rdb
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5f00fc7706
|
oops, too
|
2009-07-13 15:17:40 +00:00 |
rdb
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39c1cb42c9
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Fix build issues on Linux
|
2009-07-13 08:18:49 +00:00 |
David Rose
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37e76f402d
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subprocess window
|
2009-07-13 07:14:01 +00:00 |
David Rose
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0c90c36fd7
|
new callback system
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2009-03-14 19:31:37 +00:00 |
David Rose
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cd48a64f86
|
StereoDisplayRegion
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2009-02-20 20:55:15 +00:00 |
David Rose
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075710bced
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create pgraphnodes directory; move some things there from pgraph
|
2008-11-06 00:06:39 +00:00 |
aignacio_sf
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ba432d161a
|
Add display info.
|
2007-01-19 01:40:14 +00:00 |
aignacio_sf
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682065a3e8
|
Preliminary stencil buffer code.
|
2006-05-19 04:18:09 +00:00 |
David Rose
|
8a78fffd8f
|
multithreading optimizations, tau profiler, related changes
|
2006-04-05 19:36:05 +00:00 |
David Rose
|
8af9c5b213
|
whoops, forgot cull
|
2006-03-24 18:42:05 +00:00 |
David Rose
|
47c2e41c75
|
support stereo DisplayRegions
|
2006-02-17 19:17:06 +00:00 |
Roger Hughston
|
8065be4f57
|
More Motion in osx Land
|
2006-02-10 20:13:14 +00:00 |
aignacio_sf
|
aba7296a4d
|
added lru.cxx, lru.h
|
2006-01-06 19:11:23 +00:00 |
David Rose
|
f77ea5156a
|
hardware animation
|
2005-03-30 01:51:27 +00:00 |
David Rose
|
ea51a7a6f7
|
ColorMunger
|
2005-03-21 17:52:15 +00:00 |
David Rose
|
c6880c0ff8
|
remove old code
|
2005-03-18 22:18:36 +00:00 |
David Rose
|
001abb0edd
|
unify Texture, ImageBuffer, and PixelBuffer; add 3-d and cube map textures
|
2005-03-03 20:12:09 +00:00 |
David Rose
|
09025a32d7
|
fix LINK_ALL_STATIC
|
2005-01-20 07:35:29 +00:00 |
David Rose
|
fa592c1040
|
remove GraphicsChannel and GraphicsLayer
|
2004-12-06 19:35:05 +00:00 |
David Rose
|
50f7d0bce7
|
restore GeomContexts and display lists
|
2004-03-20 02:09:49 +00:00 |
David Rose
|
42507f9852
|
add ParasiteBuffer
|
2004-02-27 23:17:16 +00:00 |
David Rose
|
cb66e630d6
|
properly support single-buffered framebuffers
|
2004-02-19 19:41:52 +00:00 |
David Rose
|
37be15fdfd
|
define GraphicsBuffer
|
2004-02-07 00:46:44 +00:00 |
David Rose
|
26da9be3e7
|
define GraphicsOutput class
|
2004-02-06 23:41:00 +00:00 |
David Rose
|
015f663149
|
add Ws2_32.lib
|
2003-08-21 01:19:00 +00:00 |
David Rose
|
fe710a5b90
|
.I
|
2003-07-30 19:49:58 +00:00 |
Asad M. Zaman
|
3ec9017082
|
added multiple windows support for DirectX8
|
2003-07-30 18:59:35 +00:00 |
David Rose
|
a16fe56c74
|
merge window_devel_2003_02_21 to trunk
|
2003-04-09 17:28:00 +00:00 |
David Rose
|
ea59108287
|
new window code
|
2003-01-09 20:35:54 +00:00 |
David Rose
|
a52a3be557
|
move clear() to DisplayRegion and GraphicsWindow objects instead of on GSG
|
2002-07-11 21:03:56 +00:00 |
David Rose
|
a38e063667
|
remove old scene graph code
|
2002-04-09 18:33:48 +00:00 |
David Rose
|
366bcf8520
|
pgraph decals
|
2002-03-05 02:02:41 +00:00 |
David Rose
|
6a8b0b3913
|
integrate more new-scene-graph stuff
|
2002-02-26 00:07:26 +00:00 |
David Rose
|
f90bba39e8
|
new texture dirty flags
|
2001-11-27 23:13:35 +00:00 |
David Rose
|
f2eddac535
|
changed CircBuffer to use STL-like interface
|
2001-06-12 18:56:57 +00:00 |
cxgeorge
|
b8479388a7
|
remove pch
|
2001-06-08 23:56:30 +00:00 |
cxgeorge
|
9a9a1dc9c1
|
use combined srcs
|
2001-06-06 00:50:06 +00:00 |
cxgeorge
|
a7c2653a8a
|
use precomp hdrs
|
2001-06-04 21:06:51 +00:00 |
David Rose
|
a731f403e3
|
*** empty log message ***
|
2001-05-09 21:50:14 +00:00 |
cxgeorge
|
ccc8cfe9bf
|
remove intel workaround
|
2001-05-01 00:27:18 +00:00 |
cxgeorge
|
744b9ac456
|
no pstats for opt4
|
2001-04-28 02:43:07 +00:00 |
cxgeorge
|
97efde0fdc
|
fix to mixed build types
|
2001-04-11 02:22:11 +00:00 |
cxgeorge
|
6ff07d74db
|
support mixed INTEL/MSVC builds
|
2001-04-10 23:43:06 +00:00 |
David Rose
|
c49b34ba44
|
*** empty log message ***
|
2001-01-26 19:38:49 +00:00 |
Cary Sandvig
|
00d4463ada
|
*** empty log message ***
|
2001-01-11 01:47:34 +00:00 |
David Rose
|
b607465bf1
|
*** empty log message ***
|
2000-10-07 01:34:40 +00:00 |
David Rose
|
2fd714e52f
|
Initial revision
|
2000-10-04 01:14:41 +00:00 |