Commit Graph

4385 Commits

Author SHA1 Message Date
Dave Schuyler 1485f8b7ea added mouse buttons (4 and 5) 2005-09-09 02:01:09 +00:00
Josh Yelon 23b0c5d850 Added better code to compile shaders 2005-09-09 01:42:48 +00:00
David Rose 4b58cb8500 fix initialization bug; add minor interfaces 2005-09-07 00:05:24 +00:00
Josh Yelon 8f06d9e0d3 Shader changes 2005-09-06 22:45:24 +00:00
Josh Yelon 45aca0885e *** empty log message *** 2005-09-06 21:33:34 +00:00
David Rose 292b0d1d95 (void) -> () 2005-09-06 20:16:09 +00:00
David Rose 9d9cd8e07b remove old files 2005-09-06 18:40:00 +00:00
David Rose a9a9f280bb dos2unix 2005-09-06 18:30:26 +00:00
David Rose dd28bafc68 build on linux 2005-09-06 18:18:56 +00:00
Josh Yelon 9ad64a6b4b Shader modifications 2005-09-05 15:20:37 +00:00
Josh Yelon f730acc7e1 Shader stuff 2005-09-05 14:54:40 +00:00
Josh Yelon 5009048577 Shader stuff 2005-09-05 05:10:26 +00:00
Josh Yelon dcce3114c1 Shader fixes 2005-09-05 03:37:57 +00:00
David Rose aac8af982c include renderState.h 2005-09-05 03:02:33 +00:00
Josh Yelon 69e0f3c691 More shader-related changes 2005-09-05 00:04:00 +00:00
Josh Yelon 047e9525ff More shader stuff 2005-09-04 23:25:39 +00:00
Josh Yelon c9c680a50f More shader fixes 2005-09-04 22:56:04 +00:00
Josh Yelon 844a822aea Shader stuff 2005-09-04 22:55:44 +00:00
Josh Yelon e012688824 New shader code 2005-09-04 19:52:26 +00:00
Josh Yelon f7ee3b5729 New shader system 2005-09-04 19:49:55 +00:00
David Rose 97d233303b more interfaces for querying animations 2005-09-02 18:30:15 +00:00
David Rose d502a2489e eliminate old win_height, win_width, win_origin_x, win_origin_y 2005-09-02 18:03:18 +00:00
David Rose 98f9a10dd6 respect negative origins 2005-09-02 18:02:52 +00:00
David Rose 78d834fe60 update comment 2005-09-02 17:26:38 +00:00
David Rose c5557d80c2 fix core dump when rendering frustum 2005-09-02 00:01:35 +00:00
David Rose dfa7a2039a Fix Character::make_copy() when joints have non-unique names 2005-09-01 15:07:42 +00:00
Josh Yelon fd5a54a176 A better version of auto_bind 2005-08-31 21:34:16 +00:00
David Rose f300d5b862 fix bounding volume bug after a flatten operation 2005-08-29 22:03:03 +00:00
David Rose e9d9408669 oops, left in debug statement 2005-08-29 21:27:08 +00:00
David Rose 39e81de5df more fixes to clock-munger 2005-08-29 18:27:36 +00:00
David Rose bdc0d8a898 error messages 2005-08-29 16:42:12 +00:00
Josh Yelon 4d484ffcdd Apparently, ssl.h doesn't include md5.h anymore 2005-08-29 16:21:43 +00:00
David Rose 1e81e656ab PGItemNotify interface, PGScrollFrame, and more general PGSliderBar 2005-08-27 00:15:54 +00:00
David Rose ecabb98aff remove deprecated interfaces 2005-08-21 14:47:30 +00:00
David Rose 9a58c40a83 SpeedGear defeating code 2005-08-21 01:48:32 +00:00
David Rose ddfd490c86 experiments with global_gsg 2005-08-20 12:33:13 +00:00
Zachary Pavlov be10d9e687 incorporates the cv package into libpanda 2005-08-20 00:25:17 +00:00
Zachary Pavlov a4f3d25887 adding part of the AviTextureObject in. Animated textures, yay!! 2005-08-20 00:21:48 +00:00
Asad M. Zaman 223f3f35ad changed one interface in anticipation of future slider rotation 2005-08-19 19:29:43 +00:00
David Rose 9dc875c80d be less aggressive when window is resized or moved 2005-08-16 20:56:26 +00:00
David Rose e099c2312e deal with animation better 2005-08-16 20:28:25 +00:00
David Rose f46eaaa3a8 3-d texture coordinates, deal with animation properly 2005-08-16 20:27:51 +00:00
David Rose 62e0ca3d4f fix issues animation 1-transform geometry 2005-08-16 20:26:36 +00:00
David Rose d13afc82cf immediate-mode refinements 2005-08-16 17:27:40 +00:00
David Rose 854b66d0bb don't render in-between vertices 2005-08-16 16:43:20 +00:00
David Rose b390e64bc8 gl_vertex_blend with immediate-mode 2005-08-16 01:49:38 +00:00
David Rose 182e65f9e2 build on windows 2005-08-16 01:33:08 +00:00
David Rose 51b0cb4804 build on windows 2005-08-16 01:13:16 +00:00
David Rose 01bd239ce7 immediate mode 2005-08-15 23:31:44 +00:00
Dave Schuyler 9f512d07e1 changed debug output 2005-08-12 23:22:18 +00:00