pg one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
egldisplay typo: has_fixed_size -> get_fixed_size 2010-03-05 02:31:33 +00:00
event More compatibility with exotic compilers (yes, I actually tried to port Panda to clang) 2010-04-07 16:59:46 +00:00
express fix VirtualFile::read_file() for text files 2010-08-05 22:04:14 +00:00
framework side-by-side stereo 2010-07-19 18:43:24 +00:00
gles2gsg Build for OpenGL ES (2) 2009-07-01 10:13:51 +00:00
glesgsg resurrect iphone support 2009-10-13 18:54:43 +00:00
glgsg clean up Sources.pp files 2008-11-11 23:31:09 +00:00
glstuff Added a windows OpenGL implementation of finish frame and begin finish. This allows for frame flip syncronization across multiple machines. This is a change made by WDI to aid cave rendering 2010-06-11 16:43:53 +00:00
glxdisplay add explicit glx prototypes 2010-07-15 18:15:42 +00:00
gobj add describe_vertex() 2010-08-25 19:11:08 +00:00
grutil Added getters for auto_flatten mode, near and far (i.e., get_flatten_mode, get_near, get_far). 2010-08-03 14:56:17 +00:00
gsgbase Fixes for this circular dependency mess 2009-06-02 15:21:36 +00:00
iphone resurrect iphone support 2009-10-13 18:54:43 +00:00
iphonedisplay This is a big commit for OpenGL ES stuff: 2009-06-16 09:17:33 +00:00
lerp we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
linmath low-level support for python copy and pickle modules 2009-12-10 01:09:06 +00:00
mathutil side-by-side stereo 2010-07-19 18:43:24 +00:00
mesadisplay integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
movies needs more cow bell 2010-07-14 18:58:16 +00:00
nativenet Solaris doesn't provide FIONBIO 2010-08-20 15:01:24 +00:00
net support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
ode even better fix: allow callback to save OdeGeom pointers 2010-06-15 17:39:47 +00:00
osxdisplay fix osx win-fixed-size 2010-09-12 00:10:59 +00:00
pandabase support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
parametrics Fixed the curve bug for real this time. Last fix to the curve just hid it. 2010-01-12 08:19:15 +00:00
particlesystem Fix particle system crash on Windows when system grows older flag is True 2009-07-17 05:31:22 +00:00
pgraph fix NodePath::adjust_all_priorities() for textures 2010-08-21 00:22:44 +00:00
pgraphnodes Fixed bug with textures in synthesize_shader (case TextureStage::M_modulate): separate textures formatted as alpha were wiping the color info off the resulting rgb 2010-04-16 18:50:32 +00:00
pgui fix scrollbar buttons disappearing when resizing 2010-09-09 19:20:04 +00:00
physics minor fixes with published methods 2009-04-01 18:46:16 +00:00
physx Fixed bug with releasing PhysxController (get_actor got called after unlink). 2010-07-27 05:24:17 +00:00
pipeline fix assertion error after long delay 2010-09-22 14:31:42 +00:00
pnmimage support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
pnmimagetypes support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
pnmtext remove unused declaration 2010-05-19 13:01:42 +00:00
pstatclient support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
putil Whoops, let's not forget the init_type() 2010-07-29 17:03:41 +00:00
recorder we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
skel we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
testbed add pnmtext 2010-07-09 21:32:50 +00:00
text TextFont::make_copy() 2010-05-03 03:51:15 +00:00
tform side-by-side stereo 2010-07-19 18:43:24 +00:00
tinydisplay fix osx win-fixed-size 2010-09-12 00:10:59 +00:00
vision need HAVE_VIDEO4LINUX 2010-08-29 17:53:17 +00:00
vrpn support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
wgldisplay Added a windows OpenGL implementation of finish frame and begin finish. This allows for frame flip syncronization across multiple machines. This is a change made by WDI to aid cave rendering 2010-06-11 16:43:53 +00:00
windisplay Fixed the following issues with the multitouch and python eventing code comitted earlier this week: 2010-06-25 21:46:53 +00:00
x11display capture movement operations 2010-05-28 17:32:23 +00:00
PACKAGE-DESC
Sources.pp