mirror of https://github.com/wayvr-org/wayvr.git
translations & fmt
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@ -1,6 +1,6 @@
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use crate::tab::settings::{
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macros::{options_category, options_checkbox, options_dropdown, options_slider_f32},
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SettingType, SettingsMountParams, SettingsTab,
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macros::{options_category, options_checkbox, options_dropdown, options_slider_f32},
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};
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pub struct State {}
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@ -86,7 +86,8 @@
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"GLOBAL": "Immer sichtbar",
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"ANGLE_FADE": "Winkelübergang",
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"ANGLE_FADE_HELP": "Ausblenden, wenn nicht auf das Headset gerichtet",
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"BLOCK_INPUT": "Blockiere Spieleingabe"
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"BLOCK_INPUT": "Blockiere Spieleingabe",
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"RESIZE_CORNER": "Zum Ändern der Größe ziehen"
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},
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"DISABLED": "Deaktiviert",
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"DEFAULT": "Standard",
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@ -64,7 +64,7 @@
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"POS_STATIC": "Static: Not part of any set, no recenter.",
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"POSITIONING": "Positioning",
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"RESIZE_PRESS_AND_DRAG": "Resize (press & drag)",
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"RESIZE_CORNER": "Click & hold to resize",
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"RESIZE_CORNER": "Drag to resize",
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"STEREO_3D_MODE": {
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"ADJUST_MOUSE": "Adjust mouse",
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"FULL_FRAME": "Full 3D",
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@ -86,7 +86,8 @@
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"GLOBAL": "Siempre visible",
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"ANGLE_FADE": "Atenuación angular",
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"ANGLE_FADE_HELP": "Desvanecer cuando no se mira el HMD",
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"BLOCK_INPUT": "Bloquear entrada del juego"
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"BLOCK_INPUT": "Bloquear entrada del juego",
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"RESIZE_CORNER": "Arrastra para cambiar el tamaño"
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},
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"DISABLED": "Deshabilitado",
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"DEFAULT": "Por defecto",
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@ -74,7 +74,8 @@
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"GLOBAL": "Sempre visibile",
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"ANGLE_FADE": "Dissolvenza angolare",
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"ANGLE_FADE_HELP": "Sfumatura quando non si guarda l'HMD",
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"BLOCK_INPUT": "Blocca l'input del gioco"
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"BLOCK_INPUT": "Blocca l'input del gioco",
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"RESIZE_CORNER": "Trascina per ridimensionare"
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},
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"GRAB": {
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"ADJUST_DISTANCE": "Regola la distanza",
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@ -84,7 +84,8 @@
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"GLOBAL": "常に表示",
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"ANGLE_FADE": "角度フェード",
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"ANGLE_FADE_HELP": "HMDに向いていない時にフェード",
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"BLOCK_INPUT": "ゲーム入力をブロック"
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"BLOCK_INPUT": "ゲーム入力をブロック",
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"RESIZE_CORNER": "ドラッグしてサイズ変更"
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},
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"DISABLED": "無効",
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"DEFAULT": "デフォルト",
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@ -125,4 +126,4 @@
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"INIT_ERROR": "Whisperエンジンの起動中にエラーが発生しました",
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"ENTER_KEY": "Enterキー"
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}
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}
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}
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@ -84,7 +84,8 @@
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},
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"GLOBAL": "Zawsze widoczne",
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"ANGLE_FADE": "Zanik kątowy",
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"ANGLE_FADE_HELP": "Wyblaknij, gdy nie patrzysz na HMD"
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"ANGLE_FADE_HELP": "Wyblaknij, gdy nie patrzysz na HMD",
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"RESIZE_CORNER": "Przeciągnij, aby zmienić rozmiar"
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},
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"DISABLED": "Wyłączone",
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"DEFAULT": "Domyślny",
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@ -74,7 +74,8 @@
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"GLOBAL": "始终可见",
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"ANGLE_FADE": "角度淡出",
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"ANGLE_FADE_HELP": "未朝向HMD时淡出",
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"BLOCK_INPUT": "阻止游戏输入"
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"BLOCK_INPUT": "阻止游戏输入",
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"RESIZE_CORNER": "拖动以调整大小"
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},
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"GRAB": {
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"ADJUST_DISTANCE": "调整距离",
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@ -23,13 +23,13 @@ use crate::{
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pub struct DeviceBitmask(pub u8);
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impl DeviceBitmask {
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pub fn from_index(index: usize) -> Self {
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debug_assert!(index < 8);
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Self(1u8 << index)
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}
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pub fn to_index(self) -> Option<usize> {
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(self.0 != 0).then(|| self.0.trailing_zeros() as usize)
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}
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pub fn from_index(index: usize) -> Self {
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debug_assert!(index < 8);
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Self(1u8 << index)
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}
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pub fn to_index(self) -> Option<usize> {
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(self.0 != 0).then(|| self.0.trailing_zeros() as usize)
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}
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}
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#[derive(Debug, Clone, Copy)]
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