Commit Graph

19 Commits

Author SHA1 Message Date
Maze Winther 02d957582b refactor: move rendering primitives into model
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-03 04:20:00 +02:00
Maze Winther ab982b888e refactor: extract decoration model types
Move animation, effect, mask, and param value shapes into model decorations so element data no longer depends on decoration domains.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-03 03:58:21 +02:00
Maze Winther 6ac2116daa refactor: extract timeline model types
Move project entity shapes into the model layer so sibling domains no longer depend on timeline for core data types.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-03 03:49:52 +02:00
Maze Winther a709af0059 chore: formatting 2026-04-22 02:05:41 +02:00
Maze Winther 3e89d29985 refactor: restructure files to their domains, new preview overlay system, and dep graph 2026-04-20 11:31:17 +02:00
Maze Winther c46d28891f feat: text / custom masks, fix preview pan, refactor selection 2026-04-15 15:45:50 +02:00
Maze Winther 6de6c7fd95 refactor: move constants to domain modules 2026-04-14 18:17:14 +02:00
Maze Winther cad88ee4d1 refactor: rendering pipeline
Made-with: Cursor
2026-04-13 05:08:29 +02:00
Maze Winther e579ae1202 feat: migrate GPU renderer from WebGL to wgpu/WASM 2026-04-01 13:57:32 +02:00
Maze Winther 8db3bead13 feat: masks, properties refactor, shaders, storage migrations, and more 2026-03-29 15:48:22 +02:00
Maze Winther a526066b61 feat: wire ui to have keyframes for: opacity, text color, and all background properties 2026-03-02 16:36:10 +01:00
Maze Winther 81e7a7fb32 feat: implement keyframe support for more properties at the core (no ui yet) 2026-03-02 15:08:21 +01:00
Maze Winther e7dcb586c0 feat: Clip effects, asset sorting, and timeline improvements
Major features and improvements:

* **Clip Effects**:
  * Added UI in Properties Panel to manage effects on video/image clips (add, remove, toggle, reorder).
  * Implemented dynamic parameter fields for effects.
  * Added support for keyframing effect parameters.

* **Assets Panel**:
  * Added sorting options: Name, Type, Duration, and File Size.
  * Persisted view preferences (grid/list mode, sort order) to local storage.
  * Refactored media item rendering and drag interactions.

* **Timeline & Interaction**:
  * **Keyframe Dragging**: Added ability to drag keyframes directly on the timeline element.
  * **Resizing**: Improved resize logic to respect neighboring clips (prevents overlaps).
  * **Visuals**: Implemented tiled background rendering for video/image clips on the timeline.
  * **Shortcuts**: Added "Deselect All" action bound to the `Escape` key.
  * **Fixes**: Corrected drag-and-drop coordinate calculations when the timeline track area is scrolled.

* **Text Elements**:
  * Refactored text background storage to use an explicit `enabled` flag.
  * Added `V8toV9` storage migration to update existing projects.

* **Architecture**:
  * Moved export state management to `ProjectManager` for better lifecycle handling.
  * Refactored `PropertiesPanel` sections to be more composable (custom headers, borders).
2026-03-02 13:13:07 +01:00
Maze Winther 49426f19cd feat: implement keyframe animation system
Add keyframe support for transform, opacity, and volume properties.
Includes animation engine (interpolation, mutations, resolvers), timeline
markers with selection/snapping, properties panel toggles, keyframe-aware
renderer, and full undo/redo command support.

Also refactor element command constructors to object params, extract
timeline pixel math to pixel-utils.ts, and update cursor rules.
2026-02-27 16:33:57 +01:00
Maze Winther f75b5d3fd2 fix a ton of issues + improvement 2026-02-25 01:37:56 +01:00
Maze 93d1e3383c
feat: major editor overhaul (assets, properties, timeline, fonts) (#709)
* feat: major editor overhaul (assets, properties, timeline, fonts)

Refactor editor core systems to standardize UI architecture and improve performance.

Assets & Properties:
- Replace monolithic property items with composable `Section` architecture.
- Add specialized sections for Transform, Blending, and Text.
- Implement `NumberField` with scrubbing and math evaluation.
- Add new ColorPicker with EyeDropper and multiple format support.
- Standardize asset panels using new `PanelView` layout.

Fonts & Stickers:
- Implement custom font atlas/sprite system for high-performance previews.
- Add virtualized FontPicker with search and favorites.
- Refactor stickers to use a provider-based architecture (icons, emoji, flags, shapes).
- Standardize sticker IDs to `provider:value` format.

Timeline & Interaction:
- Convert bookmarks to rich objects with notes, colors, and duration.
- Refactor drag-and-drop to use Command pattern (enabling proper undo/redo).
- Add Shift modifier to disable snapping during moves/resizes.
- Add new overlays for layout guides and text editing.

Renderer:
- Add support for multi-line text, custom line-height, and letter-spacing.
- Implement global composite operation (blend modes).
- Update sticker node to resolve dynamic provider IDs.

Infrastructure:
- Add storage migrations (v3->v6) for text weights, sticker IDs, and bookmarks.
- Update global styles and core UI components (Button, Input, Popover).

* add ts-nocheck directive to settings-legacy.tsx to suppress TypeScript errors

* fix: correct global composite operation assignment in TextNode to ensure proper blend mode handling

* deleted shadcn components with errors

* formatting

* fix linter issues

* migrate from next middleware to proxy

* add missing component back

* add breadcrumb back

* chore: add @radix-ui/react-primitive deps

* chore: more deps

* chore: add missing env vars to bun-ci

* next env
2026-02-23 03:24:02 +01:00
Maze Winther 395e415cc4 formatting 2026-02-08 22:22:23 +01:00
Maze Winther c6666fd385 feat: update text properties to use dynamic font size limits and scaling 2026-02-08 16:50:31 +01:00
Maze 7bf0984698
codebase overhaul (#697) 2026-01-31 00:20:04 +01:00