wayvr/dash-frontend/assets/lang/en.csv

45 KiB

1DEFINITIONS.ANCHOREDAnchoredA movement option that makes this window move together with the rest of the workspace. Emphasize the "moving together" part as opposed to "not moving at all".
2DEFINITIONS.FLOATINGFloatingA movement option that lets this window float freely.
3DEFINITIONS.STATICStaticA movement option that keeps this window in place relative to the world origin. Emphasize the "not moving at all" part, as opposed to the "moving together" option which was previously translated as ${DEFINITIONS.ANCHORED}.
4DEFINITIONS.SETSetA desktop workspace consisting of multiple windows.
5DEFINITIONS.WATCHWatchName of the small utility window that hovers around the user's wrist.
6DEFINITIONS.DASHBOARDDashboardName of the window that acts as the main menu / control panel of the application.
7DEFINITIONS.EDIT_MODEEdit ModeName of the mode that allows the user to make various tweaks to the current workspace and its windows.
8DEFINITIONS.SETTINGSSettingsThe title of the settings panel.
9DEFINITIONS.KEYBOARDKeyboardName of the virtual keyboard
10DEFINITIONS.TASKBARTaskbarA long panel showing currently active programs & windows, workspaces and a clock.
11DEFINITIONS.FEATURESFeaturesThe section title of the section panel that deals with software features.
12DEFINITIONS.OVERLAYOverlayAn overlay window inside VR, similar to a "desktop window". Consider it a technical term.
13DEFINITIONS.SKYMAPSkymapA 360 degree background image that surrounds the user.
14DEFINITIONS.PLAYSPACEPlayspaceThe VR play space that the user can adjust in different way. Technical term.
15DEFINITIONS.D_PADD-pad Directional pad on a modern game controller. Technical term.
16ACTIONS.RECENTER_PLAYSPACERe-center playspaceTooltip on a button (with recenter icon) in the bottom-left of the VR dashboard. The button resets the user's tracked playspace to the current physical location. "Playspace" was previously translated as "${DEFINITIONS.PLAYSPACE}".
17APP_LAUNCHER.ASPECT.SEMI_TALLSemi-tallRadio button in the App Launcher panel's Aspect section. Sets the window to a 2:3 vertical aspect ratio. Tooltip shows "2:3".
18APP_LAUNCHER.ASPECT.SEMI_WIDESemi-wideRadio button in the App Launcher panel's Aspect section. Sets the window to a 3:2 aspect ratio. Tooltip shows "3:2".
19APP_LAUNCHER.ASPECT.SQUARESquareRadio button in the App Launcher panel's Aspect section. Sets the window to a 1:1 aspect ratio. Tooltip shows "1:1".
20APP_LAUNCHER.ASPECT.TALLTallRadio button in the App Launcher panel's Aspect section. Sets the window to a 9:16 vertical aspect ratio. Tooltip shows "9:16".
21APP_LAUNCHER.ASPECT.WIDEWideRadio button in the App Launcher panel's Aspect section. Sets the window to a 16:9 aspect ratio (standard widescreen). Tooltip shows "16:9".
22APP_LAUNCHER.ASPECT_TITLEAspectSection header label above a row of 5 radio buttons (Wide, Semi-wide, Square, Semi-tall, Tall) in the App Launcher panel. Controls the window aspect ratio for the selected app.
23APP_LAUNCHER.AUTOSTARTRun automatically on startupLabel on a checkbox in the App Launcher panel. When checked, the selected app will launch automatically when the Dash compositor starts.
24APP_LAUNCHER.LAUNCHLaunchLabel on the primary (blue/primary color) button at the bottom of the App Launcher panel. Launches the selected app with the configured settings. Has a play icon next to it.
25APP_LAUNCHER.MODE.CAGECompatibility mode (Cage)Radio button option in the App Launcher panel's mode selector (next to "Native mode"). Sets the app to run in Cage compatibility mode.
26APP_LAUNCHER.MODE.NATIVENative modeRadio button option (default/checked) in the App Launcher panel's mode selector (next to "Compatibility mode (Cage)"). Sets the app to run in native Wayland mode.
27APP_LAUNCHER.RES_TITLEResolutionSection header label in the App Launcher panel above a row of 4 radio buttons (1440p, 1080p, 720p, 480p). Controls the rendering resolution for the selected app.
28APP_SETTINGS.ALLOW_SLIDINGStick interaction during grabCheckbox label in Settings > Features tab. Toggles whether analog stick input works while an overlay is grabbed/moved.
29APP_SETTINGS.ANIMATION_SPEEDUI Animation speedSlider label in Settings > Look & Feel tab. Controls the speed of UI transition animations (range 0.5-5.0).
30APP_SETTINGS.AUTOSTART_APPSApps to run on startupCategory header in Settings. Label for the section listing apps configured to auto-launch on WayVR startup.
31APP_SETTINGS.BLOCK_GAME_INPUTBlock game inputCheckbox label in Settings > Features tab. When enabled, blocks all in-game input when an overlay is hovered.
32APP_SETTINGS.BLOCK_GAME_INPUT_HELPBlocks all input when an overlay is hoveredTooltip text appearing next to the Block game input checkbox in Settings > Features.
33APP_SETTINGS.BLOCK_GAME_INPUT_IGNORE_WATCHIgnore watch when blocking inputCheckbox label in Settings > Features tab. When enabled, hovering the wrist watch does not block game input. "Watch" was previously translated as "${DEFINITIONS.WATCH}".
34APP_SETTINGS.BLOCK_GAME_INPUT_IGNORE_WATCH_HELPDo not block input when watch is hoveredTooltip text next to the Ignore watch when blocking input checkbox. "Watch" was previously translated as "${DEFINITIONS.WATCH}".
35APP_SETTINGS.BLOCK_POSES_ON_KBD_INTERACTIONBlock poses when interacting with keyboardCheckbox label in Settings > Features tab. Blocks game pose input when the on-screen keyboard is hovered (requires Block game input enabled).
36APP_SETTINGS.BLOCK_POSES_ON_KBD_INTERACTION_HELPBlocks the game from receiving poses when the keyboard is hovered and 'Block game input' is enabledTooltip explaining the Block poses when interacting with keyboard checkbox.
37APP_SETTINGS.BINDINGS.COMP.CLICKClickDropdown option in the controller bindings editor. Selects the Click component of a controller input.
38APP_SETTINGS.BINDINGS.COMP.FORCEForceDropdown option in the controller bindings editor. Selects the Force analog component (e.g. how hard a trigger is pressed).
39APP_SETTINGS.BINDINGS.COMP.TOUCHTouchDropdown option in the controller bindings editor. Selects the Touch component (whether a button is merely touched vs pressed).
40APP_SETTINGS.BINDINGS.COMP.VALUEValueDropdown option in the controller bindings editor. Selects the raw Value analog output of a component.
41APP_SETTINGS.BINDINGS.COMP.PROXIMITYProximityDropdown option in the controller bindings editor. Selects the Proximity component (distance of controller from head/hand).
42APP_SETTINGS.BINDINGS.COMP.X_AXISX axisDropdown option in the controller bindings editor. Selects the X-axis analog value (e.g. thumbstick X, trackpad X).
43APP_SETTINGS.BINDINGS.COMP.Y_AXISY axisDropdown option in the controller bindings editor. Selects the Y-axis analog value (e.g. thumbstick Y, trackpad Y).
44APP_SETTINGS.BINDINGS.TYPE.BUMPERBumperDropdown option in the bindings editor. Maps to the Bumper controller subpath (upper shoulder button).
45APP_SETTINGS.BINDINGS.TYPE.DPAD_UPD-pad UpDropdown option in the bindings editor. Maps to the D-pad up direction. "D-pad" was previously translated as "${DEFINITIONS.D_PAD}".
46APP_SETTINGS.BINDINGS.TYPE.DPAD_DOWND-pad DownDropdown option in the bindings editor. Maps to the D-pad down direction. "D-pad" was previously translated as "${DEFINITIONS.D_PAD}". "D-pad Up" was previously translated as "${APP_SETTINGS.BINDINGS.TYPE.DPAD_UP}".
47APP_SETTINGS.BINDINGS.TYPE.DPAD_LEFTD-pad LeftDropdown option in the bindings editor. Maps to the D-pad left direction. "D-pad" was previously translated as "${DEFINITIONS.D_PAD}". "D-pad Up" was previously translated as "${APP_SETTINGS.BINDINGS.TYPE.DPAD_UP}".
48APP_SETTINGS.BINDINGS.TYPE.DPAD_RIGHTD-pad RightDropdown option in the bindings editor. Maps to the D-pad right direction. "D-pad" was previously translated as "${DEFINITIONS.D_PAD}". "D-pad Up" was previously translated as "${APP_SETTINGS.BINDINGS.TYPE.DPAD_UP}".
49APP_SETTINGS.BINDINGS.TYPE.JOYSTICKJoystickDropdown option in the bindings editor. Maps to the joystick subpath.
50APP_SETTINGS.BINDINGS.TYPE.MENUMenuDropdown option in the bindings editor. Maps to the Menu controller button.
51APP_SETTINGS.BINDINGS.TYPE.SHOULDERShoulderDropdown option in the bindings editor. Maps to the Shoulder subpath (shoulder strap button).
52APP_SETTINGS.BINDINGS.TYPE.SQUEEZEGripDropdown option in the bindings editor. Maps to the Squeeze component (controller grip action).
53APP_SETTINGS.BINDINGS.TYPE.SYSTEMSystemDropdown option in the bindings editor. Maps to the System controller subpath.
54APP_SETTINGS.BINDINGS.TYPE.THUMBRESTThumbrestDropdown option in the bindings editor. Maps to the thumbrest touch sensor.
55APP_SETTINGS.BINDINGS.TYPE.THUMBSTICKThumbstickDropdown option in the bindings editor. Maps to the thumbstick subpath. Different from "Joystick" which was previously translated as "${APP_SETTINGS.BINDINGS.TYPE.JOYSTICK}".
56APP_SETTINGS.BINDINGS.TYPE.TRACKPADTrackpadDropdown option in the bindings editor. Maps to the trackpad subpath.
57APP_SETTINGS.BINDINGS.TYPE.TRIGGERTriggerDropdown option in the bindings editor. Maps to the trigger subpath.
58APP_SETTINGS.BINDINGS.TYPE.VIEWViewDropdown option in the bindings editor. Maps to the View controller button.
59APP_SETTINGS.BINDINGS.CLICK.ANYAnyDropdown option in the bindings editor. Selects any press click type (no double/triple tap requirement).
60APP_SETTINGS.BINDINGS.CLICK.DOUBLEDouble-tapDropdown option in the bindings editor. Requires a double-tap on the selected button/component.
61APP_SETTINGS.BINDINGS.CLICK.TRIPLETriple-tapDropdown option in the bindings editor. Requires a triple-tap on the selected button/component.
62APP_SETTINGS.BINDINGS.CLICK.TYPETap countTooltip for the click-type dropdown in the bindings editor. Indicates this dropdown controls how many taps are required.
63APP_SETTINGS.BINDINGS.ACTION.CLICKClick*Label for the click action row in the controller bindings editor. The asterisk indicates it may have modifiers. Leave the '*' at the end.
64APP_SETTINGS.BINDINGS.ACTION.GRABGrab*Label for the grab action row in the bindings editor. Maps to the controller grab/grip action. Leave the '*' at the end.
65APP_SETTINGS.BINDINGS.ACTION.ALT_CLICKCustom shell exec (set alt_click in config)Label for the alt_click action row in the bindings editor. Triggers a custom shell command defined in config.
66APP_SETTINGS.BINDINGS.ACTION.SHOW_HIDEShow, hide, recenter*Label for the show_hide action row. Toggles overlay visibility and recenters the set. Leave the '*' at the end.
67APP_SETTINGS.BINDINGS.ACTION.TOGGLE_DASHBOARDToggle dashboardLabel for the toggle_dashboard action row. Opens or closes the WayVR dashboard.
68APP_SETTINGS.BINDINGS.ACTION.SPACE_DRAGPlayspace dragLabel for the space_drag action row. Allows dragging the entire playspace/set of overlays. "Playspace" was previously translated as "${DEFINITIONS.PLAYSPACE}".
69APP_SETTINGS.BINDINGS.ACTION.SPACE_ROTATEPlayspace rotateLabel for the space_rotate action row. Allows rotating the entire playspace/set. "Playspace" was previously translated as "${DEFINITIONS.PLAYSPACE}".
70APP_SETTINGS.BINDINGS.ACTION.SPACE_RESETPlayspace resetLabel for the space_reset action row. Resets playspace to the original state. "Playspace" was previously translated as "${DEFINITIONS.PLAYSPACE}".
71APP_SETTINGS.BINDINGS.ACTION.CLICK_MODIFIER_RIGHTRight-click modifierLabel for the click_modifier_right action row. Maps a controller input to act as a right-click modifier.
72APP_SETTINGS.BINDINGS.ACTION.CLICK_MODIFIER_MIDDLEMiddle-click modifierLabel for the click_modifier_middle action row. Maps a controller input to act as a middle-click modifier.
73APP_SETTINGS.BINDINGS.ACTION.MOVE_MOUSEMove mouse (if off by default)Label for the move_mouse action row. Maps controller input to mouse movement.
74APP_SETTINGS.BINDINGS.ACTION.SCROLLScroll*Label for the scroll action row. Maps controller input to scrolling. Leave the '*' at the end.
75APP_SETTINGS.BINDINGS.LEFTLeftLabel in the bindings editor. Refers to the left controller/hand configuration.
76APP_SETTINGS.BINDINGS.RIGHTRightLabel in the bindings editor. Refers to the right controller/hand configuration.
77APP_SETTINGS.BINDINGS.COMPONENTActuation typeTooltip for the component dropdown in the bindings editor. Asks user to select what type of actuation (click, touch, axis, etc.).
78APP_SETTINGS.BINDINGS.SUBPATHActuating controlTooltip for the subpath dropdown in the bindings editor. Asks user to select which controller button/stick/trackpad to bind.
79APP_SETTINGS.BINDINGS.THRESHOLDActivate when above upper value Deactivate when below lower valueTooltip for the threshold slider in the bindings editor. Explains the two-value threshold range for analog inputs.
80APP_SETTINGS.BROWSE_ONLINE_CATALOGBrowse online catalog...Button label in the color palettes popup. Opens a web browser to the WayVR online catalog.
81APP_SETTINGS.BROWSE_SKYMAPSBrowse skymapsButton label in Settings > Skybox tab. Opens the skymap browser/list. "Skymap" was previously translated as "${DEFINITIONS.SKYMAP}".
82APP_SETTINGS.CAPTURE_METHODScreen capture methodDropdown label in Settings > Miscellaneous tab. Selects the method for capturing the desktop screen (PipeWire, ScreenCopy, etc.).
83APP_SETTINGS.CAPTURE_METHOD_HELPTry changing this if you are experiencing black or glitchy screensTooltip for the Wayland screen capture dropdown in Miscellaneous settings.
84APP_SETTINGS.COLOR_KEYINGColor keyingSetting in the look-and-feel / color palette section. Enables or configures chroma-key style color filtering.
85APP_SETTINGS.COLOR_PALETTEColor paletteButton label in Settings > Look & Feel tab. Opens the color palette selection popup.
86APP_SETTINGS.COLOR_PALETTE_HELPClick to browse color palettes. To create custom ones, see website!Tooltip for the Color palette button.
87APP_SETTINGS.COLOR_PALETTESColor palettesCategory/header label in the color palette popup.
88APP_SETTINGS.COLOR_PALETTE_CURRENTCurrently active theme.Label or tooltip showing which color palette is currently applied.
89APP_SETTINGS.COLOR_PALETTE_CUSTOM_URLAdd your own custom theme!Button/label in the color palette popup for adding a custom theme via URL.
90APP_SETTINGS.COLOR_PALETTE_CUSTOM_URL2Click to open web manual.Secondary label/button next to the custom URL input, linking to the web manual.
91APP_SETTINGS.COLOR_PALETTE_ACTIVATEClick to use this theme.Tooltip or button label on a palette card to apply/activate that theme.
92APP_SETTINGS.CLEAR_PIPEWIRE_TOKENSClear PipeWire tokensButton label in Settings > Troubleshooting tab. Clears stored PipeWire screen-selection tokens so the user is prompted again on next start.
93APP_SETTINGS.CLEAR_PIPEWIRE_TOKENS_HELPPrompt for screen selection on next startTooltip explaining what clearing PipeWire tokens does.
94APP_SETTINGS.CLEAR_SAVED_STATEClear saved stateButton label in Settings > Troubleshooting tab. Resets overlay positions and set placements to defaults.
95APP_SETTINGS.CLEAR_SAVED_STATE_HELPReset sets & overlay positionsTooltip explaining what clearing saved state does. "Overlay" was previously translated as "${DEFINITIONS.OVERLAY}".
96APP_SETTINGS.CLICK_FREEZE_TIME_MSClick freeze time (ms)Slider/numeric input in Settings > Features tab. Sets a time window (in milliseconds) to help with double-click precision.
97APP_SETTINGS.CLICK_FREEZE_TIME_MS_HELPHelps with double-click precisionTooltip for the click freeze time setting.
98APP_SETTINGS.CLOCK_12H12-hour clockCheckbox label in Settings > Look & Feel tab. Toggles between 12-hour and 24-hour time display.
99APP_SETTINGS.CONTROLSControlsCategory header in Settings. Groups input/controller-related settings.
100APP_SETTINGS.DELETE_ALL_CONFIGSWipe configurationButton label in Settings > Troubleshooting tab. Removes all configuration files from conf.d.
101APP_SETTINGS.DELETE_ALL_CONFIGS_HELPRemove all configuration files from conf.dTooltip explaining the Wipe configuration button.
102APP_SETTINGS.DOUBLE_CURSOR_FIXDouble cursor fixCheckbox label in Settings > Miscellaneous tab. Enables a workaround for systems that show two cursors.
103APP_SETTINGS.DOUBLE_CURSOR_FIX_HELPEnable this if you see 2 cursorsTooltip for the double cursor fix checkbox.
104APP_SETTINGS.DEFAULT_OVERLAY_SCALEDefault overlay sizeSlider label in Settings > Look & Feel tab. Sets the default scale for newly created overlays.
105APP_SETTINGS.DEFAULT_OVERLAY_SCALE_HELPSpawn new overlays at this scale.Tooltip for the default overlay size slider. "Overlay" was previously translated as "${DEFINITIONS.OVERLAY}".
106APP_SETTINGS.DEFAULT_CURVATUREDefault overlay curvatureSlider label in Settings > Look & Feel tab. Sets the default curvature for new overlays. "Overlay" was previously translated as "${DEFINITIONS.OVERLAY}".
107APP_SETTINGS.DEFAULT_OPACITYDefault overlay opacitySlider label in Settings > Look & Feel tab. Sets the default opacity for new overlays. "Overlay" was previously translated as "${DEFINITIONS.OVERLAY}".
108APP_SETTINGS.DEFAULT_POSITIONINGDefault overlay positioningDropdown label in Settings > Look & Feel tab. Sets the default positioning mode (anchored/floating/static) for new overlays. "Overlay" was previously translated as "${DEFINITIONS.OVERLAY}".
109APP_SETTINGS.OVERLAY_DEFAULTS_HELPOnly applies to new overlaysTooltip shared by default overlay settings (curvature, opacity, positioning). Notes these don't affect existing overlays. "Overlay" was previously translated as "${DEFINITIONS.OVERLAY}".
110APP_SETTINGS.ENABLEDEnabledLabel used for enabling space gravity and related physics features in the space drag settings.
111APP_SETTINGS.FEATURESFeaturesCategory header in Settings. Previously translated as ${DEFINITIONS.FEATURES}
112APP_SETTINGS.FOCUS_FOLLOWS_MOUSE_MODEMouse move on trigger touchSetting in Settings > Features tab. When enabled, moving the trigger touch moves the mouse cursor.
113APP_SETTINGS.HANDSFREE_POINTERHandsfree modeDropdown label in Settings > Features tab. Selects the input method used when motion controllers are unavailable.
114APP_SETTINGS.HANDSFREE_POINTER_HELPInput to use when motion controllers are unavailable. Left pinch is grab, right is click.Tooltip for the handsfree mode dropdown.
115APP_SETTINGS.HANDSFREE_ALT_TABApp switcher aimDropdown/setting in Settings > Features tab. Controls how the alt-tab app switcher is aimed.
116APP_SETTINGS.HANDSFREE_ALT_TAB_HELPHold Super+X, aim at the desired window, then release to switch focus.Tooltip explaining the handsfree alt-tab behavior.
117APP_SETTINGS.HIDE_GRAB_HELPHide grab helpCheckbox label in Settings > Look & Feel tab. Hides the grab help overlay/text.
118APP_SETTINGS.HIDE_USERNAMEHide usernameCheckbox label in Settings > Look & Feel tab. Hides the user's username from the UI.
119APP_SETTINGS.INPUT_EMULATION_METHODInput emulation methodDropdown label in Settings > Miscellaneous tab. Selects how WayVR emulates mouse/keyboard input (uinput, Wayland virtual, none).
120APP_SETTINGS.INPUT_EMULATION_METHOD_HELPTry change this in case mouse or keyboard input does not register.Tooltip for the input emulation method dropdown.
121APP_SETTINGS.INPUT_CAPTURE_METHODInput capture methodDropdown label in Settings > Miscellaneous tab. Selects how physical input devices are captured for use inside WayVR.
122APP_SETTINGS.INPUT_CAPTURE_METHOD_HELPAllows using physical peripherial inside WayVR. Super+Z: Switch input between WayVR and real desktop Super+X: Switch between WayVR appsTooltip explaining the input capture method setting.
123APP_SETTINGS.INPUT_PROFILESChange Input BindingsButton label in Settings > Controls tab. Opens the controller bindings editor popup.
124APP_SETTINGS.INPUT_PROFILES_HELPOpenXR controller input bindingsTooltip for the Change Input Bindings button.
125APP_SETTINGS.INVERT_SCROLL_DIRECTION_XInvert horizontal scroll directionCheckbox label in Settings > Features tab. Inverts the horizontal scroll direction.
126APP_SETTINGS.INVERT_SCROLL_DIRECTION_YInvert vertical scroll directionCheckbox label in Settings > Features tab. Inverts the vertical scroll direction.
127APP_SETTINGS.KEYBOARD_MIDDLE_CLICKKeyboard middle clickDropdown label in Settings > Features tab. Selects the modifier key used for middle-click when typing with the laser pointer.
128APP_SETTINGS.KEYBOARD_MIDDLE_CLICK_HELPModifier to use when typing with purple laserTooltip for the keyboard middle-click setting.
129APP_SETTINGS.KEYBOARD_SOUND_ENABLEDKeyboard soundsCheckbox label in Settings > Features tab. Enables or disables typing sounds when using the on-screen keyboard.
130APP_SETTINGS.LANGUAGELanguageDropdown label in Settings > Look & Feel tab. Selects the UI language.
131APP_SETTINGS.LEFT_HANDED_MOUSELeft-handed mouseCheckbox label in Settings > Features tab. Swaps mouse buttons for left-handed users.
132APP_SETTINGS.LEFT_HANDED_MOUSE_HELPUse this if mouse buttons are swappedTooltip for the left-handed mouse checkbox.
133APP_SETTINGS.LONG_PRESS_DURATIONLong press durationSetting in Settings > Features tab. Controls how long a press must be held to register as a long press.
134APP_SETTINGS.LOOK_AND_FEELLook & FeelCategory header in Settings. Groups visual/customization settings like language, opacity, animation speed, color palettes.
135APP_SETTINGS.MISCMiscellaneousCategory header in Settings. Groups troubleshooting and system-level settings like capture method, input emulation, xwayland.
136APP_SETTINGS.NOTIFICATIONS_ENABLEDEnable notificationsCheckbox label in Settings > Features tab. Enables or disables system notifications within WayVR.
137APP_SETTINGS.NOTIFICATIONS_SOUND_ENABLEDNotification soundsCheckbox label in Settings > Features tab. Enables or disables sound effects for notifications.
138APP_SETTINGS.NOT_SUPPORTEDNot supportedLabel shown in the space drag/physics settings when a feature (like gravity) is not supported by the current backend.
139APP_SETTINGS.NO_SKYMAPS_FOUNDNo skymaps foundLabel shown in the skymap browser when no skymaps are available locally. "Skymap" was previously translated as "${DEFINITIONS.SKYMAP}".
140APP_SETTINGS.OPAQUE_BACKGROUNDOpaque backgroundCheckbox label in Settings > Look & Feel tab. Makes overlay backgrounds fully opaque (no transparency).
141APP_SETTINGS.OPTION.ANCHORED_HELPMoves with center marker. Recommended.Tooltip for the Anchored positioning option.
142APP_SETTINGS.OPTION.FLOATING_HELPMoves independently, recenters. Easy to misplace; not recommended.Tooltip for the Floating positioning option.
143APP_SETTINGS.OPTION.STATIC_HELPStays in place relative to world.Tooltip for the Static positioning option.
144APP_SETTINGS.OPTION.AUTOAutomaticDropdown option for screen capture method. Uses ScreenCopy GPU if supported, otherwise PipeWire GPU.
145APP_SETTINGS.OPTION.AUTO_HELPScreenCopy GPU if supported, otherwise PipeWire GPU.Tooltip for the Automatic capture method option.
146APP_SETTINGS.OPTION.EYE_ONLYEye laserDropdown option for handsfree pointer mode. Uses only eye-tracking laser (no pinch).
147APP_SETTINGS.OPTION.EYE_PINCHEye + pinchDropdown option for handsfree pointer mode. Uses eye-tracking for aiming and pinch for click.
148APP_SETTINGS.OPTION.HMD_ONLYHMD laserDropdown option for handsfree pointer/alt-tab mode. Uses only the HMD forward laser.
149APP_SETTINGS.OPTION.HMD_PINCHHMD + pinchDropdown option for handsfree pointer mode. Uses HMD laser for aiming and pinch for click.
150APP_SETTINGS.OPTION.NONENoneDropdown option used as the no binding or disabled choice in various settings (input emulation, input capture, handsfree pointer, alt modifier, whisper model).
151APP_SETTINGS.OPTION.NONE_INPUT_HELPDo not emulate mouse and keyboard. Will not be able to interact with screens.Tooltip for the None input emulation option.
152APP_SETTINGS.OPTION.NONE_INPUT_CAPTURE_HELPDo not capture mouse and keyboard. Will not be able to use physical mouse or keyboard in apps launched inside WayVR.Tooltip for the None input capture option.
153APP_SETTINGS.OPTION.PIPEWIRE_HELPFast GPU capture, standard on all desktops.Tooltip for the PipeWire GPU capture method option.
154APP_SETTINGS.OPTION.PW_FALLBACK_HELPSlow method with high CPU usage. Try in case PipeWire GPU doesn't workTooltip for the PipeWire CPU (fallback) capture method option.
155APP_SETTINGS.OPTION.SCREENCOPY_GPU_HELPFast, no screen share popups. Works on: Hyprland, Niri, River, SwayTooltip for the ScreenCopy GPU capture method option.
156APP_SETTINGS.OPTION.SCREENCOPY_HELPSlow, no screen share popups. Works on: Hyprland, Niri, River, SwayTooltip for the ScreenCopy CPU capture method option.
157APP_SETTINGS.OPTION.UINPUTDevice emulationDropdown option for input emulation method. Uses the uinput kernel module to emulate input devices.
158APP_SETTINGS.OPTION.UINPUT_HELPUses the uinput module to emulate a device. Known to work well on most desktops.Tooltip for the Device emulation (uinput) option.
159APP_SETTINGS.OPTION.EVDEV_HELPGrab input devices for exclusive use. Your user must be in the input group.Tooltip for the evdev input capture method option.
160APP_SETTINGS.OPTION.WL_VIRTUALWayland virtual inputDropdown option for input emulation method. Uses Wayland virtual pointer/keyboard protocols.
161APP_SETTINGS.OPTION.WL_VIRTUAL_HELPSend events to the Wayland compositor using zwlr_virtual_pointer and zwp_virtual_keyboard. Only works reliably on some desktops. Does NOT work on KDE, GNOME or COSMIC.Tooltip for the Wayland virtual input option.
162APP_SETTINGS.POINTER_ACCELERATIONMouse accelerationCheckbox/dropdown in Settings > Features tab. Toggles adaptive mouse acceleration (on) or constant speed (off).
163APP_SETTINGS.POINTER_ACCELERATION_HELPOn: Adaptive mouse acceleration Off: Constant speedTooltip for the mouse acceleration setting.
164APP_SETTINGS.POINTER_LERP_FACTORPointer smoothingSlider in Settings > Features tab. Controls the linear interpolation (smoothing) factor for pointer movement.
165APP_SETTINGS.POINTER_SPEEDMouse speedSlider in Settings > Features tab. Controls the base mouse pointer speed.
166APP_SETTINGS.REQUIRES_RESTARTRequires restartLabel shown below settings that require a software restart to take effect.
167APP_SETTINGS.RESET_PLAYSPACEReset playspaceButton in Settings > Space Drag tab. Clears the stage space offset, resetting playspace position. "Playspace" was previously translated as "${DEFINITIONS.PLAYSPACE}".
168APP_SETTINGS.RESET_PLAYSPACE_HELPClear the stage space offset.Tooltip for the Reset playspace button. "Space" in this context refers to "Playspace" which was translated as "${DEFINITIONS.PLAYSPACE}".
169APP_SETTINGS.SAVE_PLAYSPACE_CENTERSave playspace centerButton in Settings > Space Drag tab. Saves the current playspace center as the reset target. "Playspace" was previously translated as "${DEFINITIONS.PLAYSPACE}".
170APP_SETTINGS.SAVE_PLAYSPACE_CENTER_HELPUse current playspace for reset playspace binding.Tooltip for the Save playspace center button. "Playspace" was previously translated as "${DEFINITIONS.PLAYSPACE}".
171APP_SETTINGS.RESET_PLAYSPACE_CENTERReset playspace centerButton in Settings > Space Drag tab. Clears the previously saved playspace center. "Playspace" was previously translated as "${DEFINITIONS.PLAYSPACE}".
172APP_SETTINGS.RESET_PLAYSPACE_CENTER_HELPClear previously set playspace center.Tooltip for the Reset playspace center button. "Playspace" was previously translated as "${DEFINITIONS.PLAYSPACE}".
173APP_SETTINGS.RESTART_SOFTWARERestart softwareButton in Settings > Troubleshooting tab. Restarts the WayVR software to apply settings that require a restart.
174APP_SETTINGS.RESTART_SOFTWARE_HELPApply settings that require a restartTooltip for the Restart software button.
175APP_SETTINGS.ROUND_MULTIPLIERUI Edge roundnessSlider in Settings > Look & Feel tab. Controls how rounded the corners of UI elements appear (range 0.1-5.0).
176APP_SETTINGS.SCREEN_RENDER_DOWNRender screen at lower resolutionCheckbox in Settings > Miscellaneous tab. Renders the captured desktop screen at a lower resolution to improve performance or reduce aliasing.
177APP_SETTINGS.SCREEN_RENDER_DOWN_HELPHelps with aliasing on high-res screensTooltip for the lower-resolution screen render setting.
178APP_SETTINGS.SCROLL_SPEEDScroll speedSlider in Settings > Features tab. Controls how fast scrolling occurs.
179APP_SETTINGS.SELECT_VARIANTSelect variantLabel/button in the color palette or variant selection UI. Allows choosing between different theme variants.
180APP_SETTINGS.SNAP_ANGLE_DEGWindow pitch & roll snap angleSlider in Settings > Features tab. Sets the angle (in degrees) at which grabbed windows snap on pitch and roll axes.
181APP_SETTINGS.SNAP_ANGLE_DEG_HELPGrabbed windows snap to this angle on pitch and roll axis.Tooltip for the snap angle setting.
182APP_SETTINGS.ENABLE_WATCHEnable watchCheckbox in Settings > Look & Feel tab. Enables the wrist watch UI element. "Watch" was previously translated as "${DEFINITIONS.WATCH}".
183APP_SETTINGS.SETS_ON_WATCHSets on watchCheckbox in Settings > Look & Feel tab. Shows overlay sets on the wrist watch display. "Watch" was previously translated as "${DEFINITIONS.WATCH}". "Set" was previously translated as "${DEFINITIONS.SET}".
184APP_SETTINGS.SHOW_WELCOME_SCREENShow welcome screenCheckbox in Settings > Features tab. Controls whether the welcome/tutorial screen is shown on first launch.
185APP_SETTINGS.SKYBOXSkymapCategory header in Settings > Skymap tab. Groups skymap-related settings. "Skymap" was previously translated as "${DEFINITIONS.SKYMAP}".
186APP_SETTINGS.SKYMAP_ALREADY_DOWNLOADEDThis skymap is already downloaded. Select desired action.Message shown in a dialog when attempting to download a skymap that is already present locally. "Skymap" was previously translated as "${DEFINITIONS.SKYMAP}".
187APP_SETTINGS.SPACE_DRAGPlayspaceCategory header in Settings. Groups playspace drag/physics settings including reset buttons and gravity. "Playspace" was previously translated as "${DEFINITIONS.PLAYSPACE}".
188APP_SETTINGS.SPACE_DRAG_MULTIPLIERSpace drag multiplierSetting in the space drag physics panel. Multiplies the force applied during space drag. "Space" in this context refers to "Playspace" which was translated as "${DEFINITIONS.PLAYSPACE}".
189APP_SETTINGS.SPACE_DRAG_AFFECTS_WORLDLeave overlays behind during space moveCheckbox in Settings > Space Drag tab. When enabled, moving the playspace leaves overlays behind instead of moving them with the set. "Overlay" was previously translated as "${DEFINITIONS.OVERLAY}". "Space" in this context refers to "Playspace" which was translated as "${DEFINITIONS.PLAYSPACE}".
190APP_SETTINGS.SPACE_DRAG_UNLOCKEDAllow space drag on all axesCheckbox in Settings > Space Drag tab. Unlocks space drag to work on all axes instead of a constrained axis. "Space" in this context refers to "Playspace" which was translated as "${DEFINITIONS.PLAYSPACE}".
191APP_SETTINGS.SPACE_GRAVITY_DAMPINGDampingSetting in the space gravity physics panel. Artificial drag to slow movement (0.1 = high drag, 1.0 = no drag).
192APP_SETTINGS.SPACE_GRAVITY_DAMPING_HELPArtificial drag to slow down movement. 0.1 - high drag, 1.0 - no dragTooltip for the inertial damping setting.
193APP_SETTINGS.SPACE_GRAVITY_FLING_STRENGTHFling strengthSetting in the space gravity physics panel. Intensity multiplier for the gravitational launch force after space-drag.
194APP_SETTINGS.SPACE_GRAVITY_FLING_STRENGTH_HELPIntensity multiplier of gravitational launch force after space-drag. 0.0 - no movement at all, 2.0 - double intensityTooltip for the fling strength setting. "Space" in this context refers to "Playspace" which was translated as "${DEFINITIONS.PLAYSPACE}".
195APP_SETTINGS.SPACE_GRAVITY_GRAVITYGravitySetting in the space gravity physics panel. Amount of downward force (0.0 = no gravity).
196APP_SETTINGS.SPACE_GRAVITY_GRAVITY_HELPAmount of downwards force. 0.0 - no gravityTooltip for the gravity setting.
197APP_SETTINGS.SPACE_GRAVITY_GROUND_FRICTIONGround frictionSetting in the space gravity physics panel. Friction when touching the ground (0.0 = ice-like, 1.0 = rough).
198APP_SETTINGS.SPACE_GRAVITY_GROUND_FRICTION_HELPAmount of friction slowing you down if you're touching the ground. 0.0 - no friction (just like on ice), 1.0 - rough surfaceTooltip for the ground friction setting.
199APP_SETTINGS.SPACE_GRAVITY_FLOOR_HEIGHTFloor heightSetting in the space gravity physics panel. The Y position where the virtual floor is.
200APP_SETTINGS.SPACE_GRAVITY_FLOOR_HEIGHT_HELPThe Y position where the floor is. Gravity stops when you reach this height.Tooltip for the floor height setting.
201APP_SETTINGS.SPACE_ROTATE_UNLOCKEDAllow space rotate on all axesCheckbox in Settings > Space Drag tab. Unlocks space rotate to work on all axes. "Space" in this context refers to "Playspace" which was translated as "${DEFINITIONS.PLAYSPACE}".
202APP_SETTINGS.TROUBLESHOOTINGTroubleshootingCategory header in Settings. Groups diagnostic/reset actions like clearing tokens, wiping config, and restarting.
203APP_SETTINGS.UI_GRADIENT_INTENSITYUI Gradient intensitySlider in Settings > Look & Feel tab. Controls the intensity of gradient effects on the UI (range 0.0-1.0).
204APP_SETTINGS.UPRIGHT_SCREEN_FIXUpright screen fixCheckbox in Settings > Miscellaneous tab. Fixes upright screen orientation on some desktop environments.
205APP_SETTINGS.UPRIGHT_SCREEN_FIX_HELPFixes upright screens on some desktopsTooltip for the upright screen fix checkbox.
206APP_SETTINGS.USE_PASSTHROUGHEnable passthroughCheckbox in Settings > Skybox tab. Allows camera passthrough mode if the XR runtime supports it.
207APP_SETTINGS.USE_PASSTHROUGH_HELPAllow passthrough if the XR runtime supports itTooltip for the passthrough checkbox.
208APP_SETTINGS.USE_SKYBOXShow skymapCheckbox in Settings > Skybox tab. Shows a skybox when there's no scene app or passthrough active. "Skymap" was previously translated as "${DEFINITIONS.SKYMAP}".
209APP_SETTINGS.USE_SKYBOX_HELPShow a skymap if there's no scene app or passthroughTooltip for the enable skybox checkbox. "Skymap" was previously translated as "${DEFINITIONS.SKYMAP}".
210APP_SETTINGS.WATCH_VIEW_ANGLEWatch view anglesSetting in Settings > Look & Feel tab. Controls the view angles at which the wrist watch fades in/out. "Watch" was previously translated as "${DEFINITIONS.WATCH}".
211APP_SETTINGS.WATCH_VIEW_ANGLE_HELPControl how the watch fades awayTooltip for the watch view angles setting. "Watch" was previously translated as "${DEFINITIONS.WATCH}".
212APP_SETTINGS.WHISPER.NEED_TO_DOWNLOAD_MODELThe selected model needs to be downloaded. Download it right now?Message shown in a dialog box when the user selects a Whisper model that hasn't been downloaded yet.
213APP_SETTINGS.WHISPER.REMOVE_UNUSED_MODELSYou are turning off the speech-to-text feature. Would you like to remove downloaded Whisper models to free up space?Message shown in a dialog box when the user disables the whisper feature.
214APP_SETTINGS.WHISPER_MODELSpeech-to-text modelDropdown label in Settings > Features tab. Selects which Whisper model to use for speech-to-text.
215APP_SETTINGS.WHISPER_MODEL_HELPWhisper model to use. Larger models produce more accurate results, but consume more VRAM.Tooltip for the speech-to-text model dropdown.
216APP_SETTINGS.GRID_OPACITYFloor grid opacitySlider in Settings > Skybox tab. Controls the opacity of the floor grid when skybox is enabled.
217APP_SETTINGS.GRID_OPACITY_HELPOpacity of the floor grid when the skymap is enabledTooltip for the floor grid opacity slider. "Skymap" was previously translated as "${DEFINITIONS.SKYMAP}".
218APP_SETTINGS.XWAYLAND_BY_DEFAULTRun apps in Compatibility mode by defaultCheckbox in Settings > Miscellaneous tab. Launches apps in Cage/compatibility mode by default.
219APP_SETTINGS.SAVESaveButton label in the controller bindings editor popup. Saves the current bindings configuration.
220APP_SETTINGS.CANCELCancelButton label in the controller bindings editor popup and in whisper model dialogs. Cancels/dismisses the dialog without saving.
221APPLICATION_LAUNCHERApplication launcherApp launcher configuration popup title - appears as the label for the app launch/options dialog.
222APPLICATION_STARTEDApplication startedToast notification shown after a successful app launch.
223APPLICATIONSApplicationsTab label in the dashboard sidebar for the Apps tab.
224AUDIO.AUTO_SWITCH_TO_VR_AUDIOAuto-switch to VR audioTooltip on the auto-switch audio button in the audio settings popup.
225AUDIO.CARDSCardsButton label in the audio settings popup for selecting audio card profiles.
226AUDIO.FAILED_TO_SWITCH_MICROPHONEFailed to switch microphoneError toast shown when switching to a VR microphone fails.
227AUDIO.MICROPHONE_SET_SUCCESSFULLYMicrophone set successfullyToast notification after successfully switching the microphone.
228AUDIO.MICROPHONESMicrophonesButton label in the audio settings popup for selecting microphone sources.
229AUDIO.NO_VR_MICROPHONE_SWITCH_MANUALLYNo VR microphone found. Switch it manually.Toast shown when no VR microphone is detected and manual switching is needed.
230AUDIO.NO_VR_SPEAKERS_FOUND_SWITCH_MANUALLYNo VR speakers found. Switch them manually.Toast shown when no VR speakers are detected after auto-switch.
231AUDIO.SELECT_AUDIO_CARD_PROFILESelect audio card profileBold label in the audio settings popup for choosing an audio card profile.
232AUDIO.SETTINGSAudio settingsWindow title for the audio settings popup opened from the dashboard.
233AUDIO.SPEAKERSSpeakersButton label in the audio settings popup for selecting speaker sinks.
234AUDIO.SPEAKERS_SET_SUCCESSFULLYSpeakers set successfullyToast notification after successfully switching speakers.
235AUDIO.VOLUMEVolumeTooltip on the audio volume button in the dashboard.
236CLOSE_WINDOWClose windowClose button label used in dialog boxes, download file popup, and window options.
237CREATION_DATECreation dateColumn label in the remote skymap downloader showing file metadata.
238DEBUG_INFODebug infoTab name in the Monado runtime section of the dashboard.
239DISPLAY_BRIGHTNESSDisplay brightnessLabel for the display brightness setting in the Monado general settings tab.
240DONATE.SUPPORT_USSupport usButton tooltip on the home screen donate button.
241DONATE.DESCRIPTIONWe're a small team of 2 developers building WayVR in our free time. If you enjoy using this software, please consider supporting us - every donation helps us keep going.Description text on the donate tab explaining the project.
242DONATE.THANK_YOU_WAYVRThank you from the WayVR Team!Thank you message displayed on the donate tab.
243DONATE.BUTTON_TOOLTIPDonate via Open CollectiveTooltip on the donate button on the donate tab.
244DONATE.CURRENT_SUPPORTERSCurrent SupportersSection header on the donate tab listing supporters.
245DOWNLOADDownloadButton in the Whisper model download dialog to confirm downloading a model.
246DOWNLOADERDownloaderWindow title for the file download popup.
247WELCOME.ALL_SETYou're all set!Main heading on the final welcome/tutorial page.
248WELCOME.BASICSThese basics will allow you to start using WayVR with ease.Description text on the final welcome page under the You are all set heading.
249WELCOME.CENTER_MARKERCenter marker is what will appear in front of you when recentering. Place overlays around it!Description of the center marker on the moving your set tutorial page. "Overlay" was previously translated as "${DEFINITIONS.OVERLAY}".
250WELCOME.DOUBLE_PRESS_TO_TOGGLEDouble-press B (on Index) or Y (on Meta) to show, recenter or hide your set. Try it now.Instruction text on the working set tutorial page explaining the double-press gesture. "Set" was previously translated as "${DEFINITIONS.SET}".
251WELCOME.FEATURES_DOCUMENTATIONThere are many other features worth customizing. For more information, check the documentation atText on the final welcome page linking to documentation.
252WELCOME.FINISH_TUTORIALFinish tutorialButton text on the final welcome page to complete the tutorial.
253WELCOME.GRAB_BOTH_HANDSGrab it with both hands if you want to move a specific overlay in your set.Instruction text on the moving your set tutorial page for two-hand grab.
254WELCOME.GRAB_ONE_HANDGrab it with one hand to move your set.Instruction text on the moving your set tutorial page for one-hand grab.
255WELCOME.GREETINGHi there!Greeting label on the first welcome page.
256WELCOME.GUIDE_INTROLet us guide you through your first steps.Intro text on the first welcome page below the greeting.
257WELCOME.LASER_COLORSLaser ColorsPage title on the laser colors tutorial page.
258WELCOME.LASER_FUNCTIONALITYMuch of the functionality in WayVR depends on what color of laser is used to interact with a UI element. You don't need to press these buttons, just touch them!Description text on the laser colors tutorial page.
259WELCOME.LAST_PAGE_INFOThis tutorial will stop showing up once you get to the last page.Info text on the first welcome page noting the tutorial is near the end.
260WELCOME.LOOK_AT_LEFT_WRISTLook at your left wrist. That's your watch.Instruction text on the watch tutorial page. "Watch" was previously translated as "${DEFINITIONS.WATCH}".
261WELCOME.MIDDLE_CLICK_MODE_PURPLE_LASER?Middle-click Mode: Purple laserLaser mode label on the laser colors tutorial page.
262WELCOME.MOVING_YOUR_SETMoving your setPage title on the moving your set tutorial page.
263WELCOME.NEXT_BUTTONPress "Next" button below to get started.Label on the first welcome page pointing to the next button.
264WELCOME.REGULAR_MODE_BLUE_LASER?Regular Mode: Blue laserLaser mode label on the laser colors tutorial page.
265WELCOME.REPOSITION_THIS_WINDOW_BY_GRABBINGReposition this window using your controller's grip action.Instruction text on the first welcome page about window repositioning.
266WELCOME.RIGHT_CLICK_MODE_ORANGE_LASER?Right-click Mode: Orange laserLaser mode label on the laser colors tutorial page.
267WELCOME.THANKS_FOR_INSTALLINGThank you for installing WayVR!Thanks text on the first welcome page below the greeting.
268WELCOME.WATCHWatchPage title on the watch/tutorial page. "Watch" was previously translated as "${DEFINITIONS.WATCH}".
269WELCOME.WORKING_SETWorking SetPage title on the working set tutorial page. "Set" was previously translated as "${DEFINITIONS.SET}". Working as in "Current".
270DOWNLOAD_AGAINDownload againButton in the skymap already downloaded dialog to re-download a skymap.
271DOWNLOADING_FILEDownloading file...Status label in the download file popup showing download progress.
272FAILED_TO_LAUNCH_APPLICATIONFailed to launch a application:Error prefix in the toast shown when app launch fails.
273GAME_LAUNCHEDGame launchedToast notification shown after successfully launching a game via Steam.
274GAME_LIST.NO_GAMES_FOUNDNo games foundEmpty state text shown in the game list when no games are installed.
275GAME_LIST.RUNNING_GAMES_LISTList of running gamesSection label in the running games list view.
276GAMESGamesTab label in the dashboard sidebar for the Games tab.
277GENERAL_SETTINGSGeneral settingsTab name and group box title in the Monado runtime settings.
278GETTING_STARTEDGetting startedTab label in the dashboard sidebar for the Welcome/tutorial tab.
279HEIGHTHeightLabel for the height dimension field in the add display popup.
280HELLOHello!Fallback greeting on the home screen when username is hidden.
281HELLO_USERHello, {USER}!Greeting on the home screen with the user name substituted in.
282HIDEHideUsed in the double-press tutorial context for hiding the set.
283HOME_SCREENHomeTab label in the dashboard sidebar for the Home tab.
284MODIFICATION_DATEModification dateColumn label in the remote skymap downloader showing file metadata.
285MONADO_RUNTIMEMonado runtimeTab label in the dashboard sidebar for the Monado runtime tab.
286LOADINGLoading...Label in the loading spinner template used across the UI.
287POPUP_ADD_DISPLAY.RESOLUTIONResolutionLabel for the resolution field in the add display popup.
288PROCESS.FORCE_KILLForce-killTooltip on the kill button in the running games list.
289PROCESS.STOPStopTooltip on the stop button in the running games list.
290PROCESS_LISTProcess listTab name and group box title in the Monado runtime process list section.
291REFRESHRefreshTooltip on the refresh button in the running games list.
292REMOVERemoveButton label in the skymap already downloaded dialog and Whisper cleanup dialog to remove files.
293APPLYApplyButton label in the skymap already downloaded dialog to apply the selected skymap.
294RELOAD_FROM_DISKReload from diskTooltip on the reload button in the skymap list view.
295SETTINGSSettingsTab label in the dashboard sidebar for the Settings tab. Previously translated as ${DEFINITIONS.SETT}
296SHOWShowUsed in the double-press tutorial context for showing the set.
297TARGET_PATHTarget pathLabel for the target path display in the download file popup.
298TERMINATE_PROCESSTerminate processButton label in the window options bar to kill a process.
299VERSIONVersionLabel for the version display in the remote skymap downloader.
300WIDTHWidthLabel for the width dimension field in the add display popup.
301PINNED_APPSPinned applicationsSection header label for the pinned apps list on the Apps tab, a.k.a. "Favourites"
302SAVED_TO_FAVOURITESSaved to pinned appsToast notification shown after pinning an app to favourites. "Pinned apps" was previously translated as "${PINNED_APPS}".
303ADD_TO_FAVOURITESAdd to pinned appsLabel on the pin button in the app launcher popup that is used to add to favourites.. "Pinned apps" was previously translated as "${PINNED_APPS}".
304ADD_TO_FAVOURITES_HINTSave preset and pin it to the app drawerTooltip on the add to favourites button in the app launcher popup. "Pinned apps" was previously translated as "${PINNED_APPS}".
305REMOVE_FROM_FAVOURITESRemove from pinned appsLabel on the unpin section in the app launcher popup. "Pinned apps" was previously translated as "${PINNED_APPS}".
306EMPTYEmptyLabel shown in the pinned apps section when there are no pinned apps.